And so the plot thickens. Previously on the p-ch.jp website, the site barely told us anything, and only alluded to it being Persona related when checking the html sheet under page source. With 5 days left to go before the date shown, the site has been updated with Persona 4′s beary own Teddie (I had to do it). Clicking on the boxes each reveals a different facial expression of Teddie. It you get each box to show the same expression, each box will shake and randomly show a different expression. Before this update, these boxes showed nothing and only vibrated.
What about the cities at the bottom? Well nothing’s changed down there, and they all still vibrate. but Teddie’s addition to the site brings this even closer to definitely being Persona related, specifically Persona 4. But is this truly about just Persona 4? This is Atlus we’re talking about, and they like to fake people out sometimes.
5 Days left. What will come next to this site as Sunday nears?
[UPDATE 2] And it’s official. SEGA Sammy has bought Index Holdings (Atlus’ parent company). It looks like Nikkei simply reported something too early, and SEGA Sammy attempted to curb some of the damage. You can read the report and see for yourself. SEGA will not take on Index’s debt, but instead their properties.
[UPDATE] SEGA Sammy is reporting that they have not made any moves regarding the acquisition of Index Holdings and are denying Nikkei‘s reports. Although it is true that they did bid on the company. The original article will follow below. Any further updates will be added up here.
I’m a little conflicted here, but first the news. It’s been reported in Nikkei that SEGA Sammy has successfully bought out all the assets from Index Holdings that involved Atlus (currently a subsidiary of the company). Earlier this year Index was in a bit of trouble when it was discovered that the company was performing some illegal activities with its finances and unable to pay off its debt. It got to the point where police stormed the offices and was under investigation for fraud. Since then things never improved Index filed for a form of Bankruptcy in Japan, putting itself up for auction. SEGA Sammy was the highest bidder and has bought them. Etrian Odyssey Untold: Millennium Girl is currently the only prior engagement to not be affected by the acquisition.
Let me start of by saying that that the game I chose is not a bad game. It’s actually a damn fine game. No knocks on quality here.
Anyway, around two weeks ago I decided to finally get a 3DS. My late arrival mirrored many who waited it out on getting a 3DS. The price for the system itself was simply too high for my liking, and I waited for a price drop. It happened, but I still wanted to see if something else was going to happen, namely a console redesign of some kind. I’ve been burned before by launch units and I didn’t want to get shafted again.
I was about to chastise some sites for being ultra late on news that we already broke weeks ago. Then I noticed something off with this trailer. The trailer for Shin Megami Tensei IV looks the same, starts the same, sounds the same. Then things seem off once the Titan shows up onscreen and doesn’t have that… er, titanic voice. Then you hear that line some seconds later. I thought there was a lag in the audio. New stuff becomes apparent at the 2:24 mark. For those who don’t know Japanese (or were fighting over how some of those names were spelled), they finally introduce the characters and their names in Romanji characters. Considering they’re supposed to be samurai, the names sound rather western. International samurai perhaps? A new character, Steven, is briefly shown sitting in a chair in some demonic looking chamber. A bit more fusion is shown off as well.
Fresh off the leak of the the Shin Megami Tensei IV trailer, Atlus updated the website for the game. Instead of a shot of the city and somber music, we now have black and white background with an outlined silhouette of what could be the main character. As Siliconera points out, the bottom of the image says, in Japanese, that Devil Summoner Soul Hackers will contain the first trailer for SMT IV, with then concludes with “And then…” What could this point out to? More info on the game when the 3DS port/remake Soul Hackers is released? Maybe a direct link to Soul Hackers and SMT IV?
Who knows. but for now, let’s enjoy that awesome music on the website now. I wanna say it’s Shouji Meguro (since he took over all composing duties for the MegaTen franchise since Nocturne), but this doesn’t sound like the band/soundset he usually works with. One thing’s for sure, if this game’s gonna have music like this, it’s gonna be a hardhitting and atmospheric soundtrack.
Persona 4 got a lot of love from Atlus. It got an anime, a Vita remaster, and even a fighting game. But Persona 3… well, there are four characters from it in that fighting game. Not much love… until now. Atlus launched a website teasing Persona 3: The Movie. It’s shows the protagonist of Persona 3 and a countdown timer with “Coming Soon” sandwiched between the time and title. The countdown timer is weird though as it seems to count upward. Maybe it’s not a countdown, but just a visual asset. In the original Persona 3, time was a crucial element as everyday at midnight, the Dark Hour would begin. Those with the ability to summon Personas experienced the Dark Hour, and everyone else were placed in coffins and remained safe. When it was over, those in coffins came out of it and resumed their lives (or kept sleeping since it was midnight). Think of it as time freezing for everyone except hose with the gift and the occasional regular person wandering into the Dark Hour.
