As time goes on in the videogame industry, the Futuristic Racer genre continues to struggle. One of the granddaddies of the genre, F-ZERO, missed an entire generation since its inception on the SNES. Maybe with the Wii’s hardware, all we would’ve gotten was just another F-ZERO GX on our hands, i.e. not that much different (except for maybe an online component). But hey, looking towards the Wii U and its increased horsepower, maybe we might be zipping through the tracks in HD and with online multiplayer, right? Well not quite.
Shigeru Miyamoto, the original producer of F-ZERO, talked to IGN about F-ZERO, stating that “I think where I struggle is that I don’t really have a good idea for what’s new that we could bring to F-Zero that would really turn it into a great game again.” He continues with the mention that he’s seen fans online look at Mario Kart 8‘s anti-gravity feature and compared it to F-ZERO (or for some, Sony’s equally weapon heavy WipeOut series).
He then talks about Nintendo’s old partnerships with third parties on their franchises, like Namco Bandai with Star Fox and Sega’s Amusement Vision with F-ZERO GX. “Obviously in the past we’ve tried to work with other companies, where we’ve let them develop games for us in franchises like Star Fox and F-Zero…” he says. “…But the more we think about it, the more we prefer to be able to create those games internally, on our own.
Different companies, different visions I suppose. While Nintendo would like more control over their own franchises, the cost of making them on the Wii U has increased (at least for Nintendo). With that in mind, they’ll probably have to be more selective as to which franchise they tackle next, at at least find ways to make development more cost efficient. Remember, we’re talking PS3/360 numbers here, with $18-$28 million being the standard dev costs, much higher than what you could spend on Wii development.
Then there’s the fact that this happened…
Don’t Get Your Hopes Up For F-Zero [IGN, via OpRainfall]
I think there need to be f-zero for wii U. Since F-Zero Gx is positively success in terms for reception, especially in japan is really well liked. Source for japan is here if anyone want to comment.
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66165770
I think there should be a story mode for next F-zero but with more characters than just capt. falcon in GX.
Hmm maybe sega could remake GX add some new stuff and have something that could be easier for beginners, but I highly doubt it would happen.
Saw some of those games on that list. Hoo man they are harsh! SMW and SMRPG getting a C. Wow.
Anyways, this whole Wii U thing is most likely a learning process for Nintendo in terms of how much money and people they need for development. From the looks of it they got their hands full, But a good chunk of their projects are releasing this year, so it’ll give them some breathing room and time to choose their next project.
And yes, more characters for story mode! I wanna see something with Samurai Goro, Jody, the Arrows, and PJ! Speaking of which, bring back those AX pilots too!
Yeah it harsh in japan. but considering those two games, here in the west would be 9.0! I’m surprised that Zelda:oot grade.
I absolutely agree on this.
Bit offtopic paragraph: Speaking of smrpg, Geno was greatly requested (not the highly requested like king dedede or wario) in melee and brawl in japan guess it not gonna happen. I guess there need to be game that is a sequel to smrpg. The key people (used to be in square, now alphadream) who worked on smrpg, are also doing mario & luigi series. I hope they do an ultimate mario rpg game in future but unlikely.Sqaure enix rarely using that content aside from fortume street using music and cameo in first mario & luigi. some music note like forest maze in used in some track in M&l bowser inside story.
Lol after m&l: dream team, mario and luigi would team up with dr. mario and nurse peach for an epic adventure.