To spoil an art exhibit about videogames, you will need:
- 1 Tbs apathy
- 14 Videogames
- 14 Misleading gallery labels
- 13 Generic controllers, damaged
Take the fourteen videogames, and place them against a black backdrop of minimalist design. Condense titles that are too large for a quick play through, into videogame trailers and pair them with screenshots so visitors know why these games are important. Next, connect generic controllers to the computers running emulation software to negate any Continue reading



On July 31st, Barcade Brooklyn housed an event for the New York Videogame Critics’ Circle hosted by Harold Goldberg, author of All Your Base Are Belong to Us and owner of
The final beta weekend event that took place on July 20th through July 22nd, gave pre-order customers and a few lucky beta key holders, access to a near-release build of the upcoming ArenaNet MMORPG, Guild Wars 2. Players were able to adjust those facial sliders and back story options one last time before the final release on August 28th. As a pre-order customer, I decided to give the game a shot for an opportunity to do a write up for the readers who can’t seem to find impressions on this new breed of online role playing game.