First let’s start with the soundtrack. The game offers a lot of cool remixes to the old school, and newer versions of mvc, mvc2, and street fighter franchise soundtracks. Some of these tracks do go unappreciated because the sounds characters make are much to loud to appreciate the soundtrack. For example, Guilty Gear is, in my opinion, the only fighting game that really has a perfect balance of stage music and character sounds. Fortunately Capcom has provided a nice gallery mode that allows game music enthusiast a chance to listen to all the tracks.
The game isn’t lacking in the graphics department at all. When I originally saw the style, I was very worried that the Capcom characters wouldn’t fit the comic book art style. However, from Amatarastsu to Zero look amazing. The art style is a new take on the water color style that appear in games like: Ultimate Spiderman and Prince of Persia 2008. I am even more impressed that the art style stays consistent; even during an insane hyper combo. Characters aside, the stages are a huge step up from mvc, and mvc2. The stages are composed of active sceneries that are detailed down to the rocks on the walls.
I hope you brought out the popcorn folks, and don’t forget the salt because I have a ton of things to say on this section. When I had first learned of the simplified, Tasunoko-esq, button system, I was highly dissapointed. Now that I have played the game for some time, I am even more dissappointed. I understood that capcom wanted to take a new approach to the way MVC3 would be played. But I find the button system the equivalent to playing ddr with your hands. Even in mission mode, most combos are composed of this ‘tap tap tap’ combos that are cool to look at but boring to execute. Mission mode further supports my point because if you into the Mission for every character, they have the same beginner combos. The only variation lies in the later combos, which only change because everyone has different supers. Unlike in mvc2, most people will be executing their combos like the next guy.
When gamers first pick up the game, everything will be new and exciting; however, this feeling quickly fades when gamers comprehend on the mechanics and realize that every match will almost be played the same way. Everyone comes out like metaknight from Smash Brothers Brawl; guns blazing and constantly repeating the same moves over and over again with little to no variation. Now if the person is winning, they will continue with their metaknight strategy. If they are losing, they turn into chungli from Super Street Fighter 4; an aggressive turtler. This is mainly due to the fact that majority of the cast can operate from almost full screen. I would go through the whole cast, but I will just mention the most popular characters: Arthur, Taskmaster, Storm, Sentinel, Modok, Magneto, dr doom, trish, hsien -ko, deadpool, and dante. Furthermore, even characters that you would think would not have this ability; have some shape or form of it. For example, Captain America and his annoying ass shield.
I do have something good to say about the fighting system, but it isn’t what most people would expect. The timing of execution is much stricter and I do appreciate that.
Ironically, this game has a pretty high replay value. But, not the kind we are used to from Capcom. He replay value of this game is more like Final Fantasy and Dragonquest, rather than Street Fighter 4. This game is great to play if you would like to collect things and unlock all the goodies in the gallery section.
Overall the game is definitely worth playing and purchasing. In the long run, this game will not live up to the hype and glory of MVC2, but it will have an amazing run. Recently Capcom patched the game. With this patch, Sentinel has lower health, and Akuma’s infinite has been removed. This shows me Capcom has high expectations for this game and that they are listening to their fans. But this in conjunction with the boring combo system, the game might end up only being enjoyable with frequent updates and content additions. Not that this is an overall bad thing. I just was expecting a more complete game; especially from Capcom.