Keep your fingers crossed, ’cause we might be traversing Filgaia once again. Maybe. According to Game Jouhou, via Siliconera, SCE’s Kentaro Motomura, producer, recently spoke with Famitsu about fan demand and what games they would like to see revisited. Among the games requested is Wild ARMs, which hasn’t seen a new entry since the SRPG entry Wild ARMs XF on the PSP, and Wild ARMs 5 on the PS2. Until the issue of Famitsu is released, we won’t know for sure if a new entry will be made or not.
During the PS4 Press Conference, David Cage of Quantic Dream stepped on stage to show off his company’s new tech demo for the PS4. In the moments leading up to the infamous head of an Old Man popping up on screen, he referred back to previous games his company worked on, like Omikron and Indigo Prophecy, showing off how many polygons made up each character. He relates the mode of storytelling in videogames to how exaggerated storytelling in movies were back during the silent era. And it’s true, some things had to be exaggerated in movies since cameras back then had no sound capabilities. When sound was introduced, things only got better for the movie industry, bringing out classics like Frankenstein, Trouble in Paradise, and Citizen Kane.
But I can’t really say the same for videogames, at least not to the extent that Cage suggests.
Man, these Night-Time Listenings are getting erratic. But another week is passed and this time we got music. This week was all about town themes. We stopped by Violet City from Pokemon G/S/C. Next we got happy in Rose Town from Super Mario RPG. We chilled out to the town theme of Legend of Legaia. Reloaded our ARMs in Wild ARMs. And finally it was a sunny day in Chrono Trigger.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM.
The Wired Fish Podcast is back baby! This time we’ve used Google+ Hangouts On-Air to record our podcasts from our homes. So if you ever wish to catch us live, do follow our Facebook and Tumblr page. It’ll be where we post links to where you can catch us live. So what are you seeing up here? Well it’s the official release of that live recording, all cleaned up with graphics, trailers, and some neato music for the credits sequence. It’s also audio-only, so we don’t appear on-screen. Hmm, we haven’t done that since the very first episode of the podcast back in 2011.
So then, in this episode, we talked about the games we played. And remember, the format is different this season, so we may not stick to this topic for long. But we have a handy Timestamp of Contents after the break!
This week was all about intro themes. We flipped dimensions in Chrono Cross. We retold a tale with Soul Blade. We traveled the wasteland with Wild ARMs 3. We schemed with Ishtar in Ninja Gaiden II. And finally, we got all our items with Metroid Prime Trilogy.
If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM