Just a quick update to those visiting, Sonic the Hedghog has been added to the SSB4 article breaking down each character’s history. All future character reveals will have that character added to that article.
Super Smash Bros 4. (if you haven’t noticed the sly pun) was finally revealed during Nintendo’s E3 Direct presentation this year. Along with some returning favorites, we were acquainted with a few new faces. Since the initial E3 trailers, we’ve had a steady stream of info coming in from both the Miiverse SSB Community and the official SSB4 website, and with them some more veterans. So, who’s been revealed so far? Hit the jump and let’s review.
We’ve got two things to talk about today, and the first one is very serious. It was speculated (then revealed after recording) that the shooter at Sandy Hook, Adam Lanza, used first-person shooters like Call of Duty to train himself how to use a gun. Then again, the guy had a huge cache of guns in his basement and was quite nutso. Still, that didn’t stop the press from latching on to the videogame violence headline. This is what we’re here to talk about.
After that, talked bout PAX East game reveals. One of the biggest reveals was DuckTales Remastered. WayForward’s handling development, which makes us all the more giddy. What else at PAX East filled us with this kind of excitement? Well, you’ll have to load up part 2 after the break!
With a game gaining popularity comes the possibility of a sequel. Sonic The Hedgehog gained momentum, helping SEGA gain a huge market share just one month before the Super Nintendo would release in 1991 in North America. So now Nintendo and SEGA were neck and neck, and the Bit Wars would now begin. SEGA continued their winning streak still post-SNES release, and they wanted to continue that. With a little bit of western outsourcing, a little bit of eastern star power, and a couple of fox tails thrown in, SEGA would begin production on what some consider one of the best Sonic games in series history. So get those spinny legs ready as this weekend we take a journey back to Sonic The Hedgehog 2.
Archie Comics has revealed that they’ll be doing a 12-comic crossover between Sonic The Hedgehog and Megaman. Kaminski was approached with the concept last year just before New York Comic Con, to which he contacted the two series’ writer Ian Flynn. “His response was, ‘I have been writing that story since we began the Mega Man title,’ ” Kaminski says. “Of course, I thought he was joking, but not an hour later my inbox was flooded with Sonic/Mega Man story synopses.”
I’ve only read just a handful of Mega Man comics, and I got them at New York Comic Con for very dirt cheap. I always wondered about the Megaman series as told by Archie comics, and I came away very impressed with the art and writing. And this crossover isn’t as weird as some would think. Both universes have evil scientists, both create robots to do their bidding, and both have blue heroes that kick their asses. Oh yeah, this’ll definitely be on my radar to look for.
The Sonic/Mega Man 12-part crossover is scheduled for release in 2013.
Now if only we can get something like this going in Project X Zone…
Mega Man and Sonic Unite In Epic Archie Series Crossover [Game Overviews, via GetMeOffTheMoon]
Ahoy Fellow Fishes. This week is half SOPA, half retro. Because of how close the ruling of Protect IP is, and the protests and blackouts against PIPA and SOPA, the time has come for us to finally talk about the two and how catastrophic these bills are. On a lighter note, we resume our regular wackiness with retro stuff and what we grew up with as kids.
[MAJOR UPDATE 1] As of this time, ruling of PIPA has been postponed indefinitely. Ruling of SOPA has been shelved indefinitely. The battle may be over, but the war is still on. We want these two bills to be killed off completely. From the looks of it, the authors of both bills are hoping to postpone it long enough to try passing it without the public noticing. However, we were able to catch these bills as they were flying through Congress and stop them in their tracks. We can do it again!
[MAJOR UPDATE 2] After the indefinite postponing of the two bills, the ESA had dropped support of the bills. While it’s awesome and all, it’s somewhat meaningless now. In light of all this, I guess your can kinda skip the first half. But I still recommend watching just to see how bad these bills are. But if you’ve had your fill of SOPA and PIPA, you can hit the break to see which time to skip to.
As usual, timestamp table of contents after the break.
In the 80s, Mario was not only the mascot of Nintendo, he was the mascot of an entire medium. Unlike the Pong Paddles, the triangle in space, and whatever the hell Pac-Man was supposed to be, Mario was just a regular man in some strange adventures. He was a recognizable face, and his games revolutionized the industry. SEGA was looking to cash-in and make a name for themselves with their own mascot. The 8-bit era produced nothing major, but that all changed during the 16-bit era. This weekend, we look back at Sonic’s debut in his self-titled game, Sonic the Hedgehog.
Sonic CD, Sonic’s time traveling adventure to prevent several terrible futures, will be available on the PlayStation Network starting tomorrow. IPhone and Xbox360 owners already have gotten their hands on the title, and now PS3 users can join in on the fun. I mean, who doesn’t want to play the game that introduced Amy Rose, as well as the totally awesome (yet regrettably short lived) super peel-out move?
And not only do we get Sonic CD, even though that would be plenty, we also get new features that weren’t in the original. Now players can choose between the Japanese and American soundtracks, switch between the Sonic CD and Sonic 2 spin dash physics, and, to top it all off, can unlock Tails as a playable character after completing the game.
Oh, did I mention that Sonic CD is only going to be $5?
This is going to be a long 24 hours…
Welcome one and all to the third episode of The Wired Fish Podcast. For this third episode we finally have Kung-Fu expert David and fighting game funnyman Bryan on board to discuss the issues at hand in this wonderful geekoverse we live in. In this episode, we discuss Sonic Generations and the trials and tribulations of the series leading up to this point. Next is Sony’s PSN Pass and their attempt to combat used game sales. Afterwards we discuss the current state of the JRPG market and its migration too handhelds. And finally we talk about comic-con and the anticipation of many new fighters on the horizon.
The new intro animation and title card was inspired by Gaijin Game’s BIT.TRIP series if you notice the similarity.
Lost Odyssey trailer obtained from IGN.Intro – ………………………………………:30 Sonic Generations – ……………………2:18 The Sonic Supporting Cast – …………16:40 PSN Pass – ……………………………..26:00 The current state of the JRPG Market – 45:23 Comic-Con -…………………………… 1:13:10 Credits – ………………………………..1:17:16 Soulja-Boy Attack -…………………. 1:17:48