Tag Archives: gba

Top 10 Meteors In Videogames

Top 10 Meteor in Videogames

It seems like everywhere you look there is another story talking about that meteor that fell over Russia. Now that everyone’s sights are set on these, it seems like meteors are dropping everywhere. From San Francisco to Florida, the figment of movie imagination and Bruce Willis is becoming a close reality. Now everyone is wondering what the we should do to prepare ourselves for meteorocalypse. Not us though! Meteors have found quite a few ways to make themselves known in videogames, and we’re going to look back on them. So get your telescopes ready and duck for cover as we look at the Top 10 Videogame Meteors!

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The Breakdown – Castlevania: Harmony of Dissonance

System: GBA/Publisher: Konami/Developer: Konami/Players: 1/Released/Sep. 16, 2002

While the world enjoys the new Harmony that descended on the downloadable game scene, I took the time to go out and buy an old Harmony on the GBA. Released after Circle of the Moon, Harmony of Dissonance released during a sort of renaissance period for the series as Castlevania was once again a force to be reckoned with in the gaming scene after the release of SoTN. However, this entry was seen as a bit lackluster, and to this day is seen as the black sheep of the post-SoTN games. Were the initial critiques spot on? Has the game aged better as time went on. Or should it have been a forgotten note? After the break, I breakdown Castlevania: Harmony of Dissonance.

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I Stand On My Soapbox: The DKC3 Soundtracks

I Stand On My Soapbox is a series of editorials that cover more specific topics in the games industry and community. These articles are a little more extreme than normal editorials published here, and could just degenerate to outright ranting. Have fun and enjoy the show!

Ah Donkey Kong Country 3. Many consider this game the Super Mario Bros. 2 of the Donkey Kong Country series, the sort of outcast that not many people remember. I mean, it came off the heels of Donkey Kong Country 2, and was released the same year the N64 came out. Like its following and fan reaction, its soundtrack was met with… okay ratings. While there were some memorable tunes from this entry in the series, it was obvious that some was… missing. Maybe its because Eveline Fischer did most of the composing and not David Wise (no offense to Fischer). Maybe it’s the relatively new setting for the Kongs.Years later, facing audio issues for the GBA, Nintendo saw this and brought back David Wise to redo the entire soundtrack of DKC3 for its GBA release. And then… a fanbase split ensues!

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