Another Nintendo Direct has gone by this morning. It wasn’t long, but it offered some new info on games we already knew about, namely some release dates on long awaited games. There were a couple of reveals too involving Sonic The Hedgehog. Before we jump, let’s talk about the teaser image up there. It’s from the next game in the Sonic series, titled Sonic: Lost World. So what exactly are we seeing there? Well there’s Sonic on top of the Tornado (most likely piloted by Tails). But then there’s this fractured globe, connected by hexagon-shaped landmasses. There’s some aquatic areas, some plains, a forest, an ice cap, and volcanic areas. There’s also two desert-like areas, probably one resembling a standard desert and the other a more rugged, American-styled desert.
Iwata states that Nintendo is partnering with Sega for this venture. It’s not certain how deep this venture goes, but we do know that Sonic: Lost World will be exclusive to the Wii U and 3DS.
The launch of the Wii U is almost upon us. Since its reveal, the latest Nintendo console has garnered the most skepticism since the reveal of the original Xbox. Almost every facet of this console has been monitored by both press and fans alike. “What’s the CPU?” “What’s the tablet gonna be like?” “Are the games gonna suck again?” Now, it’s our turn. What do we hope Nintendo does with the Wii U? What games, features and tablet controls do we want to see? Hit the jump to see what we speaketh.
Hideki Kamiya: a name that commands respect within the gaming community. The man behind Bayonetta and Devil May Cry is back, and this time he wants us to lead a group of superhero citizens in The Wonderful 101. Prota shows the crowd how it’s done with his playthrough of the demo.
Prota: The Wonderful 101 is a hard game to put into words. It has a visual style akin to Viewtiful Joe, you gather citizens to assist you in various ways like in Pikmin, and it has combat that is reminiscent of Kamiya’s previous action titles, such as Bayonetta. It takes all these things, and the innovation that Platinum Games is known for, and rolls them up into one extremely fun package. The touchpad worked fine for the most part, but I did have issues trying to form a ladder with it, which is when I tried the right analog stick instead and discovered how incredibly slow it was in terms of drawing the symbols. I hope you can adjust the right analog’s sensitivity when the game comes out. I also really enjoyed the section where I had to look at the gamepad’s screen to solve a puzzle in order to continue the level. I can’t wait to see what other ideas the people at Platinum come up with.
I’m not yet sold on getting the Wii U at launch, but when I do get one, it’ll be for games like this.
The Nintendo Press Event Wrapped up in New York this morning, and some surprises popped up. We now know thew Wii U’s Price… or rather, prices, and its launch date. A New service was revealed for the Wii U. Another attraction was shown for NintendoLand. New modes were introduced for New Super Mario Bros. U. A once SEGA property is now in Nintendo’s hands. Project P-100 gets its final name. Monster Hunter was shown. And Finally Activision showed off what they’re bringing, including its multiplayer powerhouse. Hit the jump for the full breakdown of what was shown at this Press Event.