Tag Archives: arcade

Night-Time Listenings Wrap-Up: Week of 8/6/12

This week, we continued the Month of Composers with David Wise. First was a trek through Castle Harman in Time Lord. Then we grew some ram horns in Battletoads arcade. We shot through barrels across brambles in Donkey Kong Country 2. Speaking of barrels, we heard a song from Star Fox Adventures. And finally we heard a remix Wise himself made for Overclocked ReMix.

If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM

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With The Wii U On The Way, Why Not Bring Back Silent Scope?

Ever since the reveal of the Wii U last year (and further info this year), I was thinking of what kinds of games would be a good fit for the Wii U and the Tablet Controller (called the Gamepad). After seeing what some of those games were doing with the tablet, I recalled one of those demos doing something akin to showing a bigger picture on the TV and showing a zoomed-in shot on the Gamepad’s screen. Then it hit me: Why not make a make a new Silent Scope game?

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Retro Weekends – Killer Instinct

Welcome to Fighting February! This month, we’ll be covering four retro fighting games. As they say, what’s love without pain. So sit back, relax, grab a loved one, and promptly break up because you’re being a cheap-ass with the hadoukens. Trust us, it’ll make us feel less lonely :)

The year is 1994. The fighting game craze is in full swing with Street Fighter II, Mortal Kombat, King of Fighters, and many others are duking it out for the most quarters and carts at home. While the more niche enthusiasts of fighting games had a plethora to choose from, the mainstream crowd sided with either Street Fighter II or Mortal Kombat. Nintendo, and by extension Rareware, saw this as an opportunity to jump into the fray. With a new console on the horizon and some sick-ass hardware to work with now, Rare was ready to level the playing field and offer a viable third option for players looking for that Killer Instinct.

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[Update] More P4: The Ultimate In Mayonaka Arena Screenshots + Trailer

And just when I thought Atlus and Arc System Works would remain hush for a while after revealing Persona 4: The Ultimate in Mayonaka Arena, here they come with more screens. From the looks of it, this game is going have more flash than MvC3 on acid. One thing I never noticed was Rise next to the portraits of the fighters cheering you on. Though, given the context that she’s friends with everyone revealed so far (except for Aigis), she might serve more of a purpose than being a cheerleader. Also, the debate over the P4 antagonist’s name has been settled, as he’ll go by his anime name, Yu Narukami (as o opposed to the fan favorite manga name, Souji Seta). We also see more of the characters’ Personas dishing out some attacks. My assumption is that either you have to build up that super meter at the bottom to call them out for a super, or they’ll just come out for a quick moment for special attacks.  We’ll know more as time goes. In the mean time, hit the jump to see some screens [UPDATE] and the trailer!

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