Tag Archives: Shigeru Miyamoto

Retro Weekends – Star Fox 64

Looking at the repertoire of games in Nintendo’s portfolio, they had a multitude of genres already under their belt. So their next venture would be sci-fi, and they started with F-ZERO, a futuristic racer. It was launched early in the SNES’ lifecycle. But they wouldn’t stop there. Some years later, Nintendo would tap into sci-fi once again to test drive their latest Super FX Chip. Their creation: Star Fox. They wouldn’t stop there though. A new console was approaching, and they wanted to bring that series there. So strap yourself in as this weekend we barrel roll into Star Fox 64.

Continue reading

Retro Weekends – Super Mario 64

Shigeru Miyamoto’s birthday passed yesterday. So I thought going to one of his games would be a perfect fit for the return of Retro Weekends. But which game? Back then he had his hand in many games from Zelda, to F-ZERO, to Donkey Kong, to Star Fox, to Pikmin. But one of his more recognized franchises has to be Mario. And of the mainline platformer games, I’ve played all of them up to Super Mario Galaxy 2, even the original Lost Levels on NES (via Virtual Console). I’m actually leaning on wanting to talk about The Lost Levels. But you know what, let’s tackle a game on a console that I haven’t touched on yet on Retro Weekends. After the break, we’re flying high with Super Mario 64.

Continue reading

Miyamoto Thinking Of Making An FPS

Reading that title might give you a jolt, and rightly so. The First Person Shooter is the most popular genre this generation, and for Shigeru Miyamoto to want to make one almost goes beyond the philosophy (we think) that he’s established for himself (and probably the entire company). But you know what, this is Miyamoto. Someone can give him a crumpled piece of paper and he’d make a game out of it. All joking aside, in an interview with Kotaku, he states that he would make an FPS that would focus more on exploring the environment, the situation, and the weapon in your hand, and how enemies would react. “Having that 3D space that in theory you are in and being able to look around and explore that—particularly being able to do that in conjunction with another person—is very interesting,” he says, highlighting the exploration advantage that FPS can have (but are woefully underutilized).

Much of what he says can be seen in the Metroid Prime games, which emphasized exploration over action (though that was present, more so in Prime 3). The Elder Scrolls games also come to mind. But probably the one game that really took advantage of the environment was Mirror’s Edge, and it does almost what Metroid Prime does — albeit in a more linear fashion — when it comes to exploration. It’s virtually a platformer. Heck, one of the achievements is an homage to one of Miyamoto’s biggest creations. If Miyamoto wants to make an FPS, let the man make one. Heck, let DICE give him Mirror’s Edge!

…Yes I really want another Mirror’s Edge game.

The Creator of Mario and Zelda Wants to Make a First-Person Shooter [Kotaku]

Nintendo focusing more on software, 3D Zelda: A Link to the Past could happen

There’s been a lot of talk about Nintendo going around, especially with all the rumors and information surfacing, and now Shigeru Miyamoto continues to tease us with more news about their plans, as well as what to look forward to. According to Miyamoto, Nintendo’s been focusing on hardware lately, which would explain why we haven’t been seeing much software from Nintendo recently. However, he says that the focus will shift towards making more games

Miyamoto states that Nintendo will be creating “meaningful and high-value games” downloadable through the 3DS’ eShop. He also says that there are going to be more game remakes on the horizon for the handheld, and happened to mention that a remake he’d very much like to see is The Legend of Zelda: A Link to the Past.

A 3D remake of A Link to the Past? Sprite looks hopeful.

Personally, I’d love to see it happen. It would be great to replay the game with a new two-layered look, and it’s nice to see some popular Nintendo games getting remade. But I can’t wait to hear more about Nintendo’s new titles, and I’m curious to see what games are going to be available on the eShop service.

All I know is that this year’s E3 looks like it’s going to be a crazy one thanks to Nintendo.

Via: Destructoid
Source: Next-gen Biz

Miyamoto Hints at New Hardware, Pikmin Game and Zelda’s 25th Anniversary

It was only a matter of time with all the rumors of a new console that we would hear an official statement from the folks over at Nintendo.  Fan favorite, Shigeru Miyamoto confirmed that there is indeed a new console on the way, though not all the rumors may be true.  Not much more was given in details, but that’s what E3 is for, right?

In the meantime, he was sure to bring up the 25th anniversary of the Zelda series, which hopefully leads into another awesome party over at Nintendo World that I can actually make it to.

Thankfully, Miyamoto has made a few more confirmations : a new Zelda, Mario, Mario Kart and Pikmin along with new AR games for the 3DS.  I love the AR games we got, and Face Raiders so hopefully they start making games that use that system and have a lot of substance too.

I haven't yet played the second Pikmin and already can't wait for the third!

Might have to play/review Pikmin 2 soon if the third one is coming out, stay tuned!

Via Destructoid