Welcome to Gateway Games. This is a series where I talk about games that either got me into a series or an entire genre. For a series, I had to have played a later game in the series lifespan. For Genre, any game of said genre would do (except if they were the genre starters).
Like many of us on both The Wired Fish and beyond, most of the gaming populace spent most of their gaming lives knowing next to nothing about Shin Megami Tensei (MegaTen or SMT for short). Sure we’ve played Final Fantasy, Dragon Quest, and Phantasy Star, but nothing on the then Japan-Only SMT. The series had some of its entries make it over here, like Persona,Last Bible (under the name The Demon Slayer), Jack Bros., and DemiKids, but they were part of different sub-series of SMT, and all of them except DemiKids didn’t have the Shin Megami Tensei name in it. The first mainline game to make it over was Shin Megami Tensei: Nocturne, followed by the sub-seires Digital Devil Saga, and the series’ big break in the West, Persona 3. This is where we begin this first entry of Gateway Games.
“Live In Your World. Play In Ours.” That was the slogan for much of the PS2’s lifecycle. While the PS2’s time was long over, that thought was only subjective as games were still being made for it well after its time supposedly passed. Games like Persona 4 and Jak and Daxter: The Lost Frontier were showed that the PS2 still had a beating heart, but it was obvious that it’s days were numbers (or were in fact up). Finally, Sony stepped in to confirm that manufacturing of all PS2 systems had ceased in all territories earlier this year, marking an end to an era. Not since the Japanese Famicom have we seen a console stay in production this long, even after support for the game dropped to near zero. And thus we look back on the era that kicked off the new millennium, the Playstation 2.
The month of horrors and diabetic candy began on Monday, and we came out swinging! This week was all about Battle Themes. Shots were fired with Wild ARMs 3, jobs were changed with Final Fantasy V, got funky with Persona 3, made music with Eternal Sonata, and became demons with Digital Devil Saga.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM
Persona 4 got a lot of love from Atlus. It got an anime, a Vita remaster, and even a fighting game. But Persona 3… well, there are four characters from it in that fighting game. Not much love… until now. Atlus launched a website teasing Persona 3: The Movie. It’s shows the protagonist of Persona 3 and a countdown timer with “Coming Soon” sandwiched between the time and title. The countdown timer is weird though as it seems to count upward. Maybe it’s not a countdown, but just a visual asset. In the original Persona 3, time was a crucial element as everyday at midnight, the Dark Hour would begin. Those with the ability to summon Personas experienced the Dark Hour, and everyone else were placed in coffins and remained safe. When it was over, those in coffins came out of it and resumed their lives (or kept sleeping since it was midnight). Think of it as time freezing for everyone except hose with the gift and the occasional regular person wandering into the Dark Hour.
I wonder what this movie will cover. Like its sequel, Persona 3 is a hefty game. Not sure if a movie would be enough to tell this story. Maybe it’s planned OVAs. Or might serve to bridge the gap between P3 and P4 (since P3 characters are in the canon P4A). Only thing we can say is that, according to the info at the bottom, it’ll be done by Aniplex. Lots of questions, little answers. Stay tuned.
Before Xenoblade showed the world that JRPGs weren’t dead, Persona 3 showed the world that JRPGs weren’t dead… on the PS2. Being a combination RPG/Social Sim, it was a refreshing take on both the gameplay and storytelling of the genre. And it made Turned-Based Battles in the game far more engaging with the use of Personas and exploiting weaknesses for extra turns. I played the game on the PSP back in 2010, loved the hell out of it, and actually beat the game (within about 111 hours). The only downside was that P3P didn’t have The Answer, which was an epilogue chapter explaining what exactly happened upon the main game’s conclusion. The Answer was introduced in Persona 3: FES, an expansion that fixed a few things in the original game. And now it’s available for purchase on the PSN store as a PS2 classic. While I would say to get the PSP version since you can control your allies (the originals had the AI controlling them), it doesn’t have the cutscenes and the fully rendered world that you would see in the original PS2 version. Plus, FES the cheaper version on PSN. But hey, it’s up to you. You win an awesome JRPG regardless of your purchase!
