Doujin Publisher Nyu Media’s second wave of games got a bit of a head start last year with Eryi’s Action. But the meat of this second wave kicks in with the release of Croixleur, scheduled to be released on January 24th.
Developed by Souvenir Circ, the game pits you in an arena style fight against multiple enemies, climbing higher in the tower, and picking which portals to go through as you ascend. This gameplay style sounds reminiscent of Fairy Bloom Freesia, except the action is in full 3D and borrows a few traits from hack n’ slashers like Devil May Cry and Dynasty Warriors. While it seems to stress that it’s not an Action RPG, you still collect XP and level up, so I have no idea what’s going on there. Different weapons can be equipped for dispatching enemies, and each have their own special attacks. The game also has multiple endings depending on which portals you choose upon defeating enemies. Croixleur will also have three modes to choose from: Story Mode, Score Attack, and Survival Mode.
For now the game will be released on January 24th on the game’s homepage, with Desura and GamersGate getting it afterwards. The game is currently looking to get a release on Steam through Greenlight.
Going back through my years as a gamer, I realize how much things have changed. Not in the industry, but in my own approach to the acquiring of them. Nowadays, like many, I can’t simply go out and buy any game that looks cool. It needs to have good scores, and enthralling gameplay videos, and all that good publicity stuff. Granted, I am not quite a slave to such things; I frequently take chances on lesser known gems and will ignore scores for certain games (*coughDynastyWarriorscough*), but the days where I would prowl the aisles at game stores and simply grab whatever caught my eye are long gone.
Rewind to 2005, when this habit was still very much alive, and was alternately screwing me or paying off gloriously. The time itself bears noting, as 2002-2005 was kind of a golden age for smaller, more oddball games coming to us, both in our country and from foreign shores. Some, like acid-trip classic Katamari Damacy, hooked their claws into gamers of all kens and became a known fixture. And then there are others that didn’t quite make it, like the subject of today’s review, Bujingai: The Forsaken City, an excellent example of the best (interesting gameplay, unique appeal) and worst (immensely flawed mechanics, sad excuse for a plot) of this age of legends.