Halloween. A time for tricks, scares, and costumes. A time to exploit the emotion that grips many of us when it rears its ugly head: Fear. In videogames, there are unnerving things that we aren’t really ready for when they happen, or that make us jump out when they happen. In this list, I’ll be showcasing things in videogames that just scare the crap outta me. Did it make me jump? Was there a moment of tension? Or was there a place that I wanted to leave quickly? Hit the jump, and lets explore my Top 10 Moments in Videogames That Scared The Crap Outta Me.
After about three months of waiting for the SyrianGames website come back, I’ve now returned with even more wacky bootleg boxart, this time from their PS1 catalog. Now, an odd thing occurred after that last article was published. After some gaming outlets posted articles about how crazy their boxarts were, SyrianGames went into a sort of Admin mode where only the site runners could access it. Afterwards, the syriangames.com URL redirected visitors to their Facebook page. This probably meant that 1) they wanted to hide their shame, and 2) they took the site offline.
So how do I have more boxarts to show? Well, for some odd reason several weeks back, their old site was back online. I found this out I checked out my old article (for kicks) and wondered if the site came back. I took the opportunity to look at their PS1 catalog and pick out the funniest ones from the bunch. Good thing I did it too since their URL is once again redirecting to their Facebook page.
Anyway, let’s end this little tangent. Hit the jump and check out the PS1 Edition of the Top 50 Wacky Bootleg Boxarts.
Last week, a new light was shined upon within the videogame community, followed by many faces of bewilderment, amazement, and side-splittting laughter. Coming from African game distributor Syrian Games, the games presented had boxart that can only be described as a drug-filled surrealist trip. Heads of characters photoshopped on the bodies of other characters, overly simple title fonts, and the overabundance of greenery and rainbows for relatively dark games. I mean, I’ve seen bootleg boxart before (namely from fake Famicom games), this but this a whole ‘nother level of zany. There were over 700 games in the PS2 section, and I sifted through all of them. Yes, I’m that serious. As I clicked page after page, I thought that it’d stopped be funny eventually. But it never did, and this is just the PS2 section. Rest assured, I wanted to show many of these and was initially raring to only show 20. But screw that, we’re going for 60!
So after the break, the The Top 60 Most Wacky Bootleg Boxarts: PS2 Edition.
For eight days we covered the topic of Halloween. The music we listened to ranged from dark, to mellow, to unnerving. We took a breather in Resident Evil. Dreaded the Ishimura in Dead Space. We walked the haunted halls of Luigi’s Mansion. We braced for hell in Silent Hill 3. We feared the Alchemy Lab in Castlevania: Symphony of the Night. We feared pianos in Super Mario 64. We inquired about the life of Boos in Super Mario Galaxy. And finally we ended where we began with another Resident Evil composition.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM.
One thing you can expect when going to a convention is cosplayers. Lots of ’em. There’s some good ones, and some bad ones. But at The Wired Fish, only the best get their pictures taken and shown. Like last year, this was joint effort between TWF staff members. So sit back and check out some of the awesome cosplay pics. They’ve also been named for your convenience.
Uh… a little sidenote, there’s a few characters that unfortunately I don’t know the names to. So if you can help me identify them, that’d be greatly appreciate it! [Update] More photos added at the end. Also, two characters identified! All characters identified! Thanks Lewis and Val.
Caution Spoiler in the video!
Well, well, well another day, another Resident Evil 6 spoiler! This nifty video uploaded by the folks over at The Sixth Axis, shows all 3 major campaign introductory cut scenes. While we have already seen Chris and Leon’s intro cut-scenes, we have yet to see Jake’s.
I don’t know about you guys but I’m getting more and more annoyed by the things being show. By the time the game comes out the only thing that wouldn’t be spoiled are the end credits.
As an avid Resident Evil fan, the months spent waiting for Resident Evil 6 have been excruciatingly long. However with the release of extra trailers, character profiles, game play footage and not to mention various conferences, Capcom has given us fans something to tide us over while we wait.
Game play footage released today from the Japanese Biohazard Youtube Channel, shows Ada Wong navigating through a cemetery, while skeleton-like zombies chase after her. The footage also shows Ada Wong and Leon Kennedy cross-overs. Much has been made about the cross over feature of Resident Evil 6 and seeing Ada Wong being thrown in to the mix is rather exciting to say the least. According to Official PlayStation Magazine UK, the Ada scenario will a single player experience and is unlocked when all 3 main campaigns are completed. This definitely brings back fond memories of Ada’s Separate Ways mission from Resident Evil 4.
While I am excited with the video released today, is too much being spoiled? I can only hope that the developers do not mind showing this much now, because there are other amazing things to be had once Resident Evil 6 is released on October 2nd, 2012.
