Return to a world where young man-boys quest to find enough material to complete their vests. And save the world. But mostly the vests.
In a genuinely surprising move, Squeenix announced a PS4 remaster of Final Fantasy XII called Final Fantasy XII: The Zodiac Age, to release in 2017. Some of you may remember Final Fantasy XII as “That One Kid in the FF Family Who is Totally as Cool as his Siblings, But Wears Weird Clothes and Chose to be a Philosophy Major in College so his Parents Pretend he Doesn’t Exist Anymore: The Game.” There have been rumors for a long time that something like this was in the works, but most questions had been shot down with prejudice, making the rather sudden announcement even more of a shock.
Also, the game may have starred young Gary Busey.
According to the press release, the game will feature the now-standard visual cleanups and texture enhancements, re-recorded soundtrack and a few of the bonuses that were previously exclusive to the Japanese version of the game. Also, apparently there’s a new trial mode with up to 100 consecutive battles for those who thought Yiazmat was not enough proof that God is real and he hates you and wants you to cry Continue reading →
Christ, this title has more X’s than an abortion clinic. …Too soon?
I miss being a young gamer. I really do, the days when I could just fucking LOSE myself in a game are long behind me. Sure, I still play games. I relish them, I dissect them, I obsess over them. I am a gamer, always will be. But there was a time when I could just submerge myself in a good game universe, and nowhere was this more possible than with a good RPG. Towns, side-quests the villains, the heroes. The emotional drama, the world-shattering struggles. For hours a day, my life faded away, and these people and their trials and tribulations were EVERYTHING to me. The effect of those gaming experiences are as indelibly etched on me as any aspect of my traditional academic education or psychological development.
I saw the alert in my inbox today and though, “Man these guys are ultra late. This game came out last summer.” Then I look closer, and it’s actually about the other Persona 2 game, Eternal Punishment. In any case, Atlus has confirmed that Persona 2: Eternal Punishment will be released in Japan in May of this year. Eternal Punishment is a sort of continuation/expansion of the story told in Innocent Sin. Here, the story takes place a few months later, everything is set in a parallel world where the events that happened in Innocent Sin… never happened. Maya is now the silent protagonist, everyone returns but they do not know each other, save for Tatsuya, Innocent Sin’s protagonist, who remembers everything. I haven’t beaten the first Persona 2 game to know why EP is set up this way. I’m far though. Let’s just say that the map is very different from when I first started the game.
Atlus has confirmed that the new intro animation for Eternal Punishment will be done by Madhouse, the studio behind Persona 4: The Animation. IS‘ opening was done by Satelight. On the music side, players will be able to switch between the remastered and original soundtrack in-game. So far no word yet if Persona 2: Eternal Punishment will make it stateside. With Innocent Sin it seemed like a must since that was the only Persona to not get a U.S. release. With Eternal Punishment, it was released back in 2000 for the PS1, so it may not be that big of a priority. But ya never know. Atlus has been making nice with its fans so far, so I wouldn’t write this one off just yet.
In the wake of remakes, reboots, and HD ports that have found their way into this generation, many gamers have made a wishlist of sorts, pertaining to what they want revisited. However, one game that had drawn the most requests has to be Final Fantasy VII. Propelling the PS1, and RPGs, into mainstream popularity, many gamers have heralded Final Fantasy VII as one of best, if not the best, game ever created. Several Final Fantasies, a movie, an anime, and much corporate whoring later, Square shows off the now infamous tech demo for the PS3 in which they recreated the opening scene of Final Fantasy VII. The gaming public loved the hell out of this, but at the same time was upset that this vision of FFVII would be confined to being a mere tech demo. They wanted a full game, something that Square has said time and again that they had no plans for. And now, after the polarizing Final Fantasy XIII and the abysmal Final Fantasy XIV, fans are begging for a remake. Hit the Jump to see what we think Square should do in regards to remaking Final Fantasy VII. Continue reading →