Supergiant Games, the creators of the indie hit Bastion, have just revealed the trailer for a new game they’re currently working on. Transistor is set to be a sci-fi action rpg that stars a red-haired heroine who, after nearly being killed by a mysterious group, wields the very weapon they used against her in order to discover it’s origins and keep its original possessors from reacquiring it.
Anyone who knows me can tell you how much I like playing as a character with red hair, especially when I can use a massive two-handed sword, so part of me feels like this game is being made for me. But that aside, the trailer looks very promising. The art style is stunning and definitely captures the futuristic setting of the title. And if the song in the trailer is any indication, the soundtrack should end up being quite intoxicating. Bastion’s soundtrack has received universal praise, so the composer’s return to this game is a huge plus.
Transistor, named after the weapon the heroine attains, is expected to be released early 2014, however no platforms have been announced at this time. More information should be announced at PAX East later this week. In the meantime, if anyone is interested in checking out Supergiant Games’ previous work, Bastion is currently on a “pay-what-you-want” sale at the humble bundle store that should last the whole week. I’ve actually been meaning to start up my copy of Bastion soon and this reveal only makes me that much more eager to try it out.
Also, am I the only one who thought the Transistor resembled the Monado a bit at the 0:41 second mark?
This morning’s Nintendo Direct was full of surprises for Wii U owners. The Wii U-centric presentation revealed several new releases for the console that I’m sure will have owners and would-be owners foaming at the mouth, but one in particular just blew me and many other Xenoblade fans away.
Monolith Soft’s new unnamed Wii U title was revealed during Nintendo Direct with a trailer that gives us a small taste of what to expect. The gameplay and environment look extremely similar to Monolith Soft’s Xenoblade Chronicles, which was released on the Wii last year. Steven and I sung its praises during last week’s podcast, both dubbing it our game of the year. The red X that appears at the end of the trailer also resembles the Xenogears logo, which gives even more reason to believe this game is related to the Xeno series. Tetsuya Takahashi, who directed both Xenogears and Xenoblade, returns as director for this title, as well as character designer Kunihiko Tanako. I’m a little disappointed that Yoko Shimomura isn’t doing the soundtrack but, if the song from the trailer is anything to go by, Hiroyuki Sawano’s music sounds like it’s going to be amazing.
What really has me excited though is that Monolith Soft seems to be bringing back one of the best features of Xenogears, the ability to fight both inside and outside of a mech. This game seems to take it even further with being able to hover and transform into vehicles as well. And if the world is as vast and fun to explore as Xenoblade’s was, then I can only imagine what they have in store for players this time around now.
I’ve already re-watched that trailer more times than I care to admit, and it gives me chills each and every time. I have to say, this is the game that may convince me to get a Wii U. And even if it weren’t, there are plenty of other reasons for gamers to purchase one after today’s Nintendo Direct. For Nintendo, it looks like the gloves are coming off.
On January 10, the official Cyberpunk 2077 trailer was revealed. Cyberpunk 2077 is a RPG based on Mike Pondsmith’s pen and paper role playing games Cyberpunk 2013/2020. Developed CD Projeckt Red, the same developer responsible for The Witcher and the sequel Witcher 2: Assassin of Kings, the trailer showcases a CG cutscene set in a dystopian, futuristic city. The Police, outfitted by high-end assault rifles and vehicles are seen firing at a cybernetically enhanced women who has seemingly massacred a group of people. The rounds break due to high durability of her “skin.” All of this is done in slo-mo as an officer behind her pulls a pistol trigger aimed at the back of her head. After the title screen the scene then changes to the inside of a vehicle where the same officer looks on as the apprehended cyborg is seen putting on a device of unknown function.
Given that this is a teaser trailer, there’s little to go on until more content is revealed. We get the basic premise of the game dealing with futuristic technology and cybernetic enhancements. The game has an atmosphere similar to Ridley Scott’s Blade Runner and the Police’s attire reminded me of Judge Dredd. The concept of enhanced humans is similar to that of the Deus Ex series, particularly Human Revolution. CD Projeckt Red says that the title won’t be released until 2015 at the earliest but more information will be revealed on February 5. Below is the teaser trailer for the game.
Despite the somewhat shaky launch of The Last Story, XSEED sent out a press release celebrating the game as their most successful title ever. This prompted XSEED to go ahead to the production of a second printing of the game without the artbook in it and sell it for $30. Even better, the launch copies of the game (the ones with the artbook) that might still out there will now sell for $40. So if you haven’t bought the game yet, now’s a good time to get it, and you might even be lucky if you find those launch copies. Also, to all you Wii U owners out there. The game might like better if you have an HDMI cable. While the Wii U doesn’t upscale Wii games, its passing via HDMI might be somewhat beneficial and make things look less like an .mpeg on an HDTV.
Hopefully Nintendo’s seeing this. While a success for XSEED might not have the same definition for Nintendo, they don’t have to put their expectations so damn high to the point that it’ll be unattainable. And you don’t have to spend a crapton on marketing. So Nintendo, especially NoA, don’t be so damn stingy with the games in Japan.
I want to cry. So… so much. While Nintendo of Europe has shown how awesome they are by being the bigger man by localizing the three games and giving them awesome collectors editions, they went one step further and created this. Exclusive to HMV, the box came with an artbook depicting concept art for all three games and left extra room to store your three games, Xenoblade, The Last Story, and Pandora’s Tower. Note that the box does not come with the actual games themselves, nor is this the Limited Edition box for Pandora’s Tower (it has its own LE).
