Earlier this year we were warned by Nintendo that their Wi-Fi Connection online multiplayer service would come to a close. Well, today is the day. From today onward, all games that used Nintendo Wi-Fi connection for online multiplayer will be going offline. All of these games were released on the original Nintendo DS and Wii. Wii U and 3DS games will be unaffected as they use Nintendo Network for their online infrastructure. Nintendo has a list of games on their website, but it only cites games they themselves have published. There’s a bigger list of all games, both first and third party on both Wii and DS, that show what is affected. There is a there is also this list of games affected, but you’ll see that it goes way beyond Nintendo Wi-Fi Connection and further explains why this is happening.
It seems like everywhere you look there is another story talking about that meteor that fell over Russia. Now that everyone’s sights are set on these, it seems like meteors are dropping everywhere. From San Francisco to Florida, the figment of movie imagination and Bruce Willis is becoming a close reality. Now everyone is wondering what the we should do to prepare ourselves for meteorocalypse. Not us though! Meteors have found quite a few ways to make themselves known in videogames, and we’re going to look back on them. So get your telescopes ready and duck for cover as we look at the Top 10 Videogame Meteors!
Hello Fellow Fishes. It’s been a long time coming, but it’s time I bring back The Breakdown. Before starting The Wired Fish, I used to do reviews of games on DeviantART. My last review was The Conduit, which I reviewed July 27, 2009. At the time it was my only platform to do any form of blogging. But now, things have changed, and I have more tools at my disposal for writing something with a bit more pizazz. One thing that I stand by still is my review format. I detailed at one point how it works on dA, so go ahead and read it to get an idea of how The Breakdown works. To put simply, there is no overall score, only individual ones. And it is impossible for a section to get a perfect 10.
Anyways, onto the show at hand: Okamiden. This sequel to Okami’s been a long time coming. First appearing on the PS2, and then The Wii (complete with IGN’s Stamp of Approval), Okami was an amazing experience that I would never forget. Unfortunately, the game didn’t really sell well. It did garner a cult following though. What made matters worse for the possibility for a sequel to Okami is that 1) Clover Studios shut down, only to independently reopen as Platinum Studios. and 2) ReadyAtDawn, the guys that handled the conversion of the game from PS2 to Wii, went back to work to make another God of War game for the PSP. So things looked pretty grim for Okami fans. Then one day, Capcom revealed that Okamiden was being made, and it was for the DS. I, unlike many, welcomed the fact that it was a DS game, as now there is some tactile feedback with the celestial brush techniques (I’ll be getting to that later). So, Was all that worry for an Okami sequel worth it? Or did Chibiterasu piss on all of our hopes. Hit the jump to read the full review. Continue reading
It is no secret to anyone who knows me that I am a huge fan of the Ace Attorney games. Sure, the gameplay can get a little boring, and outright irritating at times, but the incredibly well written characters, the intriguing storylines, the catchy, memorable music, and the frequently laugh inducing dialogue, all combine to make an experience that you certainly can’t find anywhere else.
So why have I devoted a paragraph to a game that is most certainly not the one I am reviewing? Because one cannot talk about GT:PD without mentioning that its creator is the same man who created everyones favorite spiky haired lawyer; Capcom wunderkind Shu Takumi. But is his new game another slam dunk of enjoyable creativity, or just a sad shadow of his courtroom opus? Continue reading