This’ll be somewhat bittersweet for European fans. Shin Megami Tensei IV was released in Japan and North America last year, and in both regions it was released in a long-box with a tribute CD containing prelude remixes of past mainline SMT games, a concept artbook with liner notes to said CD, and for — NA fans — a mini strategy guide that came part of the artbook. European fans were hoping for some sort of announcement about a release, sometime taking to the European Miiverse community for Devil Summoner: Soul Hackers. It was announced for Europe last year during a Nintendo Direct. Fans suspected that Nintendo of Europe would be publishing the game. Others thought it would be NIS America doing it due to a partnership between Atlus and NISA. But it looks like Atlus will be doing it themselves, and the only way to go is digital.
While they’re finally getting the game they’ve been asking for, they’ll be missing out on the extra goodies the other regions have gotten. On the bright side, most of us on the staff liked the game a lot, pretty much cracking into the top 5 games of 2013 for anyone that happened to play it (there were top 5s for each staff member). We don’t want to spoil much, but to our European readers that know their SMT, you still gotta know your buffs and debuffs, and early on learn to like the hell out of Blight. And watch out for “David”.
Welcome to Gateway Games. This is a series where I talk about games that either got me into a series or an entire genre. For a series, I had to have played a later game in the series lifespan. For Genre, any game of said genre would do (except if they were the genre starters).
Like many of us on both The Wired Fish and beyond, most of the gaming populace spent most of their gaming lives knowing next to nothing about Shin Megami Tensei (MegaTen or SMT for short). Sure we’ve played Final Fantasy, Dragon Quest, and Phantasy Star, but nothing on the then Japan-Only SMT. The series had some of its entries make it over here, like Persona,Last Bible (under the name The Demon Slayer), Jack Bros., and DemiKids, but they were part of different sub-series of SMT, and all of them except DemiKids didn’t have the Shin Megami Tensei name in it. The first mainline game to make it over was Shin Megami Tensei: Nocturne, followed by the sub-seires Digital Devil Saga, and the series’ big break in the West, Persona 3. This is where we begin this first entry of Gateway Games.
Shin Megami Tensei IV‘s soundtrack. Damn what a soundtrack that was. From getting hyped by that Boss Theme, to shitting your pants fighting an Archangel, the music of SMT IV was intense and unrelenting. And now you can finally have it! Atlus has announced that the Shin Megami Tensei IVOriginal Soundtrack is set to release in Japan on February 26, 2014, courtesy of Mastard Records. The music will come in four CDs, complete with kickass cover art (pictured left).
If you haven’t gotten the game yet or missed out on the first print, you’re probably wondering what all the hubbub is about if we got the soundtrack already. What came with the game in both the U.S. and Japan wasn’t the soundtrack to the game, but instead an 8-song tribute CD containing updates of older mainline SMT music using modern instruments, save for Nocturne’s prelude which is simply a remix with SMT IV instrumentation. So anyone trying to look for cleaner SMT IV songs on Youtube had one helluva wait on their hands as the songs uploaded there were mainly gamerips — many of which are already compressed to accommodate for space in the game.
Nintendo has launched a promotion on its Club Nintendo program that if you register both Fire Emblem Awakening and Shin Megami Tensei IV, you’ll get an extra $30 added to your eShop account. The promotion will last from the release of SMT IV (which is next Tuesday) all the way to August 31st. According to the press release, both games must be registered to the same Club Nintendo account and within the time frame of the promotion. [UPDATE] Both games have to be registered by August 31st to qualify for the promotion. Also, it’s confirmed via Tiny Cartridge that if you registered your game beforehand, like around the FE: Awakening launch, it counts. It also says it at the bottom of the promo page. More details about how to redeem your $30 credit can be viewed on the Club Nintendo website.
While some might think this to be some random pairing of games for a promotion, this actually ties back to the fact that Shin Megami Tensei X Fire Emblem actually still exists and that it’s in development. Sad we didn’t hear anything about the game at E3. But if this promotion is anything, that means this project is still alive and well.
So Shin Megami Tensei IV was announced for North America two weeks ago. Nintendo Direct was this morning. Put both together and you got… more SMT IV news! This time around it’s about the Special Edition that’ll come with all first-print all first print copies of the game. It will come with the game of course, along with a Soundtrack CD, Artbook/Strategy Guide, and a slip case for it all. Looks like Atlus is paying attention to what XSEED for The Last Story.
For those wondering why the game was $50 dollars instead of $40, this is why, and this is pretty damn sweet. Still wondering if we’ll be getting that SMT IV 3DS XL (god what a mess of initialisms). Also, it’s now official that it will release on July 16th.
Told ya there was nothing to worry about. Atlus has confirmed that Shin Megami Tensei IV will be crossing the pacific and hitting our shore this summer. As a matter of fact, it’ll be coming much earlier in summer than expected as manystores are pegging July 16th as the release date. If that’s the case, then damn Atlus isn’t playing with the localization then. Japan’s getting MegaTen IV in May, and we only have to wait two months for it. Other times, we’d be living Loading Bars, waiting for our turn to play the game while Japan already gets its fill.
With this, Project X Zone, Etrian Odyssey IV, Devil Summoner: Soul Hackers, and Devil Survivor 2: Break Record (yeah, that’s happening), the 3DS is shaping up to be a JRPG powerhouse. I wonder if the U.S. will get that sweet 3DS XL bundle. I know we’re getting the same boxart though. In a surprise twist, the western design of the title will keep its original 真・女神転生 in the title, with the familiar “Shin Megami Tensei” at the top. Usually Atlus completely removes that in favor of the western logo. That string of kanji (which just says Shin Megami Tensei) kinda become symbolic of the mainline series’ return, and many fans, both Japanese and western (including I), have taken a liking to it. Eh, then again, they kept it with Nocturne, a mainline entry in the series — albeit with much more downplayed kanji characters.
