Tag Archives: sonic generations

The Wired Fish Podcast S4 – Episode 4

The Wired Fish Podcast is back baby! This time we’ve used Google+ Hangouts On-Air to record our podcasts from our homes. So if you ever wish to catch us live, do follow our Facebook and Tumblr page. It’ll be where we post links to where you can catch us live. So what are you seeing up here? Well it’s the official release of that live recording, all cleaned up with graphics, trailers, and some neato music for the credits sequence. It’s also audio-only, so we don’t appear on-screen. Hmm, we haven’t done that since the very first episode of the podcast back in 2011.

So then, in this episode, we talked about the games we played. And remember, the format is different this season, so we may not stick to this topic for long. But we have a handy Timestamp of Contents after the break!

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No More Gamefly In My House: What I Rented, And What I Bought [UPDATE]

Well, the time has come to end Gamefly in our house. We’ve had fun with the service, but due to some circumstances, it was time we ended it (for now at least). I’ve had my gripes with the service, but I got my chance to play games that I would otherwise not consider (or not pay full retail price for). There were some games that were pretty damn awesome, and a few that made me happy that I only went as far as renting it. One thing I wished I would be able to do was to actually review these games within the time I had them. But several things (namely Xenoblade) would come up and I would be unable to review them fully. Other times, I began to forget the premise of the games, the gameplay, the stories, and any specific things that may have occurred while I played. So I would like to take this chance to at least talk about these games and how I felt about them. I would also like to reveal the one game I eventually bought as a result of Gamefly. So after the break, the games I bought.

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Night-Time Listenings Wrap-Up: Week of 5/7/12

Another week, and another round of music. There are finally five entries in this round-up. But there were almost four again due to me falling asleep early on one of the days. But I made up for it by posting two songs for a single night. This week we listened to Shinshou from BlazBlue Continuum Shift II, Mission Act 2 and Seaside Hill (classic) from Sonic Generations, Bosque from Lords of Thunder, and Teknopathic (Pop N Disco 80s Mix) from Ollie King. Remember to Like our Facebook page to get updated on the music without waiting for the weekend.

The background of Balloon Park comes courtesy of SkyLights from The Sprite Resource.

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The Wired Fish Podcast Season 2 – Episode 3

Ahoy Fellow Fishes! Another week, another podcast goes up. Actually… several weeks… for this episode anyway. But I digress. On this episode of the Podcast, we look back on what made us sad pandas in 2011. Then we talk about what we’re anticipating the most in 2012. And finally what we see as our Games of the Year for 2012. This episode is extra long, so for your convenience we’ve split this episode into two parts. After the break, Part 2 and timestamp table of contents.

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[NYCC] Sonic Generations 3DS Hands-On Preview

Before trying out the console version of Sonic Generations on Sunday, James tried out the 3DS version last Friday as New York Comic Con. The demo contain Sonic & Knuckles’ Mushroom Hill and Big Hand boss.

Sonic Generations Trailer Shows More Stages, More Tails, + Mushroom Hill on 3DS

Here’s another new trailer for Sonic Generations, fresh off GamesCon in Germany. It shows of the usual stuff we’ve seen so far for this game. But it we see a new stage being shown off. From what it looks like, it’s the stage from Sonic 2006. Or it could be that stage from Sonic Unleashed. Not too sure as I try to stay the hell away from these games as much as I can. On the bright side of things, Tails shows up at the very end of the trailer. Not sure if there will be any two-player support akin to Sonic 3 & Knuckles, but his appearance could spell constant death sounds behind you.

If you want to see some Mushroom Hill action on the 3DS, jump in.

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