Today was the second day of New York Comic-Con, and we wrapped of Comics Week yesterday. We kicked it off with some Maximum Carnage. Then we tagged in Captain America with Marvel vs. Capcom. We died a lot to the rockin’ tunes of Silver Surfer. We punched fools in the face with Batman on the NES. And finally, we punched more fools in the face to the tunes of Scott Pilgrim vs. The World.
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Spider-Man & Venom: Maximum Carnage – Sin City Composed by Green Jelly
To kick things off, here’s the heavy and hard riffs from Spider Man & Venom: Maximum Carnage. What you’re hearing is called Sin City. Seriously man, you can’t help but head bang your way though that guitar riff in the beginning. One moment of genius is that time signature change half way through that song. You get used to it, then that guitar riff comes back to remind your ass where the song started! Since this was played first during that building-climbing stage, how hard was this stage you back then?Marvel vs. Capcom – Theme of Captain America Composed by Yuko Takehara and Masato Kouda
I wanted to save this for next year on 4th of July. But screw it, I’m posting it now. You just can’t beat the pomp and circumstance this song provides in Marvel vs. Capcom. Yes, this was also in the previous game, Marvel Super Heroes vs. Street Fighter, but the instruments here are more refined. Right from the beginning, it’s like a shotgun to the ears, blasting you away with its boisterous composition. It’s even more effective when you knock out one character and Captain America jumps in to take over (since the next person in line’s theme is played). It’s like he’s stepping in to avenge his fallen comrade. So, which partner(s) did you team Captain America with?Silver Surfer – Stage 1 Composed by Tim & Geoff Follin
While the game might be balls hard, the music is even harder. Some wonder how the hell the Follin brothers make music like the on the NES. Rest assured though that whatever they made was nothing short of talent. The Follin’s primarily made music for some of the PC gaming machines back then, like the Commodore 64. One thing they enjoyed most from these systems was how limited they were. They liked the challenged and liked wowing people with songs that you wouldn’t think were possible on these. This would also be one of the reasons they stepped out of the videogame business since now there isn’t much of a quality challenge to making music. Since we’re talking about Silver Surfer, how far did you get in the game?Batman – Streets of Desolation Composed by Naoki Kodaka
I’ve been doing mostly Marvel stuff this week. Could be because the ratio of good Marvel games to goof DC games leans more on Marvel’s side. So here’s Batman to fix that. Like the Follin Brothers, SunSoft’s knack for making NES music is impeccable. Every song has a full ensemble: percussion with cymbals and bass, main melody, backing melody, and bass. All this with a limited number of channels the NES provides. What Sunsoft does with their songs is that they use the channel used for sound effects to compose their drums, which frees up the other channels. Combine Sunsoft’s composition with Batman’s atmosphere, and it’s a good night to kick some ass in the streets of Gotham. So then, if Rocksteady makes another Batman game, which Sunsoft Batman song would you want them to remix?Scott Pilgrim vs. The World: The Game – Rock Rock Composed by Anamanaguchi
Here we go ladies and gents! Today was the first public day for New York Comic-Con! Did you catch us today? As one event begins, another one ends as we wrap up the week with some Scott Pilgrim action! Personally, this is probably my favorite song in the whole game. It just has that energy and fast paced composition that Anamanaguchi is known for with some of their songs. Combine this with the old-school brawler gameplay of Scott Pilgrim vs. The World, and it’s pretty damn good. Add on a friend to fight, and it’s freakin’ awesome! Before wrapping up, it’s nice to see comic book games definitely getting some better quality stuff going. The number is still pretty low, an most of games are to tie into the movies based on the comics. But when there’s more freedom, there’s more creativity time. And that time equals better games. It’s also nice to see indie comics like these getting the videogame love too in the download scene.
Welp, tomorrow’s the last day of New York Comic-Con! Which booths/panels are you going to see tomorrow that you missed on the first two days?