Tag Archives: Anime

Hachi’s Games of 2016 (For Both Measures of that Phrase)

I'm too lazy to make a proper opening pic, here's what Google Images gave me.

I’m too lazy to make a proper opening pic, here’s what Google Images gave me. Just imagine more guns and Italians.

So, 2016. What a fucking thing THAT was, huh? Famous folks dying by the dozens, politics becoming more cartoonish than ever before and people finding new and creative ways to hate each other while inuring themselves against criticism or mind-expanding influences. The cesspool of the internet becomes ever more violently knee-jerk in its reaction to new or unpleasant ideas, and I’m pretty sure someone from Tumblr mailed me an envelope of anthrax for being a straight white guy in a progressive world. DC movies were trash, bookstores disappearing, fire at the disco, dancing in the streets, mass hysteria!

But none of that really matters, because it was also a remarkably good year for video games, both on an objective and personal level. Sure, the stagnation of the Triple-A gaming market is still alive and well, but I found myself drowning in a veritable smorgasbord of high-quality games across handhelds, consoles and even the indiesphere. I played more games this year than I have in quite a long time, even dipping into my long-neglected backlog and investing in some missed gems from generations past, and even if I didn’t finish every one that I got my hands on, good times were had by the bucket-full.

Typical ground rules of listmaking apply. Even though I own a great many of the big releases of the year and plan to hit them all in time, I’m limiting it to games I played either to completion or for enough time to have an informed opinion on them, so sorry to DOOM, Uncharted and Final Fantasy XV. You all look great, but I just haven’t tasted you enough yet. And because I have delusions of legitimacy, abstract superlatives will be handed out to those deserving of them. And finally, the most repetitive but necessary of disclaimers: For the most part, this list represents the games I got the most enjoyment out of regardless of popularity, mainstream appeal or review opinion. Games that left an impact on me in the swirling vortex of activity that is my life. In short, it’s personal opinion so if you don’t like it, eat me. Continue reading

Berserk 2016: To Love in a Time of CG

Hello kids, welcome to Kentarou Miura's wild ride.

Hello kids, and welcome to Kentarou Miura’s wild ride.

First impressions are a bitch, aren’t they? You can spend forever and a day planning out every detail of how you present a product, an idea or shit, even yourself, only for it to blow up in your face because of that one patch of dirt you missed on your lapel, or that one glitch in the machine you didn’t iron out, or maybe the chef working at that new restaurant got some slightly-expired onions or even something as subtle as that one corpse stinking up the back of your car as you drive your hot little date to the movie theater and suddenly she’s all like “Hey, what’s that smell?” and before you know it you’re cleaning chunks of sternum out of your back seat because some people just like asking too many questions RIGHT, AGATHA?

Tangents aside, our first exposure to anything, person or media, can irreparably color how we perceive it from that moment forward. Even if it goes on to prove itself a thousand fold, we still find ourselves leery because of the festering taint of negativity that was birthed from that botched first impression. But if we’re strong, really strong, and can work past our initial revulsion, then sometimes, when the stars align and the wind is right, we might be rewarded for our open-mindedness. And in this authors opinion, that is exactly what happens if one is to delve in to Berserk 2016: a stumbling, drunken monstrosity of a show  at first blush that almost dares you to love it, before exposing its golden core to those who resisted the urge to turn away in discomfort or disgust.

Author’s Note: This will be less a “review” and more a “stream of consciousness rambling about the virtues and failings of Berserk 2016,” so bear with me if this gets a little long winded at points. Also, let it be noted that I have been a fan of the series for over ten years now, having read the manga (so far as it exists), owning the anime and the Golden Age movies, and even having beat the Dreamcast game, despite the fact that it has aged like corpse tits. So I have a pretty solid base from which to discuss the series proper. That said, on with the show!

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Newest JoJo’s Bizarre Adventure Game Announced for Release in the West, Hachi’s Shrieks Reverberate in Taiwan

So many colors, so little time.

So many colors, so little time.

Source: Gematsu

Namco Bandai, in their continuing bid to earn my undying affection and sexual favor, have announced today that JoJo’s Bizarre Adventure: Eyes of Heaven will release “In the Americas” sometime in Summer 2016 on the PS4. This announcement actually comes less than a week after the game’s release in Japan.

