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I Stand On My Soapbox: Expecting Too Much From Your Game

I Stand On My Soapbox is a series of editorials that cover more specific topics in the games industry and community. These articles are a little more extreme than normal editorials published here, and could just degenerate to outright ranting. Have fun and enjoy the show!

Take a look at the featured comments section of this article. Read the comments? Now I ask you, have you noticed a pattern here? A good chunk of the comments there mention Atlus and/or Catherine. The people here are reacting to a comment made by James Mielke of Q Entertainment, in which he states that Monster Hunter will never be as successful in the west as it has been in Japan. The first commentor, Taggart6, mentions that Monster Hunter Tri has sold over 470 thousand units in the US and questions how the hell that is not considered a success. Catherine sells 200,000 in its first week, and Atlus was thrilled to sell that much (and pretty much alluding to it being a success). Two companies, two games, both high sellers, and the lower selling one is a success. Why? Well, it’s all about expectation, and from the looks of how some games end up selling, some companies still have trouble understanding their audience and just how many units is expected to sell.

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