Tag Archives: mistwalker

The Last Story Sells Well For XSEED, Sells Second Prints For $30

Despite the somewhat shaky launch of The Last Story, XSEED sent out a press release celebrating the game as their most successful title ever. This prompted XSEED to go ahead to the production of a second printing of the game without the artbook in it and sell it for $30. Even better, the launch copies of the game (the ones with the artbook) that might still out there will now sell for $40. So if you haven’t bought the game yet, now’s a good time to get it, and you might even be lucky if you find those launch copies. Also, to all you Wii U owners out there. The game might like better if you have an HDMI cable. While the Wii U doesn’t upscale Wii games, its passing via HDMI might be somewhat beneficial and make things look less like an .mpeg on an HDTV.

Hopefully Nintendo’s seeing this. While a success for XSEED might not have the same definition for Nintendo, they don’t have to put their expectations so damn high to the point that it’ll be unattainable. And you don’t have to spend a crapton on marketing. So Nintendo, especially NoA, don’t be so damn stingy with the games in Japan.

The Last Story is XSEED’s Most Successful Title [Operation Rainfall]

Night-Time Listenings Wrap-Up: Week of 8/27/12

And here we are in the end of Composers’ Month where we detailed Nobuo Uematsu. We had a triple dose of Final Fantasy with Final Fantasy II, Final Fantasy IV, and Final Fantasy VI. We lived 1000 years with Lost Odyssey. And finally, we told a story with The Last Story.

If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM

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The Last Story Ends My Relationship With GameStop

About two weeks ago XSEED released The Last Story to the masses… Hold on, let me correct that. XSEED shipped The Last Story to the masses. Of course on August 14 I called GameStop and I was told that they didn’t have it in yet. You can see how that all went down here. So then, On Thursday of that week there was a podcast taping, so I wasn’t going to have a chance to pick up the game. Looking online, it looks like GameStop wouldn’t have it until that Friday. So I made a good choice to not bother calling them. However, upon coming home something happened that pretty much solidified my choice in stores for the foreseeable future.

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The Last Story Launch Hits A Little Snag [UPDATE]

Yesterday I got dressed and was ready to haul ass to Gamestop in the Hub of South Bronx to pick up The Last Story. I called the Gamestop to make sure it was there. As soon as I asked the question, I was immediately responded with “It should be here tomorrow.” And I mean he immediately answered me, like he was asked that already by someone else. Considering how pompous I feel, being a gamer of such refined taste as I in a neighborhood such as this, I thought I was the only one in the neighborhood to preorder the game. I mean, I was the only one that preordered Xenoblade here and I had to make a second trip some days later for the artbook. I also preordered The Last Story that first day too. Certainly I deduced that I was remembered.

But I digress. I equated this to Gamestop being up to their old shenanigans again. But just out of curiosity I checked to see if other gamers were having this issue. And lo and behold, I wasn’t the only one. In fact, this was affecting many Gamestops and other stores in the U.S. Confirmation of shipping delays came straight from XSEED’s Twitter. Even Canada was having issues. So if you didn’t get The Last Story yesterday, check today. But do call ahead to make sure. Looks like Gamestop’s off the hook… for now.

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Matsumoto: Wii U Controller Could Be Beneficial To JRPGs

I know it’s more a Strategy Game than an SRPG, but think about it.

Marvelous AQL and The Last Story Lead Designer Takuya Matsumoto said in a Siliconera interview that the Wii U Gamepad could be beneficial for JRPG strategizing. “I feel that the Wii U’s interface… works best for browsing and arranging information,” said the Lead Designer, alluding to how menu heavy JRPGs can be at times. “This special feature will likely bring about opportunities for deep research into JRPG strategy.” He went on to say that other info, like bios, story synopsis, enemy bestiaries, etc. could also be handled by the Wii U Gamepad.

This could bring about a much more streamlined experience for JRPGs. Now by streamlined I don’t mean “dumbing-down,” but more that it’ll make the actual selecting of menu items a lot faster than on a standard controller layout. Think of how quickly you might’ve selected things on Wii games using the IR Pointer. It was pretty damn quick. Also, while Matsumoto says JRPG strategizing, this could apply to Strategy RPGs. Games like Final Fantasy Tactics, Disgaea, Valkyria Chronicles, and Front Mission could benefit from this approach. These games are rife important information on terrain, units, and other miscellaneous info that the gamepad could provide without having to take you to a separate screen on the TV, or clogging up the screen with info (think Final Fantasy Tactics Advance). Heck, it could even work for RTS games like Starcraft. Some might see the Gamepad being used for just menu based stuff like maps and menu items in the future, rather than playing a more pivotal role. It happened on the DS with one of the screens being used as such, and it was fine by me.