For those who don’t know, JoJo’s Bizarre Adventure is an extremely long-running manga series in Japan, focusing on the, well, bizarre adventures of the Joestar family, as they take on vampires, ancient Aztec demigods, superpowered mafia dons and time-bending clergy. This of course is a grievous oversimplification of the plot, which spans hundreds of chapters and eight individual parts over more than 20 years of publication, but all you really need to know is that it’s a shounen action story that embraces a colorfully gaudy aesthetic to create one of the most flamboyant, and amazingly fun, fighting series ever, where characters are likely to vogue while explaining their powers to each other and contort like dance-models while battling. Think Ru Paul’s Drag Race meets Fist of the North Star, mixed with Shaman King, and just meditate on how amazing that is. Continue reading

Anime Theater: Hajime no Ippo pt. 2 (New Challenger)

This image is obviously symbolic of Ippo's desire to see the true face of God...and punch him in the friggin' head.

This image is obviously symbolic of Ippo’s desire to see the true face of God…and punch him in the friggin’ head.

  • Title: Hajime no Ippo: New Challenger
  • Year: 2009
  • American Distributor: None to date, due to the underwhelming performance of the first season here in the states. A release seems unlikely, so get thee to Google…

They say that there’s nowhere to go but down when you reach the top. Having hit the apex of your intention, gotten everything your sick little heart desires, there’s really nothing left for you but the crashing low of disappointment and eventual loss. I don’t believe in that, I actually believe that one simply need sit in their top position, and if that’s not possible, find another ladder to climb. Apparently, that latter proposition gives me a lot in common with Makunouchi Ippo.

Yup, that clumsy-ass lead in was all to get us back into the world of professional boxing and the Japanese athletes, goofballs and general eccentrics that occupy it. After Hajime no Ippo: The Fighting ended in 2002, we had to wait a full SEVEN YEARS for the sequel series. Although the TV movie and the OVA in between provided substantial morsels to snack upon, a true series was what we wanted. And we got it with gusto, with 2009’s Hajime no Ippo: New Challenger, a show that although lacking some important pieces of the perfection of its predecessor, is still a top-notch, non-stop hit parade of humor, heart and hardcore boxing shenanigans.

Also, more Aoki, such as this scene where he appears to be cosplaying as Elliot Gould...

Also, more Aoki antics, such as this scene where he appears to be cosplaying as Elliot Gould…

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New Dragon Ball Z Game “Battle of Z” Trailer Released, Hachi Caresses His Balls Gently…Slowly…

Well, time to get my golden wig out...

Well, time to get my golden wig out…

Source: Kanzenshuu

A new Dragon Ball Z brawler has finally been announced, sans release date, but what’s been seen is quite exciting.

Let me preface this by saying that I am a huge DBZ fan. Huge. Absolutely massive. I’ve been watching the show since I was five, and even as an older male, when it should be a ripe target for my practiced snark and cynicism, I can’t help but love it.

And I love video games. And video games about Dragon Ball Z are a particular delicacy, especially since they tend to be halfway-decent. A fan boy will endure a lot to play his favorite show, but Dragon Ball Z: Budokai, waaaaay back on the early PS2, is considered one of the first reasonably fun anime games to come here. And its “threequel”, Budokai 3, is actually considered to be a really good game. So was its successor trilogy, the Tenkaichi series, with Dragon Ball Z: Budokai Tenkaichi 2 being my favorite DBZ game of all time, and a personal fave for its great music, fun combat and ungodly amounts of content. Continue reading

Anime-Kung Fu Theater: Rurouni Kenshin

Watch our hero, watch him stand, ANGRILY, in front of stairs...

Watch our hero, watch him stand, ANGRILY, in front of stairs…

  • Rurouni Kenshin: Meiji kenkaku roman tan (according to IMDB)
  • Year: 2012
  • Availability: Not yet “officially” available here, but DVD acquisition is easy, and a localization is absolutely inevitable.

The art of the live-action adaptation is a most difficult and unforgiving field. Anime, almost without exception, is an art form that takes advantage of its unreality to tell stories that would otherwise be impossible to tell in another format. Maybe they’d require unrealistic staging or locations. Maybe the characters need to go through some shit that no real person could feasibly go through. Or maybe someone needs to get punched through several miles of earth, and well, with the exception of Hong Kong legend Lo Meng, I can’t think of anyone in the real world who could handle THAT particular stunt.

I heart him. I heart him so FUCKING much...

I heart him. I heart him so FUCKING much…

Because of this, most anime adaptations tend to run the gamut from “decent” to “holy shit, my brain eyes are on fire, summon the lord for the end-times have come” Some of them are uproariously bad/good times, like the old Fist of the North Star movie with Gary Daniels and Malcolm McDowell. Others are just depressingly bad, like the horrific Blood Plus movie made a few years back. And still others are just, well, BORING, like Mushishi (based off one of my absolute faves, no less). So imagine my shock when, after watching the Rurouni Kenshin live-action film, I sat back and said to myself that it was…good. Damn good. Really damn good. Miracles happen, that they do. Pretty Asian miracles in red hakama… Continue reading

Anime Theater: Basilisk

Like kunai in the throats of our hearts, these are the days of our...apparently very misty photo shoots.

