[NYCC 2012] Hands-On With Ninja Gaiden 3: Razor’s Edge

This time around, our Cameraman Gesfrid took a shot at playing a game for us. The game: Ninja Gaiden 3: Razor’s Edge. Earlier this year, Ninja Gaiden 3 was lambasted by critcs and gamers for dumbing down the gameplay too much from its predecessor, creating a rather soulless and easy game. So with Ninja Gaiden 3 Razor’s Edge, Team Ninja is seeking to rectify this issue by bringing back what made the previous Ninja Gaiden’s fun and challenging: brutal difficulty and more weapons to wield. While we can speak for the weapons in this video, we can say something about the difficulty. Gesfrid was only the second person to beat the demo (after recording unfortunately), and it was in the afternoon. Everyone else just quit. Poor souls.

Gesfrid’s reaction after the break.

Gesfrid: My impression towards Ninja Gaiden 3: Razor’s Edge for the Wii U was completely satisfying and it was also a great experience. In the Wii U version, you get to use a touchscreen tablet device for everything you needed. Not only you can control the movement and perform certain level of skills for the character, but you can also access to certain features by selecting several options on a touchscreen device such as changing weapons, activating Ninpo, select a different variety of skills, using a ninja sense as a radar to help guide the character along the road, and keep track about how many orbs you have collected and how much Karma(money) you have. I believe that the Wii U tablet device can help you save time if you are attempting to do a real-time speed run because you can get access directly to the main menu without having to press a button and wait for a moment until you finished selecting a weapon compared to using a controller on a PS3 or Xbox 360. Basically, the game is pretty much the same as the PS3 version except the controls are much different than others.

The controls are great, very responsive, it takes a lot longer to get used to it. The art work and environment looks absolutely fantastic and this time it is rendered in HD. In the demo, the difficulty are quite challenging enough and is mind-blowingly complicated. Hopefully the full version of the game should be able to let players choose any difficulty levels they’re mostly comfortable with. The music seems okay but it needs more work and put us in the great mood for battles. Overall, it is a fun hack and slash game that we can all enjoy and experience a brand new way of a ninja. The path of a true ninja lies ahead of us.

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