Tag Archives: Shadows of the Damned

Suda 51’s Heart Wasn’t In The Final Product Of Shadows Of The Damned

He is one out of 3 people that really inspire me

According to Shinji Mikami, director of Resident Evil 4, Suda 51′s heart was not in the final release of Shadows of the Damned, which he acted as Executive Director of the project. The director went on to say, “It became a completely different game. That was a bit disappointing. I think Suda was unable to create the scenario he’d originally had in his head, and he rewrote the scenario several times. I think his heart was broken. He’s such a unique creator, so it seems to me that he was not quite comfortable with making this game.The game was nothing like Suda had planned, which is rather sad. Mind you, if we’d made it as he originally planned, it probably would have sold even less, but it would have been very unique.”

It is hard to say anything because I’m not one to believe something unless I hear or read it from the main source’s mouth. But if this is true, then wow. If I can say something to Suda 51 then I will tell him that I liked Shadows Of The Damned even if it wasn’t his ideal end product. It still came out good. If there was something you can say to Suda what would you tell him? Out of a lot of game companies out there, his company and he himself are the few that are doing something different, hate to see a guy like this get discouraged from making great games.

[Source]

Review in Progress #13 : Shadows of the Damned

  Status : Game cleared (hard)

 For those of you who checked out my Infamous 2 review, at the end I promised to cover Duke Nukem Forever, but as it turns out, the game was so awful yet so fascinating that I decided to attempt a defense for the game instead. A full length review would be redundant, and as it just so happens, I was saved by the bell (my Shadows of the Damned package).

 The love child of a trio well known to the gaming community : Akira Yamaoka, former composer of the Silent Hill series, Shinji Mikami who is responsible for a certain Resident Evil series (notably RE4 which he directed as well as Godhand) and Suda51 who brought such games as No More Heroes and Killer 7 (the latter of which had Mikami as the executive producer).

 It makes sense, the game has a heavy Killer 7 vibe going on. Not with the politically complex themes, oh no, the foreshadowing is way too apparent, and the game revels more in being over the top and obscene than trying to make the player piece the story together bit by bit. The combat feels very reminiscent of fending off various Heaven’s Smile types for those of you familiar with them.

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