Like kunai in the throats of our hearts, these are the days of our…intergalactic photo shoots.

  • Basilisk: Kouga Ninpo Cho (just Basilisk in its English distribution)
  • Year: 2005
  • American Distributor: Funimation

When I say “love story”, what comes to mind? If you’re a literary sort of any kind, or if you ever attended a New York school like myself, then whether you like it or not, the first thing that pops into your head is, of course, Romeo and Juliet. The tale of a true, deep love unfulfilled due to the cruel auspices of fate, and the warring passions of two families, R&J has been captivating audiences for almost half a millennium now. On the other side of the coin, we have the world of Anime, where everything, even the most staid premise can be made anew by the creative madness of the men and women who make these things. So what does this have to do with today’s subject? Well, if I was to describe Basilisk in a sentence, it would be to say that someone looked at that old tale of love and loss, and said “You know what would make this story AMAZING? Ninjas.”

In fairness though, despite that rather silly description, Basilisk is a mighty enjoyable, occasionally heartrending and endlessly creative (yes, creative) little gem for anyone who’s in the mood for some high romance, but feels that there should be a body-count. Just like any true-to-life love story…

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Hachimuse76: Final Fantasy X HD: Why Buy It?

Christ, this title has more X’s than an abortion clinic. …Too soon?

I miss being a young gamer. I really do, the days when I could just fucking LOSE myself in a game are long behind me. Sure, I still play games. I relish them, I dissect them, I obsess over them. I am a gamer, always will be. But there was a time when I could just submerge myself in a good game universe, and nowhere was this more possible than with a good RPG. Towns, side-quests  the villains, the heroes. The emotional drama, the world-shattering struggles. For hours a day, my life faded away, and these people and their trials and tribulations were EVERYTHING to me. The effect of those gaming experiences are as indelibly etched on me as any aspect of my traditional academic education or psychological development.

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Paradox Interactive: One Does Not Simply Release A Game In Japan…

…You change the cover to something more marketable. Real-Time Strategy game Pirates of Black Cove, developed by Paradox Interactive, was release back on August 2nd, 2011. Recently they’ve decided to release the game in Japan. However, they might be aware of how different Japanese geeks and otaku consume games than we do. So, instead of Japan seeing the short, stumpy pirate with a scowl on his face, they get an attractive anime girl with long black hair, a decent pair of knockers, and a rather ornate gun. Normally, we see this happening the other way around, but this is one of the few times that a cover to a Western game is changed for Japan. So far, the cover art seems to be the only change to the game. Everything else is presumed untouched (outside of maybe changing text to Japanese).

So what do you think? Is the change good or should they have left it alone?

Paradox Takes “Marketing to Japanese 101″ [Sankaku Complex]

Code Geass: Boukoku no Akito promotional video released, Japanese screening set for this summer

Three and a half years ago I watched the conclusion to the second season of Code Geass. I lamented over the fact that it had ended, but enjoyed my time with the series and still hold it in high regard. Luckily, for fans such as myself, it seems like we have some more Code Geass to look forward to. A promotional video for the long since rumored spin-off has finally been released and can be seen below.


Code Geass: Boukoku no Akito, roughly translated to “Akito the Exiled”, is a side story taking place around the same time as season one of the original. This time the setting is in Europe, but Britannia’s steel grip over power is still being felt. Europe and it’s allied nations are in the midst of defending themselves from Britannia’s invasion and the story’s focus will be on a special division of the army, consisting of young soldiers and their Knightmare Frames, as they fight to keep their country’s freedom.

There’s no confirmation yet as to whether the animation will be a full TV series or an OVA. Either way, I’m all for revisiting the world of Code Geass, especially if it can keep me as enthralled as I was in the original. Though I have to admit, I was a bit taken aback by the sudden saxophone when the video started. Judging from the video alone it seems like it may be trying to distinguish itself from its predecessor. Regardless, we’ll have to wait a few more months to find out more. Code Geass: Boukoku no Akito will be screened in theaters this summer in Japan.

Via: Random Curiosity

Anime Theater: Black Cat

God, they all look like they work at a 50's gay bar...and we wouldn't have it any other way...

