To newcomers, Retro Weekends is a personal recollection of all things retro, from games, to toys, to shows. Readers are encouraged to share their own memories in the comments below. So sit back, relax, and let the nostalgia flow.
After the crash of 1983, Nintendo appeared on the scene to revitalize the industry. Nintendo was the new kid on the block, and he had all the cool stuff. It had more defined graphics (compared to Atari and its ilk), a simple controller, and a boatload of cool games to play. But behind the scenes, a Nintendo factory worker-turned-head honcho was working on the next big thing for Nintendo, one that would not only bolster Nintendo’s library of games, but all be its back-up plan when their home consoles faltered. This weekend, we celebrate the Game Boy’s 25th Anniversary.
I forgot that Chinese New Year was happening this week. Chinese New Year (or Lunar New Year) is celebrated for four days (first day is the eve of it, the other three is the real deal). This year marks the Year of the Dragon, one of the more awesome signs of the Chinese Zodiac. Plus I was born that year too. So what better way to celebrate Chinese New Year than to listen to some Chinese inspired videogame music. Since most games back then were made in Japan, there’s a slight tinge of stereotyping by the Japanese here, but then again they made some awesome music. More recent games have been a bit more fair when using Chinese instruments and melodies and creating something worth listening to. Since most of the songs I’ve heard came from fighting games, most of these will be from that genre. Anyway, get the fireworks ready and start-a-listening! Continue reading →
Here’s another compilation of Mario music. But this is no orchestral arrangement or some half-assed compilation that only covers the core Mario games. Oh no. This gets almost alllll of them. We’re talking from Donkey Kong, to Super Mario World, Super Mario Land, Paper Mario, Mario Golf (you know, that game I didn’t get to play in my youth). Even Luigi gets in on the action! Just as amazing is the effects on display in the video and how creatively the sprites, footage, and text is used. Just watch. And cry…
Yeah, I haven’t done one of these in a while… spending a good portion of my day trying to write even a couple of bars of decent music and studying techniques/history via textbooks and audiobooks doesn’t exactly have me wanting to tackle even more music at the end of the day. I’ll be honest, I haven’t had much motivation.
I’ve also had my hands full with Darksiders which should be finished for review in a couple of days, actually, the only reason I’m not playing right now is because the game froze on me in the middle of a dungeon that I’m not particularly fond of. Being too lazy to hook up my SNES, Super Gameboy and digging through a bunch of shit for the cartridge, I just settled for my modified wii, classic controller and a digital copy of the game.
Note : The Wired Fish does not support piracy. Own your games before emulating them.
I am going to have to come out clean and say I fucking suck at Super Mario Land. Mario’s momentum seems to break too easily and the controls always feel just a little stiff. I remember never being able to make it past world 3 as a kid and when I tried it out last week, I met the same fate. Tonight I am proud to say that not only have I finished world 3, but I also managed to beat Super Mario Land, and on one credit! Admittedly it was a little too close for comfort when I dropped from 18 to 2 lives at one point, but a few lucky bonus games was all I needed. But we’re not here to celebrate my victory, we’re here to enjoy some music.
While a lot of the later tracks invoke a more exotic feel, this leaves me with no such sentiment. It’s clear that it wasn’t even the intention which would explain why it plays in the very first level : while it lacks that feel of a faraway land, it’s damn catchy, and the song is one that you’ll be hard pressed to forget once you sing along with a couple of loops. Continue reading →