You got this if you pre-ordered any version of Pandora’s Tower. Prota tipped me on this during a Spring Break hangout at the ol’ campus. I couldn’t believe it. Then he showed me it on Facebook. My jaw dropped into the pits of Tartarus. For a while, both links lead to missing pages on HMV. But the Limited Edition on has since returned (though whether or not you get the box with the game is still a mystery). While I thought that image you see up there was fake, this video proves that it does exists and that NoE are the kings of trolling the hell out of us American gamers. But hey, if you got the disposable income to get the box somehow, you can still put your NTSC games in there. I probably would.
Good news for any Legend of Dragoon fans out there. The classic Sony RPG is now available on PSN. Well, it’s actually been available for a while. I’m a bit late to the party (playing Xenoblade and all). I do remember my time with The Legend of Dragoon. I got quite hooked on the game and almost beat it. What happened? Well, first my gaming ADD acted up (I got a new game). Then my PS1 stopped working. Then my PS2 had trouble reading PS1 games. And I was on the fourth disc. Damn. But hey, I got a PS3, and it does read PS1 games (as ALL PS3s DO.) So maybe I’ll return to this someday. But hey, if you want a bug-free romp through this game and/or you want to finally play this game, it’s up on PSN as a PSOne classic.
And now for some crotch kicking news. The Legend of Dragoon almost had a sequel. Yep, and it was in production, most likely for the PS2. However, no one knew about this until Shu Yoshida talked about it recently. He states that when he left SCEJ, the game was still in production. Why it was cancelled is a mystery. But it could’ve been lack of interest at the time. I mean, yeah, there were fans of the game and yeah the game did well with critics, sales, and gamers. But when you have Final Fantasy X looming around the corner and everyone talking about how awesome the game was going to be, you know your morale’s gonna take a major blow. Yoshida didn’t state how long the game was in production, nor when exactly it was cancelled. But hey, at least this cancellation wasn’t as bad as another one we know.
I saw the alert in my inbox today and though, “Man these guys are ultra late. This game came out last summer.” Then I look closer, and it’s actually about the other Persona 2 game, Eternal Punishment. In any case, Atlus has confirmed that Persona 2: Eternal Punishment will be released in Japan in May of this year. Eternal Punishment is a sort of continuation/expansion of the story told in Innocent Sin. Here, the story takes place a few months later, everything is set in a parallel world where the events that happened in Innocent Sin… never happened. Maya is now the silent protagonist, everyone returns but they do not know each other, save for Tatsuya, Innocent Sin’s protagonist, who remembers everything. I haven’t beaten the first Persona 2 game to know why EP is set up this way. I’m far though. Let’s just say that the map is very different from when I first started the game.
Atlus has confirmed that the new intro animation for Eternal Punishment will be done by Madhouse, the studio behind Persona 4: The Animation. IS‘ opening was done by Satelight. On the music side, players will be able to switch between the remastered and original soundtrack in-game. So far no word yet if Persona 2: Eternal Punishment will make it stateside. With Innocent Sin it seemed like a must since that was the only Persona to not get a U.S. release. With Eternal Punishment, it was released back in 2000 for the PS1, so it may not be that big of a priority. But ya never know. Atlus has been making nice with its fans so far, so I wouldn’t write this one off just yet.
I could start this article by simply saying “Classic” and be done with it, but that would be a disservice to the game. Topping many gamers’ lists of best games of all time, Chrono Trigger has stood the test of time for many generations. This was the game that tapped into the imagination of many gamers back in the 90s. It set the standard that RPGs would follow in years to come. It has been released on many platforms, ensuring that you could play this game on something you have. Let’s travel back in time and talk about Chrono Trigger.
After teasing the hell outta gamers with little hints of what they’ll be bringing to the U.S., Atlus has revealed the game to be the strategy RPG Gungnir. While being only the fourth game in the Dept. Heaven series of games by developer Sting, it’s actually the 9th episode of the whole series. I’m guessing they’re pulling a Star Wars and skipping some episodes. The Dept. Heaven series so far consists of Riviera: The Promised Land, Yggdra Union, and Knights in the Nightmare.Gungnir is slated for release on June 12, 2012 for the PSP. That up there is the announcement trailer/intro to the game.
Recently, “the man with the master plan” DeadPhoenX shared his retrospective thoughts on the Wii’s life cycle so far. He talks about everything from the good to the bad to the stupid, not necessarily in that order mind you. One of the things that greatly disappointed him, and quite a few of us, is that there are a number of promising games in Japan that fans have been clamoring for in the west, but show no signs of ever reaching NA. However, it seems like there still may be a ray of hope since apparently Xenoblade may be coming to the US after all. This could show that the Wii still has a chance to go out like a champ.
Seems like he's just as shocked as we are.
According to a response to a Destructoid reader from Nintendo’s customer support, it has been confirmed that Monolith Soft’s RPG Xenoblade will be coming out in North America. The only sad news that comes with this is that it was also stated to still be arriving under the name of Monado: Beginning of the World. I’m not a fan of the name change, but I’d be happy as long as we get the game. Though I’d still like to see an official announcement before I get my hopes up. And who knows, maybe it won’t be too long before we here announcements for some of the other highly anticipated games eager fans have been waiting for, like The Last Story for instance. This is an opportunity for the Wii and Nintendo of America to really start delivering the games that more avid gamers have been waiting to dust their Wiis off for.
The Legend of Heroes: Trails in the Sky is coming out this month and what better way to commemorate its arrival than by looking at its very own trail. If you know a little about the Legend of Heroes series, then you might know that Trails in the Sky is a spin-off series. But did you know that it’s actually a spin-off of a spin-off?
Radiant Historia is Atlus’ latest role-playing game for the Nintendo DS. This time traveling adventure about the world’s grim future, a raging war for power, and the journey to set history on its true path, takes from the RPGs of the past and puts a new spin on them. The result is a deeply engaging story with fun and creative gameplay that may prove to stand the test of time.