The crowned knuckle is back, and in HD! Princess Peach of the Musroom Kingdom has been added to the roster of fighters in Super Smash Bros. 4. For Mario series representatives so far, we have four reps in total. Peach’s outfit remains the same as it was in Brawl, albeit in higher resolution than it was in that game. Her moves for the most part remain intact, though it looks like her Up Smash now has a ribbon, probably the same ribbon as the one from the Mario & Sonic at the Olympic Games series. Her hips of steel make a comeback too, evident by Fox failure to handle such feats. Her character art is looking mighty fine too. Compared to her art in Brawl, the color here is a lot more vibrant.
Check out some screenshots of Peach after the break.
Today’s Smash Bros. 4 update welcomes a returning fighter who made his first appearance in Brawl. Captain Olimar from the Pikmin series has returned to wallop his opponents with the Pikmin he plucks from the ground.
Some wondered if he would be replaced since Pikmin 3 features three new characters, none of which were Olimar. It looks like that question’s been answered. However Pikmin 3 does feature some new Pikmin, like the Rock one. While it’s not shown in the screenshots on the Smash Bros. 4 site, one wonders if these new ones will be pluckable.
Super Smash Bros. 4. Wii U/3DS is scheduled to release sometime in 2014.
In the middle of developing the next Smash Bros. game for Wii U and 3DS, Masahiro Sakurai is reported to be suffering from repetitive strain injury for a lot of hard work. According to Polygon, the Smash Bros. creator has to now use a trackball to work. Sakurai states that his inability to use his arm is getting to “the point where it’s starting to restrict my work and lifestyle.” Along with using a trackball, he’s trying to see if he can issue vocal commands for those he’s supervising. He’s also attempting to use his left arm to work, but it’s not going so well.
Working with mouse and keyboard for extended periods of time can become quite a strain on your arm/wrist. I should know. Twice my left wrist went out of whack, making me unable to do much on work The Wired Fish both late last year and in late 2011. Both times were the result of mice that didn’t conform well to my hand and as a result screwed up my wrist. This never happened to me before 2011, but my time on a computer (which is a lot) probably contributed to my wrist being unfriendly to certain kinds of mice. With a bad wrist (or a bad arm in Sakurai’s case), all you can do is either use your other arm, or just take a break to keep it steady until it’s more functional.
“I can’t say that it’s entirely out of the realm of possibility, ” says project director Masahiro Sakurai and an interview with IGN. He goes on to state that while there is a chance that Capcom characters could be included in the next Smash Bros, they would have to fit in with the universe that is forged by Nintendo characters. To be honest, it doesn’t make too much sense since that didn’t stop Snake from being included, and he arguably the most out of place character in the game (but still awesome though). But, we’ll just have to wait and see.
Iwata revealed during the E3 press conference that the next Smash Bros. we be made for both the 3DS and Wii U and that the two versions will work together in some way. So far, development hasn’t started yet, but Sakurai and Project Sora are looking for people and developers to help in making the game. No release has been set (obviously)