I wonder what this movie will cover. Like its sequel, Persona 3 is a hefty game. Not sure if a movie would be enough to tell this story. Maybe it’s planned OVAs. Or might serve to bridge the gap between P3 and P4 (since P3 characters are in the canon P4A). Only thing we can say is that, according to the info at the bottom, it’ll be done by Aniplex. Lots of questions, little answers. Stay tuned.
Man, look at MC’s dance moves! Straight swag all over the place. I will admit, this opening is very weird, especially when you compare it to the opening of the original Persona 4 and Persona 3 Portable. But man that song is so damn awesome! Carefree and smooth. Love hearing a song like this in a game. I gotta admit everyone looks like they went to the suburban school of dance. Regardless, I really like the kaleidoscope theme these guys were going for. Bravo to Atlus for another awesome opening.
Persona 4: The Golden is expected to release this October in the U.S. for the Playstation Vita.
Now that the PSP version of Persona 2: Eternal Punishment has released (or is close to release) in Japan, It’s time to see the intro to it. Right away I noticed that the music is more reminiscent of the older versions of the P2 games rather than making a new song for the Innocent Sin entry of the game. The intro is done by MadHouse, the same guys doing the anime for Persona 4: The Animation. Still no word on if we’re getting this version here in the states. If we are, they better do it soon ’cause the PSP’s on its last legs. I mean, that didn’t stop them from releasing P4 late in the PS2’s lifecycle, but the state of the PSP here is worse.
Before Xenoblade showed the world that JRPGs weren’t dead, Persona 3 showed the world that JRPGs weren’t dead… on the PS2. Being a combination RPG/Social Sim, it was a refreshing take on both the gameplay and storytelling of the genre. And it made Turned-Based Battles in the game far more engaging with the use of Personas and exploiting weaknesses for extra turns. I played the game on the PSP back in 2010, loved the hell out of it, and actually beat the game (within about 111 hours). The only downside was that P3P didn’t have The Answer, which was an epilogue chapter explaining what exactly happened upon the main game’s conclusion. The Answer was introduced in Persona 3: FES, an expansion that fixed a few things in the original game. And now it’s available for purchase on the PSN store as a PS2 classic. While I would say to get the PSP version since you can control your allies (the originals had the AI controlling them), it doesn’t have the cutscenes and the fully rendered world that you would see in the original PS2 version. Plus, FES the cheaper version on PSN. But hey, it’s up to you. You win an awesome JRPG regardless of your purchase!
I saw the alert in my inbox today and though, “Man these guys are ultra late. This game came out last summer.” Then I look closer, and it’s actually about the other Persona 2 game, Eternal Punishment. In any case, Atlus has confirmed that Persona 2: Eternal Punishment will be released in Japan in May of this year. Eternal Punishment is a sort of continuation/expansion of the story told in Innocent Sin. Here, the story takes place a few months later, everything is set in a parallel world where the events that happened in Innocent Sin… never happened. Maya is now the silent protagonist, everyone returns but they do not know each other, save for Tatsuya, Innocent Sin’s protagonist, who remembers everything. I haven’t beaten the first Persona 2 game to know why EP is set up this way. I’m far though. Let’s just say that the map is very different from when I first started the game.
Atlus has confirmed that the new intro animation for Eternal Punishment will be done by Madhouse, the studio behind Persona 4: The Animation. IS‘ opening was done by Satelight. On the music side, players will be able to switch between the remastered and original soundtrack in-game. So far no word yet if Persona 2: Eternal Punishment will make it stateside. With Innocent Sin it seemed like a must since that was the only Persona to not get a U.S. release. With Eternal Punishment, it was released back in 2000 for the PS1, so it may not be that big of a priority. But ya never know. Atlus has been making nice with its fans so far, so I wouldn’t write this one off just yet.
