Tag Archives: Luigi’s Mansion

Gamer Review: Luigi’s Mansion: Dark Moon

*Insert Pink Floyd reference here*

Not every kiss begins with K…

  • Luigi’s Mansion: Dark Moon
  • Release Date: March 20th, 2013 (24th in America)
  • Developer: Next Level Games
  • Publisher: Nintendo

Ahhhh, remember the early 2000’s? Gods, those were heady times. The Dreamcast went under with the arrival of the PS2, Microsoft was throwing its hat into the world of console gaming with this nifty thing of theirs called “The Xbox”, and games were poised to explode into mainstream culture as never before.

And here comes Nintendo, with their little purple Picnic Basket of a console. But in a break with tradition, they launched, not with a new Mario game (that would come a bit later, with the…divisive, Super Mario Sunshine), but with a Luigi game. A Luigi game featuring him sucking up ghosts with a vacuum cleaner. Huh. Regardless, Luigi’s Mansion is a fondly remembered part of the Gamecube’s launch window, and has lain dormant as a franchise for a number of years.

Until now. Luigi’s Mansion: Dark Moon features the return of ol’ Mr. Green to the world of Ghostbusting, with all the flashlight shining, specter catching and treasure seeking you can want. Almost more than you can want, actually. But his return also heralds the arrival of one of the 3DS’ most unique little gems, one that evolves its predecessor, and yet still feels nostalgic at heart…

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Nintendo Ad Campaigns Retrospective [2013 Edition]

Nintendo Ad Campaign Retrospective 2013[New to this edition is the addition of the Wii U campaign. Much of what was written from the previous edition is largely unchanged, save for some grammatical corrections that might’ve slipped by. Some parts might also have more info added. So sit back, relax, and read on.]

You have an idea for a product. You make the product. And now it’s time to sell the product. So what’s the one thing you’ll do to sell your product? Advertise it of course. This is pretty much the pattern that most product makers follow. In the game industry it’s no different. With catchy slogans, flashy graphics, and some off-the-wall shenanigans, an ad is supposed to convince you to buy the product they are selling. But ignoring all of the attempts to sell and actually looking at the ad, they always seem to be a product of the era that they were released in. So for this retrospective, we’re going to look at one of the longest living game companies, Nintendo, from when we played with power, to when we played it loud, to two guys asking us if Wii would like to play, to what we will play next.

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Night-Time Listenings Wrap-Up: Halloween Special

For eight days we covered the topic of Halloween. The music we listened to ranged from dark, to mellow, to unnerving. We took a breather in  Resident Evil. Dreaded the Ishimura in Dead Space. We walked the haunted halls of Luigi’s Mansion. We braced for hell in Silent Hill 3. We feared the Alchemy Lab in Castlevania: Symphony of the Night. We feared pianos in Super Mario 64. We inquired about the life of Boos in Super Mario Galaxy. And finally we ended where we began with another Resident Evil composition.

If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM.

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[NYCC 2012] Hands-On With Luigi’s Mansion: Dark Moon

[blip.tv http://blip.tv/play/h89zg4buMgA?p=1 width=”640″ height=”360″]

Luigi’s back, and this time he’s got more than one mansion to deal with. With Poltergust and dance moves in hand, he’s ready to be a Ghostbuster again.

Prota: To be honest, I don’t feel I had enough time to give a decent opinion of the game. We were kind of rushed out of the area even though our time there was miniscule compared to one of the other attendees playing New Super Mario Bros. 2. Regardless, what I played still felt very much like the original Luigi’s Mansion. The demo had some entertaining moments, such as forcing a fan to spin in order to get the key that was trapped above it to fall over. However, the game felt a little too slow-paced for my liking. Then again that’s probably because I was lost half of the time. As big of a Luigi fan as I am, the few minutes I played of the game didn’t really draw me in. This could be because I never got the chance to run into any ghosts or because I hardly played the original. But if you liked the first title in the series then Luigi’s Mansion: Dark Moon will probably be right up your creepy ghost-filled alley.

E3 2012 Nintendo 3DS Press Conference

It’s not over yet. Nintendo announced during their initial presentation that since there wouldn’t be enough time to show plans for both the Wii U and 3DS, there will be a separate presentation for the Nintendo 3DS at E3. And so, here we are again for one more Liveblog on the Nintendo 3DS. Nintendo showed a little bit of what was in store for the 3Ds at the initial press conference, be this one coming up will be the real deal.

Liveblog and Press Conference start at 9PM EDT.

E3 2012 Nintendo 3DS Press Conference

*Note: Since we’re using the free version of CoverItLive, some readers might be blocked due to reader limit. Fret not as the conversation will be copy/pasted below when the conference it over.

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Nintendo Ad Campaigns Retrospective

[This retrospective has been updated to include new info, broken videos restored, and the addition of the Wii U campaign. If you wish to see it, click here.]

You have an idea for a product. You make the product. And now it’s time to sell the product. So what’s the one thing you’ll do to sell your product? Advertise it of course. This is pretty much the pattern that most product makers follow. In the game industry it’s no different. With catchy slogans, flashy graphics, and some off-the-wall shenanigans, an ad is supposed to convince you to buy the product they are selling. But ignoring all of the attempts to sell and actually looking at the ad, they always seem to be a product of the era that they were released in. So for this retrospective, we’re going to look at one of the longest living game companies, Nintendo, from when we played with power to two guys asking us if Wii would like to play.

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Cry Manly Tears At This Super Mario Music Compilation

Here’s another compilation of Mario music. But this is no orchestral arrangement or some half-assed compilation that only covers the core Mario games. Oh no. This gets almost alllll of them. We’re talking from Donkey Kong, to Super Mario World, Super Mario Land, Paper Mario, Mario Golf (you know, that game I didn’t get to play in my youth). Even Luigi gets in on the action! Just as amazing is the effects on display in the video and how creatively the sprites, footage, and text is used. Just watch. And cry…