Not sure whether to call this a good thing or a bad thing. While the hype took over our senses, we missed another logo at the end of the trailer that accompanied Rare Ltd. and Microsoft Studios, Double Helix. Who’s Double Helix? Well, they’re the the culmination of Foundation 9, The Collective, and Shiny Entertainment, the latter of which are known for their work on Earthworm Jim. While being involved with Shiny Entertainment might be a good thing, their track record lacks fighting games and is less than stellar.
Welcome to Fighting February! This month, we’ll be covering four retro fighting games. As they say, what’s love without pain. So sit back, relax, grab a loved one, and promptly break up because you’re being a cheap-ass with the hadoukens. Trust us, it’ll make us feel less lonely
The year is 1994. The fighting game craze is in full swing with Street Fighter II, Mortal Kombat, King of Fighters, and many others are duking it out for the most quarters and carts at home. While the more niche enthusiasts of fighting games had a plethora to choose from, the mainstream crowd sided with either Street Fighter II or Mortal Kombat. Nintendo, and by extension Rareware, saw this as an opportunity to jump into the fray. With a new console on the horizon and some sick-ass hardware to work with now, Rare was ready to level the playing field and offer a viable third option for players looking for that Killer Instinct.