Tag Archives: lost profit

Capcom Wants Shorter Development Time And Smaller Teams To Pump Out More Games

You know that scene in Moonstruck when Cher slaps a guy and yells “Snap out of it!” I want to do that right now with Capcom. According to a report from Gamasutra, to recoup lost revenue and profits this year, they plan to restructure the company to allow for smaller teams to work on games and to also make these games faster. Their reasoning is that, “the company admitted that the decline was down to it releasing ‘only a few major titles‘ over the course of the year.” I’m having a hard time believing this because here we have a game that is a crossover of two big fighting game franchises, another game with a demo of a hotly anticipated game, and said hotly anticipated game coming out later this year. And yet they don’t realize that the regular consumer is starting to become privy to the business practices behind Capcom (thanks in part to us, the internet-going gamers telling them this). And also, Dragon’s Dogma only sold because it was going to have a demo of Resident Evil 6 (think Zone of the Enders with the MGS2 demo). Rather than admit that they are at fault for screwing the average Joe over (and themselves as well), they answer with “well, we just need more games out there.”

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