After the jump, be sure to check out the video for Agent Hunt Mode which is a competitive online mode!
Two month early access was granted to Xbox 360 Dragon’s Dogma owners for the official Resident Evil 6 demo on July 3. The full demo pre-installed on the Dragon’s Dogma disc includes campaigns for Leon S. Kennedy, Chris Redfield, and Jake Muller. Each of the characters’ campaigns are fairly unique. Chris is heavily action oriented with his use of heavy weapons much like Resident Evil 5. Jake is a mix of action and survival with his physical prowess. The focus of this review however, is the return of Leon S. Kennedy and the survival horror theme reminiscent of “old school” Resident Evil titles.
Not too long after the reveal, Famitsu released character art and screenshots for Capcom/Namco/Sega collaboration Project X Zone. The game is a strategy RPG much like its predecessor, Namco X Capcom. That character roster might seem paltry now, but of Namco X Capcom is anything to go by, this is is going to grow by a huge margin. So far not exact date is set, but the trio’s aiming for a late 2012 release. Characters and art after the jump.
I’m normally the center of my Capcom hate on this site. March was not a good month for Capcom at all, and boy howdy was it a PR nightmare for the company. But today, I’ll hold back my hatred for reasons you’ll see in a moment. Remember that teaser image that popped up last week that showed color bars depicted the colors of the characters (that Japanese gamers sorta solved)? Well, Capcom, Namco and Sega have revealed the game and it will be known as Project X Zone. Instead of a fighting game, it’s a strategy RPG. If your memory called back to Namco X Capcom right there, then you’ll be pleased to hear that this is the sequel. Not much else is known, but the trio did reveal which character would be in the game so far. And there’s one character I’m sure many Mega Man fans will be pleased to see in the roster. Check it out after the break.
Nohopeleft.com, a conspiracy website (and viral marketing campaign) tied to the future release of Resident Evil 6 is back up and running today, after it was mysteriously shut down mid February. This is interesting since the only thing left behind when the site was shut down, was a small circular logo and an ominous voice recording.
What could No Hope Left be alluding to? Who are Cousin S, Mother and Uncle? What is this family crisis? Could No Hope Left be a sign of a global bio-terror situation so massive, that there literally is no hope left…? If so, how will our heroes Leon and Chris survive in this new world…?
Post your thoughts and theories in the comments section below.
Resident Evil 6 will be released November 20th 2012.
What happens when SOCOM and Resident Evil make sweet love? You get Resident Evil Operation Raccoon City (ORC).
ORC is a slick, action packed game that gives players a sweet high resolution tour of Raccoon City. This, for all intents and purposes is your standard 3rd person shooter game, set in the Resident Evil universe. This is not canon, this is not what Resident Evil was, or the direction it has been headed in. THIS is simply a nice side story that will tide us fans over until the next release! Want a current, yet true Resident Evil canon game, please pick up Resident Evil Revelations!
In the meantime, is ORC perfect? NO! However, it is a fun romp back in the city that started it all- Raccoon City!
After the break, a full breakdown of my first impressions.
Hello video game aficionados of the Ichthyoid persuasion, I bring you today the contents of Resident Evil: Operation Raccoon City (ORC) special edition box set.
I ordered via the Capcom store and while the internet is full of stories from not so happy customers- complete with nerd rage expletives and image macros. I decided to risk it anyway… that sweet ass limited edition “Welcome to Raccoon City” sign lured me in.
Much to my surprise it shipped on Monday 3/12/12 and by today-Friday 3/16/12- I have this sweet baby in my hands! This edition set me back $86 bucks but it is so worth it!
A few more pictures after the jump…
Ahoy! After a long, long bout of bad luck with health (damn you flu!), Episode 4 of the Podcast has finally set sail. On this episode, we talk about AMY, how bad the reviews of it are, and reminisce about what makes survival horror scary. Then, we look back on the history of Hudson and other companies that have fallen since the start of this generation. And finally, we cover the resurgance of so-called “Game of the Year/Complete” editions of games and why this might be bad for the industry.
Timestamp table of contents after the break.Continue reading
Capcom’s Resident Evil/Biohazard franchise has been known to deviate from their original formula of survival horror present in Zero, I, II, III, and Code Veronica X. These games have been known for their atmosphere, voice acting (which is hilarious in the old versions), fixed camera angles, and tanky controls. There have been spin-offs such as Resident Evil: Outbreak and Resident Evil Gaiden, the latter of which some people don’t even know exists. It was not the release of Resident Evil 4 that revolutionized the franchise. Such mechanics as a third person over the shoulder view with precision aiming and a more action oriented experience was received positively among gamers and critics alike. Almost seven years later Capcom plans to add a third person tactical theme to the Resident Evil franchise. Will this title be a hit like Resident Evil 4? I doubt it but I certainly hope it does well.