Wii U Controller Will Push JRPG Strategizing, Says The Last Story Lead Designer [Siliconera]

XSEED Confirms August 14th As The Last Story’s Release Date

Those wanting to try out the aptly named The Last Story will be pleased to hear that XSEED has announced August 14 as the game’s official release date. Before, the game was suspected to release on June 19th according to retails like Gamestop and Amazon. Then retailers announced that the game would release on a later date. While many called this a delay, XSEED didn’t see it as one since they themselves never announced a release date and that the June 19th date was speculation from retailers. But here the legit, 100%, straight from the horse’s mouth date. Tuesday, August 14th, is the day to get The Last Story.

XSEED has also announced that those who preorder get a special soundtrack CD. Though they don’t say it on the Tweet, you also get an artbook if you buy it in the first print run (regardless if you pre-order or not). They haven’t clarified if you’ll get the bonuses regardless of store.

So now that you know the date, have you finished Xenoblade yet?

XSEED Tweet [via Kotaku]

Did The Last Story U.S. Release Date Get Leaked?

Looks like it. A User by the name of Conegamer at gamrConnect noticed that The Last Story‘s Metacritic page has posted a release date of June 19, 2012. Conegamer does point out that Metacritic has been wrong before, but with many signs pointing to an ambiguous Summer release for the game, Metacritic may not be too far off.

Remember kiddos, Xenoblade gets release on April 6, a Friday. Those that pre-ordered get a snazzy artbook. Though I’ll have to confirm with Gamestop if those artbooks apply to those that preodered before or after they said it. And to U.K. gamers, GAME doesn’t have The Last Story in stock. So you might have to look elsewhere for your TLS fix.

The Last Story Coming To America Courtesy of XSEED Games [UPDATE]

In a Nintendo Direct video posted this morning, Reggie Fils-Aime confirmed that The Last Story would be coming to North America sometime this year. Interestingly, XSEED Games will be publishing this title (after reports said that Nintendo didn’t want another publisher handling it). No word yet if XSEED will be using the build created for Europe or if they’ll be using American voice actors. [Update] According to Operation Rainfall (via the XSEED Forums), The NA localization will be based on the European version. So I guess this is another score for the Rainfall guys. There’s still one title left, but I think it’s safe to say that we’re good for now.

Reggie also revealed the winning art that will be used in the inlay of Xenoblade Chronicles if anyone’s interested. Maybe there will be one for The Last Story as well.

The Last Story English Trailer

And finally there’s a trailer for Mistwalker’s The Last Story with English voices. Since the primary market for the PAL release is European (obviously), the voices here are British, just like Xenoblade. Of course I have no problem with it, at all. And they seem to fit even more too, especially for the Lowell character (uh, no offense), even though we don’t hear his voice. Regardless, The Last Story is scheduled for release in Europe on February 24, with Australia getting it a day before. And remember, Xenoblade graces our shores on April 6th.

The Last Story Gets European Release Date

In the midst of all the celebration of Xenoblade’s U.S. release confirmation, Nintendo has set February 24, 2012 as Europe’s release date for The Last Story. Hironobu Sakaguchi and his company Mistwalker are the makers of this game. The last major games they made were Lost Odyssey and Blue Dragon, both Xbox 360 releases. The Last Story was release in Japan in late January of this year. No word yet on if The Last Story while join Xenoblade in coming out in the U.S., but I’m assuming Nintendo of America is going to see how this game performs in Europe before taking any action on it.

The Last Story gets European release date [CVG]

Sakaguchi: “It Will Come Out”

This is in regards to his latest game The Last Story. IGN user “topsekret” posted a thread on the message boards talking about him having a backstage pass to the Distant Worlds concert in UCLA. Upon the shows conclusion, he met up with Nobuo Uematsu and Hironobu Sakaguchi, the composer and producer (respectively) of Final Fantasy and The Last Story. In his second paragraph, topsekret explains how he may have gotten the supposed answer we’ve been waiting to hear.

“During the signing I told Sakaguchi that I was really looking forward to The Last Story, but that unfortunately, it hasn’t yet been announced for a release in America. Sakaguchi hesitated for a second as if thinking to himself and turned to Uematsu and they said a few things in Japanese (I did hear him say “Last Story”). He then turned back to me and said ‘it will come out.'”

Normally, I would discredit something like this since this is coming from a message board. But then again, how do you think Operation Rainfall started? Still, take this news with a grain of salt. Even topsekret thought that Sakaguchi probably misunderstood him. But we shall see.