With a game gaining popularity comes the possibility of a sequel. Sonic The Hedgehog gained momentum, helping SEGA gain a huge market share just one month before the Super Nintendo would release in 1991 in North America. So now Nintendo and SEGA were neck and neck, and the Bit Wars would now begin. SEGA continued their winning streak still post-SNES release, and they wanted to continue that. With a little bit of western outsourcing, a little bit of eastern star power, and a couple of fox tails thrown in, SEGA would begin production on what some consider one of the best Sonic games in series history. So get those spinny legs ready as this weekend we take a journey back to Sonic The Hedgehog 2. Continue reading →
This week we went back to the 90s again. This time we covered music that was inspired by what was playing on the airwaves at the time. The streets were cleaned with Street of Rage. Then we jammed to the music of Sonic The Hedgehog 3. We played hard with Killer Instinct 2/Gold. We prowled the urban jungle in Street Fighter III. And finally, we rocked out to Maximum Carnage.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM
In the 80s, Mario was not only the mascot of Nintendo, he was the mascot of an entire medium. Unlike the Pong Paddles, the triangle in space, and whatever the hell Pac-Man was supposed to be, Mario was just a regular man in some strange adventures. He was a recognizable face, and his games revolutionized the industry. SEGA was looking to cash-in and make a name for themselves with their own mascot. The 8-bit era produced nothing major, but that all changed during the 16-bit era. This weekend, we look back at Sonic’s debut in his self-titled game, Sonic the Hedgehog.