While we at TWF have been going nuckin’futs over the news of Persona 4: The Ultimate in Mayonaka Arena (or P4U… god that sounds dirty), screens of the other Persona 4 gameing coming out, Persona 4: The Golden, has surfaced. Slated for release on the Playstation Vita, this will be an enhanced port of the PS2 entry and will retain everything from that version (unlike P3P, which made some dramatic changes), and add on some more features. The features include new cutscenes, more voices than the original, a new character by the name of Marie, and the still-mysterious ability to call your friends for help in a dungeon when the shit hits the fan. From a graphical standpoint, it looks like they’ve toned down the heavy yellow hue that seemed to dominate the town of Inaba like god farted down there (and we’re talking about non-fog days). Well, I guess this means I have to hurry up and finish P4 on the PS2 then. I feel so behind…
While we’re talking about Persona, I thought I’d share something that I haven’t noticed until recently. This is regarding the enhanced port of Revelations: Persona for the PSP (under the name Shin Megami Tensei: Persona). I looked around to see if anyone else has reported on this, but it seems to have gone over everyone’s head. If you look at the image above, you’ll see that my play time so far is 276 hrs, 37 mins. To some, this may look par for the course for a Persona game, let alone a MegaTen game. Except I don’t think that’s the case. I’m up to Deva Yuga, and so far it didn’t feel like I invested over 200 hours into the game. Then it hit me: The game counts the time you put the PSP system into Sleep Mode!
Ahem… I will hold back my inner fanboy squee in an effort to deliver quality journalistic coverage of Persona 4: The Ultimate in Mayonaka Arena. If you didn’t see the news yesterday, Atlus announced that Persona was getting a fighting game. Today, they delivered some screenshots through Famitsu. We can see Arc System Works’ style shine through with crazy-flashy moves and colors. The visual elements of P3 and P4 lend themselves well in the transition from RPG to fighting game. So far, confirmed characters are Yu Narukami (or Hero on the Famitsu page), Chie Satonaka, and Yosuke Hanamura representing Persona 4, and Aigis representing Persona 3. In the screenshot above, we can also see that the protagonist from Persona 3 is in as well (it says Fool under his name), and Kanji is in as well (next to Chie). Still no word on characters from Persona and Persona 2 joining the fray. The Ultimate in Mayonaka Arena is expected to be released on arcades on Spring 2012, with PS3 and 360 versions arriving that Summer. Screenshots after the break.
Atlus, you cheeky bastards. You had many a Persona fan worried that P2: Innocent Sin for the PSP wasn’t coming out in the US. But we kinda had a feeling that a P2 reveal was imminent after seeing that mysterious little mysterious email sent out to the Atlus Faithful. But now the world is in order, and now all Persona games has seen release in the US. (the PS1 Persona 2 we got was Eternal Punishment. We never got Innocent Sin).
The website was also launched following the announcement. Atlus is already taking preorders for the game. As you can assume from the bottom of the site, it’s still under construction, and only basic stuff like the debut trailer, storyline, and some screenshots (which are in English!). Persona 2 is set to release this fall in the US.
On a side note, I’m sad to inform some Persona superfans that the new logo for the US version has lost its 罪 (tsumi=sin) kanji that was seen in the the Japanese version of the game. Now, I tend to stay quiet when it comes to changes made to US releases, since no one really listens to the concerns of fans anyway. But from a graphic design standpoint, that kanji character gave the logo a unique “foreign” feel that goes well with both the story and the theme. To see it missing for the US version is kinda disappointing. Given, this is really a very small gripe and am grateful that we’re getting the game at all. Oh well, at least we can… what a minute! What the…!? OH C’MON ATLUS! Even Nintendo’s using the damn character! What’s stopping you from using it for the US!?
While there’s no news of the PSP version of Persona 2: Innocent Sin coming to the US (yet), we can get a hold of some Persona 2 wallpapers in the mean time. There’s only one right now (it’s the above image), but there is more soon to come.
To those wondering about what this iteration of P2:Innocent Sin is, it’s basically a remake of the entry that appeared back on the PS1. There’s actually two Persona 2 games: Eternal Punishment and Innocent Sin. What we originally got was Persona 2: Eternal Punishment, which is more or less a parallel dimension story. In other words, it’s an alternate retelling of the overarching Persona 2 story. What the PSP is getting is Innocent Sin, the original story of Persona 2. I don’t know much about the story per se, being another one of those people that got into Persona through P3P and P4, but the story sounds good and I’ll be anticipating this entry. To the purists out there, there is an option to switch between the original’s soundtrack and the new one. Here’s the intro scene to give you an idea on what to expect from the new Persona 2.