Okay I’ll shut up now. My inner graphic designer would stay here talking all night.
The 5/23 Japan release of Shin Megami Tensei IV draws ever closer. With time comes more trailers for the game. Much of what is shown in this one is pretty much the same thing we’ve seen so far. Some new scenes are thrown in there, but the general message is nothing we haven’t heard before. There are two things that I did notice though. One is a demon stopping the fight to talk to you after you wipe out almost its whole team. A plea to come to a compromise to let it go, or a desire to join your ranks? Another interesting bit comes up around 3:29. Is that the armor from Strange Journey I see? Why yes, yes it is. Is this just a fanservice battle thrown in for the hell of it, or is there a legitimate link between SMT IV and Strange Journey? Well know for sure when the game releases.
No word yet if it’ll get localized for the West. Still, I have hope they’ll bring it over. So far most MegaTen games have gotten released here after Nocturne. Heck, they’re bringing over Devil Summoner Soul Hackers. They’re even reprinting both of those Raidou Kuzunoha games — for the PS2 no less! So I’m confident it’s coming over.
During the grand ol’ hullabaloo of PS4 Reveal, Nintendo was having a Nintendo Direct for the 3DS in Japan. Shin Megami Tensei IV was one of the games shown, and in it a plethora of info mainly regarding battles. Of course one of the biggest things many have noticed (for a while anyway) is a return to using a first person view for battles, a style that many MegaTen games have used. The battle system will be using the Press-Turn Battle system first seen in games like Shin Megami Tensei Nocturne and Digital Devil Saga. For those unaware, you get a certain amount of actions per turn. Say for instance you get four actions. You can spend those however you like. However you can get more actions by exploiting an enemy’s weakness, increasing your actions beyond four. Attack an enemy with an element they’re strong to, and you’ll lose an action. This system doesn’t just apply to the player though as the enemy can do the same to you and gain more actions per turn. Watch this video and you’ll see what I mean.
I was about to chastise some sites for being ultra late on news that we already broke weeks ago. Then I noticed something off with this trailer. The trailer for Shin Megami Tensei IV looks the same, starts the same, sounds the same. Then things seem off once the Titan shows up onscreen and doesn’t have that… er, titanic voice. Then you hear that line some seconds later. I thought there was a lag in the audio. New stuff becomes apparent at the 2:24 mark. For those who don’t know Japanese (or were fighting over how some of those names were spelled), they finally introduce the characters and their names in Romanji characters. Considering they’re supposed to be samurai, the names sound rather western. International samurai perhaps? A new character, Steven, is briefly shown sitting in a chair in some demonic looking chamber. A bit more fusion is shown off as well.
Some time ago a trailer for Shin Megami Tensei IV surfaced. It didn’t show much in the way of gameplay and story, but it did show some scenes that looked to take place in multiple eras. But now a New trailer has surfaced, this time from Atlus themselves. We can see more actions being performed with the armbrace that was shown briefly in the previous trailer. From the looks of it, it looks like a augmented reality device the main character wears to get info on his surroundings.
On the action side of things, the dungeons are your usual MegaTen demonic fare, with battles reverting back to the old-school first person view (instead of all characters being visible like in Nocturne, the 3rd mainline SMT game). Very briefly (around the 1:35 mark), we can see that battles are not random and are initiated by pixel-men. The enemies themselves are sprite based. A little bit after that, we can see what looks to be a fusion taking place, a series staple. The music from the website can also be heard.
More info on Shin Megami Tensei IV will be divulged this Saturday during the Tokyo Game Show.
Fresh off the leak of the the Shin Megami Tensei IV trailer, Atlus updated the website for the game. Instead of a shot of the city and somber music, we now have black and white background with an outlined silhouette of what could be the main character. As Siliconera points out, the bottom of the image says, in Japanese, that Devil Summoner Soul Hackers will contain the first trailer for SMT IV, with then concludes with “And then…” What could this point out to? More info on the game when the 3DS port/remake Soul Hackers is released? Maybe a direct link to Soul Hackers and SMT IV?
Who knows. but for now, let’s enjoy that awesome music on the website now. I wanna say it’s Shouji Meguro (since he took over all composing duties for the MegaTen franchise since Nocturne), but this doesn’t sound like the band/soundset he usually works with. One thing’s for sure, if this game’s gonna have music like this, it’s gonna be a hardhitting and atmospheric soundtrack.
Now you might be thinking, “huh? Isn’t Strange Journey the fourth mainline SMT game?” Well it’s actually not. Our colleague Hachi76 told us this during a podcast tapings some weeks ago. You can pretty much pin this on Atlus just slapping the SMT name on a lot of things and confusing us on which is a side-story and which is mainline.
So then. What do we see in this trailer. Well, it starts off looking like something out of Avatar: The Last Airbender. A large fortress is shown with what looks like shots of the inside flashing onscreen. It then shows three people looking over the fortress (probably from inside the walls) and then cuts to a someone with a mysterious looking arm-brace that looks way too advanced for the time period this is set in. The screen flashes white and fades back in to these same individuals now in a modern setting (most likely Japan) with words being spoken by different people. Quick shots of some shadows and a ruined city are shown. Finally, we see an in-game shot of what could be the protagonist standing still as the environment around him changes from parts of a ruined street to a large desert. Lots of mysteries abound in this trailer.
Shin Megami Tensei IV is planned for a 2013. Accoding to the website, it looks like it’s headed for the 3DS.