Imagine, if you will, the final lap of a 10 lap footrace. In front, you have the gold medalist. He’s obviously going to win, as everyone suspected from the start. And about 10 feet behind him, you have the runner up. The silver medalist, the guy who never really had a chance of winning, but by maintaining his pace he’s shown himself to be a respectable contender. No one will argue that he’s as good as the guy in first, but he’s won a few fans in the audience, and will be remembered fondly.

So they approach the finish line. The first place runner crosses with elegence and ease. The second runner up is about 5 feet from the line. He then shits his pants and falls down. Everyone sees it. His pants dirtied by the tragedy that just took place, he gets up and stumbles over the line, still the runner up. And the audience cheers apprehensively. Yeah, he still came in second, and the rest of his run was great. But holy shit, that ending. It’s kinda hard to forget that he SHAT HIS PANTS AND FELL DOWN.

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Hachi76, Prota and Suikoinfinity of The Wired Fish are Going to New York Comic Con!

The Wired Fish: Finally the first thing to show up when you Google our Goddamn name!

Hello to all 30 The Wired Fish fans out there! This is Hachi with some good news: a few of us are going to Comic Con! Yes, your 3,897th favorite internet personalities will be attending New York Comic Con, at the Jacob Javits Center from October 14th-16th. Now, of course, we won’t be having a panel or anything (we’re not that popular…yet), but we will be wandering the Con floor. Prota and Suiko will likely be around the games most of the time, meanwhile I will be bumping around everywhere; games, anime, sales floor, you name it. Luckily, I’m also the most distinctive looking, and will be wearing my signature hat all three days.

What's sexier than a straw fedora? One with a little Hachi under it, that's what!

As for site news, me and Prota will be demoing any fun games we can find (especially Ultimate Marvel Vs. Capcom 3, Phoenix Wright all fucking day) so look out for the first installment of “Prota and Hachi do NYCC” (name subject to change to something less retarded) in the weeks after the con.

We don’t expect you to seek us out, of course, but if you happen to spot us, don’t be afraid to come over and say hi. It’ll boost our egos (and God knows, as a little hole in the wall site, we need it), we’ll probably exchange witty banter, and you can say you met a guy who writes on that one site you visited on the internet that one time! Everybody wins!

See you all there!

Persona 4: The Animation Has Been Licensed For The US

There was probably a good chunk of the audience that thought that Persona 4: The Animation was not going to cross the Pacific and land on our shores. I mean, a good chunk of Japanese made stuff, be it anime, games, and shows, never get released here (officially anyway). But, as the headline suggest, Sentai Filmworks (one of the successors to ADV Films), has licensed P4A for US release. So far there’s no word on whether they’ll be bringing in the P4 voice actors to reprise their roles, get some news guys in, or forgo dubbing altogether. But this is still good news for those that want to officially see the anime of P4 and not depend of shoddy work of some hack fandub group.

‘Persona 4 The Animation’ Gets License For US Release [Geekology]

Tribute to Satoshi Kon: Millenium Actress Review

One of the greatest minds in animation history right there...

“With my heart full of gratitude for everything good in the world, I’ll put down my pen. Well, I’ll be leaving now.”

– The last words of Satoshi Kon’s final address, posthumously posted on his blog by his family.

One year ago today, on August 24th 2010, the world of Anime lost one of its truly gifted and visionary creators when Satoshi Kon, the man behind such mind-bending works of art as Paranoia Agent and Perfect Blue, passed away at 47 after a mostly private battle with pancreatic cancer. He left behind a legion of mourning fans, instructions for the completion of his final film The Dreaming Machine, and a legacy of some of the most creative, wonderful, and boundry pushing animation ever put to film.

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Anime Theater: Heat Guy J

Believe it or not, most of these people are male. And one of them is an android! I know, crazy, right?

We are all familiar with the concept of the “Buddy Cop Show”. Typically, a young buck of a detective, usually with potential yet-unfulfilled is partnered with a gruff veteran whose patience and experience serve to keep the young’n in check, and eventually make him better at his job. Over time, the youngster will come to look up to the veteran as a symbol of what he wants to be, and may even adopt him as a father figure. As for the vet, he’s probably weary from all his years of service, but his time with his partner will re-ignite the spark of passion he once had for his job, and both will eventually part as equals.

The reason I start this review with this description is because Heat Guy J is, essentially, a “B.C.S.”, with alot of the tropes associated with said genre. Oh, except the vet is a tall, trenchcoated android and the whole thing takes place in a futuristic city. Despite the cynicism oozing from the above paragraph, Heat Guy J stands as a sterling example of how a combination of good writing, high production values, and well-developed and likeable characters can make even the most stale premise great.

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