Ahoy! After a long, long bout of bad luck with health (damn you flu!), Episode 4 of the Podcast has finally set sail. On this episode, we talk about AMY, how bad the reviews of it are, and reminisce about what makes survival horror scary. Then, we look back on the history of Hudson and other companies that have fallen since the start of this generation. And finally, we cover the resurgance of so-called “Game of the Year/Complete” editions of games and why this might be bad for the industry.
I was debating whether to call this a current game review or a “Late to the Party” Review, where I plan to discuss older games that fall beyond a certain cutoff point, but enough changes were made to this version to call it an entirely new release.
When I was a kid, I remember getting a Sega CD when it launched — the piece of shit hardly worked when mounted to my Genesis, and even though I wanted to get into Sonic CD, faulty hardware and my lack of mechanical expertise (I was like 5 when it came out) meant that there was only one or two occasions where the system actually worked for me. I tried a second time when that Sonic collection for the Gamecube came out, but I couldn’t get into it. Now that all of my good games this holiday season are behind wrapping paper, I needed something short and sweet to play before Christmas flooded me with games, and look at what came out — a Re-Release of Sonic CD with some new bells and whistles.
Finally, I beat the game, muliple times : once for the normal gameplay experience, once with Tails who is a new addition to the game, then I went through every stage and boss through Time Attack mode, and finally a proper run through the game for the good ending, I chose to do it by altering the past instead of gathering those damn time stones. Continue reading →