New cutscene and gameplay footage has been released for Platinum Games’s hack n’ slash title Metal Gear Rising: Revengeance. The trailer showcases protagonist Raiden under control of his “Jack The Ripper” persona during a corporate raid in Colorado. This persona has been hinted at in previous Metal Gear Solid titles as Jack was a child soldier made to fight during the Liberian Civil War under the wing of Solidus Snake. The former was injected with nanomachines by the Patriots but repressed his memories of his horrific childhood. Once Raiden remembers he starts to suffer with self pity but finds redemption in his wife and child during Guns of The Patriots. His “other self,” lying dormant, surfaces during Rising and is a critical factor of his actions and mindset later in the game.
The launch of the Wii U is almost upon us. Since its reveal, the latest Nintendo console has garnered the most skepticism since the reveal of the original Xbox. Almost every facet of this console has been monitored by both press and fans alike. “What’s the CPU?” “What’s the tablet gonna be like?” “Are the games gonna suck again?” Now, it’s our turn. What do we hope Nintendo does with the Wii U? What games, features and tablet controls do we want to see? Hit the jump to see what we speaketh.
Hideki Kamiya: a name that commands respect within the gaming community. The man behind Bayonetta and Devil May Cry is back, and this time he wants us to lead a group of superhero citizens in The Wonderful 101. Prota shows the crowd how it’s done with his playthrough of the demo.
Prota: The Wonderful 101 is a hard game to put into words. It has a visual style akin to Viewtiful Joe, you gather citizens to assist you in various ways like in Pikmin, and it has combat that is reminiscent of Kamiya’s previous action titles, such as Bayonetta. It takes all these things, and the innovation that Platinum Games is known for, and rolls them up into one extremely fun package. The touchpad worked fine for the most part, but I did have issues trying to form a ladder with it, which is when I tried the right analog stick instead and discovered how incredibly slow it was in terms of drawing the symbols. I hope you can adjust the right analog’s sensitivity when the game comes out. I also really enjoyed the section where I had to look at the gamepad’s screen to solve a puzzle in order to continue the level. I can’t wait to see what other ideas the people at Platinum come up with.
I’m not yet sold on getting the Wii U at launch, but when I do get one, it’ll be for games like this.
So E3 has come and gone, and there are a few things that surprised us, some things that lulled us, and some that made us go “What?” But one thing that seems to have drawn the most confusion is Nintendo’s Wii U and 3DS Conferences. Nintendo, like the others played it safe — very safe — during their conferences. However, in their aim to cater to the hardcore audience that they seemed to have lost, they let two games slip by that seemed to cater to just that audience.
Woah-ho-hooo! Now that’s one major delay if I ever saw one. If you remember a while back, SEGA delayed the Anarchy Reigns from early Summer until it could find a better date to release it. Since Japan’s going to get it as scheduled (which is still this Summer), you’d think it’d be around late Summer at least. In the initial report, SEGA didn’t specify what the new release date would be. But now they have a general date: Early 2013! Does SEGA really need to push it that far for a successful launch? Remember, SEGA delayed the game initially because it wanted to find a better time to release it — i.e. no major competition would be around. But 2013!? And the game is fully done too.
Well, at least they could use this surplus of extra time to work out any kinks and netcode issues they find in the JP release. But man, if this was any other game, I wouldn’t bat an eye. But with SEGA’s financial trouble, it sounds like something bigger’s happening in the House of Hedgehog.
Project P-100 seems to be what happens when Platinum Games meets Pikmin! The company’s title in progress has players rounding up civilians and turning them into…well, pretty much anything they need in order to defeat the giant robots invading town. From the gameplay above, we can see citizens being used as fists, guns, and swords in order to combat the invaders. But they also play an important role in navigating levels, as we see them turning into climbable ladders, hands that can pull and push objects, and even planes you can fly with. On top of that, there appears to be four player co-op added into the mix!
This definitely looks like a game to watch out for, which makes it all the more odd that this wasn’t shown during Nintendo’s E3 press conference. If Nintendo was willing to show off more games like these, rather than games that we already know about, I think their conference would have had a much warmer reception.
Last year Nintendo revealed their next console, the Wii U, which garnered mixed reactions from many a gamer. Rumors have circulated over the specs of the console. Some developers have said that the console is just as powerful as the 360 and PS3. Other have said it even more powerful than both. Then come the leaked picture of the updated Wii U Tablet Controller. On the games side, we got Xenoblade! And we’re getting The Last Story later this month courtesy of XSEED. What of the fate of Pandora’s Tower? What will Pikmin 3 look like? Will there be a Starfox game by Platinum Games? Will there be a crossover of Starfox and Metroid by Retro Studios? All will be known today.
Liveblog and Press Conference start at 12 Noon EDT.
*Note: Since we’re using the free version of CoverItLive, some readers might be blocked due to reader limit. Fret not as the conversation will be copy/pasted below when the conference it over.
Things just keep getting weirder and weirder as SEGA has announced that Anarchy Reigns is being delayed in the U.S. and Europe. Thing is, the game is done. A rep from Platinum states that the game “…is fully localized. If you buy the Japanese version or any version, it’s going to have all the languages in it.” So what’s the hold up? Well, it’s timing as SEGA wants to release the game at a better time where it’ll be more likely to be bought and played. Since this is a online centric game, the timing is important. But why delay it out of summer, where the target range is most likely on break from college or work? I’d say now’s the best time to do it, especially since summer is pretty much the “game release drought” season. SEGA could have Summer all to itself. Hopefully this business realignment isn’t toying around with their strategic metality, ’cause it’s looking all sorts of funky.
The Japanese launch of Anarchy Reigns (Max Anarchy in Japan) is close by, so here’s a launch trailer for it. I have a feeling this trailer is going to be the same when the game is released here, considering SEGA hasn’t done much in advertising the game. I mean sure they’ve got character trailers in English (lots of ’em), but they haven’t done much pushing to other outlets to show these trailers. Anarchy Reigns is a beat ’em up that looks poised to be a very, very distant spiritual successor to Power Stone (and of course the sequel to MadWorld). You got special moves, environmental hazards and items, etc. The game’s main focus is online with many modes to be had. There’s Tag Team DeathMatch, Cage Match, Capture The Flag, Survival, Death Ball, and more. But I can definitely see a lot of people frequenting Battle Royale, a 16-player Deathmatch mode that’s bound to be chaotic. Bayonetta is also included in the game.
But for those that prefer to play alone, the game’s also got a story mode, but not much is known about what the plot will be about, nor if it’ll only follow just Jack Cayman or follow everyone. There’s still no word on local multiplayer (considering the previous game, MadWorld, had it on the Wii). Anarchy Reigns is slated for release in the U.S. on July 3rd, with Austalia and Europe getting the game July 5th and 6th respectively.
The man behind Kid Icarus Uprising and the Smash Bros. series was caught entering Platinum Games offices not too long ago. No one knows for certain what exactly he was doing in there. All he did do was share a picture of Platinum Games’ sign. Noting out of the ordinary. But why am I bringing up Star Fox? Well back in 2010, Platinum’s Hideki Kamiya, the creator of Bayonetta, said in a twitter post that he wanted “someone from Nintendo to come to Platinum, point a gun and say, ‘You people make the the new Star Fox game.'” Kamiya is still as Platinum, and Sakurai is from Nintendo. Nothing has come of this, so we’ll have to wait and see what happens. Maybe E3 perhaps?