To the corner of the Capcom booth was a demo of Dustforce playing. Intrigued by what he was seeing, Steve tries his hand at this indie platformer. He only had very little knowledge of the game, posting a single song from it on Night-Time Listenings. How did Steve like Dustforce? Click play and find out!
Tag Archives: indie games
Giana Sisters Twisted Dreams Releasing On XBLA On March 20th (April On PSN)
We finally have a narrowed release date for the puzzle platformer Giana Sisters Twisted Dreams, and on a platform that we haven’t heard much about until now. In a Facebook update, developer Black Forest posted “We got through Microsoft’s submission process and Giana Sisters: Twisted Dreams has a final release date! You’ll be able to buy it world-wide NEXT WEDNESDAY, March 20th, 2013 on XBOX LIVE ARCADE.” The post made mention of the PSN version, which it too narrowed its release to April (from the previous “later this year“). They also made mention of a “DVD edition” following the XBLA release. This probably points out to the retail version they mentioned when they first confirmed XBLA release in early December.
Night-Time Listenings Wrap-Up: Week of 2/11/13
Sorry about not having a Night-Time Listening last week. But hey, we’re back, and we’re gonna show our love for Indie Games all month! We socked some dudes in Canada in Scott Pilgrim vs. The World. We flipped out over VVVVVV. Tower of Heaven made its glorious return to Night-Time Listening. We kept dying in Super Meat Boy. And finally we went simple with Art Style light trax.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM.
Giana Sisters Twisted Dreams Heading To PSN Later This Year
Developer Black Forest Games has confirmed via their stream that their game, Giana Sisters Twisted Dreams will be console bound this around the Spring/Summer. Released on PC late last year after a successful Kickstarter campaign, this latest game gave players the ability to switch between both Cute and Punk variants of Giana, both having abilities exclusive to each type. Changing between the two also changed the world around Giana, with the dream side for Punk Giana and the nightmare side for Cute Giana. This mechanic as a big departure for the once clone game, nixing its more traditional Mario-like platforming to a more puzzle-platforming approach similar to other indie games in the market.
Black Forest has also enlisted the aid of original Giana Sisters composer Chris Hulsbeck and Swedish sid-metal band Machinae Supremacy. Giana Sisters DS composer Fabian Del Priore also returns. These three at the helm help to make the music match the changing mechanic, with Cute getting a more standard composition and Punk getting Machinae’s metal music.
So far there’s no word yet if the game will also be released on XBLA. It is however currently available on Steam, Origin, and Amazon.
Phil Fish Not Patching Fez For The Second Time
Phil Fish, the creator of the hit indie game Fez has been bombarded by fans who have been suffering from in-game issues like save file corruption, frame rate issues, and such that affected 1% of his fans after the installation of the first patch. The reason for this, according to Fish, is that patching the game will take around thousands of dollars to fix, and a number of $40,000 was thrown out there as the exact number it would take.
Another reason is that his company, Polyton, already owes money towards Microsoft, stating that he had to pay to become an exclusive on Xbox Live Arcade. Phil finally then released a proper statement. “To the less-than-1% who are getting screwed, we sincerely apologize. We know this hurts you the most, because you’re the ones who put the most times into the game. And this breaks our hearts. We hope you dont think back on your time spent in FEZ as a total waste.”
Fez Creator Talks Smack About Japanese Games, Takes to Twitter
See this image? Apparently this is from Fez creator Phil Fish’s Twitter, in which a Twitter user berates him over comments he made about Japanese games. Then, like a proper gentleman and esteemed individual, he replies to the Twitter user with, “I just won the grand prize at IGF tonight. suck my dick. choke on it.” Now, we tend to see this happen from time to time with other game developers, like David Jaffe and his sailor mouth. But hey, he’s got years on him, made Twisted Metal and God of War. He’s earned the right. But Fish, he’s still a relative newbie and still has one game under his belt that he hasn’t released yet. But why is all this happening?