I don’t care how many times I do these articles, I’m not calling P4: The Ultimate “P4U.” It just sounds dirty. Anyway, here we have footage of a location testing (or “Loketest”) of Persona 4: The Ultimate in Mayonaka Arena. Here we have a fight between Kanji and my homegirl Mitsuru. Things are still as fast as ever. One interesting thing that one of the youtube comments pointed out was that the blue bars under the life gauge have been changed to look like the backs of the Arcana cards from Persona 3&4. Pretty interesting. What other changes have you noticed? Point them out in the comments below.
Atlus you cheeky bastards, leading us to assume that Aigis was the only P3 representative in that fighting game you’re making with ArcSys. Shame on you! But I digress, Atlus has revealed recently that Mitsuru Kirijo and Akihiko Sanada from Persona 3 will be playable characters in Persona 4: The Ultimate in Mayonaka Arena. Since this takes place some time after Persona 4, you already know these two aged when you consider when P3 took place. Akihiko has now lost his shirt and is sporting a huge scar across his chest (that looks like it came from a bear). Mitsuru now looks like a spy for the KGB and is now wearing a fur coat, and hot damn am I okay with that! They’ll be sporting their ultimate Personas, Ceasar and Artemesia respectively. The official website has been updated to show these characters. Screens after the break. Now if you excuse me…Continue reading →
Ahem… I will hold back my inner fanboy squee in an effort to deliver quality journalistic coverage of Persona 4: The Ultimate in Mayonaka Arena. If you didn’t see the news yesterday, Atlus announced that Persona was getting a fighting game. Today, they delivered some screenshots through Famitsu. We can see Arc System Works’ style shine through with crazy-flashy moves and colors. The visual elements of P3 and P4 lend themselves well in the transition from RPG to fighting game. So far, confirmed characters are Yu Narukami (or Hero on the Famitsu page), Chie Satonaka, and Yosuke Hanamura representing Persona 4, and Aigis representing Persona 3. In the screenshot above, we can also see that the protagonist from Persona 3 is in as well (it says Fool under his name), and Kanji is in as well (next to Chie). Still no word on characters from Persona and Persona 2 joining the fray. The Ultimate in Mayonaka Arena is expected to be released on arcades on Spring 2012, with PS3 and 360 versions arriving that Summer. Screenshots after the break.
First, the smaller news. Atlus has announced that Persona 4 will be ported over to the Playstation Vita, following in its predecessor’s, footsteps (it being Persona 3 Portable). Under the name Persona 4: The Golden, it looks like it’ll retain everything the original PS2 version had (and not losing things like P3P). It will be gaining new features, including new animations, new opening, more voices, and a new character.
Now about that fighting game. Called Persona 4: The Ultimate in Mayonaka Arena, the game takes place two years after the events of Persona 4. It will have characters from Persona 3 and 4 (no word on 1 and 2). So far we’re not sure if it’s canon or not, but this sounds awesome. Even better is that Arc System Works (the makers of BlazBlue) will be making the game. Now P3‘s MC can finally kick Mituru’s ass for gravely undermining her healing duties. It’s slated for release in arcades, then 360 and PS3 in 2012.
Finally, the staff has been assembled for Persona 5 and are ready to go.
We gamers don’t like to admit it sometimes, but we do cry in our games. Not because the game is brutally hard and it’s killing us to tears. But themes that, for whatever reason, makes us tear up a bit. Whether it’s the way it’s composed, or the situation that it’s related to, someone’s gonna get misty eyed when listening to them. Below are four themes that will get you a little emotional once you’re done with them. I’m putting a spoiler warning since most of these either pertain to a major event in the game or is an ending theme.