Tag Archives: Handheld

The Death of the Reliable Handheld and Similar Concerns

As you might notice from my recent posts, handheld gaming has taken an increasingly large portion of my coverage.  All the good stuff just seems to be coming out this month in particular, and between running Tactics Ogre : Let Us Cling Together with Prota just after finishing Final Fantasy Tactics : The War of the Lions and the race to finish Pokemon White and Okamiden continuing, I haven’t really touched any of the big consoles this month.

That said, I’d like to discuss the next wave of handheld systems : the 3DS and the “NGP” along with my concerns for each.

On Nintendo’s side, I can’t complain about the amount of quality games coming out.  We’re getting great stuff, a couple of disappointments, but overall enough to keep me coming back for other games.  If only the same treatment went toward the actual quality of the console, it would be perfect.  Currently I own the original gray model, two DS Lites that have torn out L and R triggers from trying to figure out why they would stop working and a 3DS that not only has busted triggers, but shuts itself off randomly wasting hours I’ve spent on games not taking into account that I typically use my DS as my alarm clock so I can make it to class on time…

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