Tag Archives: Tatsunoko vs. Capcom

Capcom Can’t Re-Release Tatsunoko vs. Capcom On Wii U, Can’t Even Sell The Current Version

All you rare game collectors, listen up! Over at Capcom-Unity, user Versus Omnibus had inquired if it was possible to play Tatsunoko vs. Capcom on the Wii U. Two users, one of them a moderator, told Omnibus that the Wii U will be backwards compatible with all Wii games, accessories, and peripherals. Then Capcom exec Christian Svensson stepped in and kinda misunderstood the question and though it was about a re-release. He states “Our rights with Tatsunoko have lapsed fairly recently (so we’re no longer allowed to sell the title physically or digitally). Unless Japan were to strike a new deal, I’d say the chances of this happening are slim.”

So not only can Capcom not make a Wii U re-release in HD, they can’t even sell the current Wii game now due to rights issues. So if you haven’t gotten the game yet, it’s best to do it now since the prices might rise up. And to those that have it already, hold on tight to it ’cause you ain’t seeing a “new” copy anytime soon. They’re not expensive now, but they will be, just like Metroid Prime Trilogy.

Tatsunoko vs. Capcom on the Wii U? [Capcom-Unity, via Kotaku]

The Wii: A Tale of Innovation, Apathy, and (Corporate) Stupidity ~ Part 3

With the dawn of a new Nintendo E3 conference upon us, I thought this would be a good time as ever to round out this short series of articles. Now, in the other two parts I talked about the things that Nintendo and third parties did wrong. Well, now turn to the flip side of the coin and talk about what went right with the Wii. It goes without saying that as much as Nintendo and third parties frustrate me in certain aspects, I still like my Wii more than my PS3. With that said, let’s take a look at what the Wii did right. Continue reading