Super Smash Bros 4. (if you haven’t noticed the sly pun) was finally revealed during Nintendo’s E3 Direct presentation this year. Along with some returning favorites, we were acquainted with a few new faces. Since the initial E3 trailers, we’ve had a steady stream of info coming in from both the Miiverse SSB Community and the official SSB4 website, and with them some more veterans. So, who’s been revealed so far? Hit the jump and let’s review.
Representing: The Super Mario Series
Nintendo’s #1 mascot, Mario’s been around for much longer than anyone in the Smash roster. Debuting in Donkey Kong, Mario was known for his ability to jump over obstacles with ease. Come the release of Super Mario Bros., his jumping prowess exceeded that of the Donkey Kong game. Credited by many for revitalizing a dying videogame market, Super Mario Bros. went on to become a smash hit, spawning numerous sequels, spinoffs, RPGs, and sports games. If Nintendo’s around, Mario’s not too far away.
Representing: The Super Mario Series
Luigi made his debut in Mario Bros., alongside his older brother, Mario. There wasn’t much difference between him and his brother. That is until Super Mario Bros. 2 and SMB: Lost Levels (aka the Japanese Super Mario Bros. 2). Both versions made it clear that Luigi could jump higher than Mario. In SMB2, Luigi could drop at a much slower rate, while Lost Levels saw his traction being more slippery than Mario. His skills and trade-offs made Luigi his own character, even if some future games didn’t have them. 2013 was marked by Nintendo as The Year of Luigi, and released a number of games staring the Green Machine, including Luigi’s Mansion: Dark Moon, Mario & Luigi: Dream Team, and New Super Luigi U.
Representing: The Super Mario Series
Debuting in Super Mario Bros., Peach was the Princess of the Mushroom that drew the ire of Bowser, who kidnapped her to prevent her from using a magic power. Unbeknownst to him, Mario would save the day and rescue Peach. Sadly, Peach would forget to hire a security detail, and finds herself in Bowser’s castle constantly, and it’s up to the portly plumber and his cowardly brother to save her. During the Kidnapping Off-Season, Peach is known for her ability to float in the air for extended periods of time. In Super Mario RPG, she slapped her enemies silly, walloped ’em with a parasol, and cracked some skulls with a frying pan. She’s also known to be one helluva golfer, tennis player, and go-kart racer.
Representing: The Super Mario Series
The villainous villain of the Mushroom Kingom, the king of the Koopas has been at war with the Mushroom Kingdom since the first Super Mario Bros. While his earlier attempts at kidnapping Princess Peach was to prevent her from using a magical power, lately his means of kidnapping became a means to simply lure his biggest foe, Mario, to his doom. For all the lava pits, fireballs, and spike traps, Mario’s found a way to avoid them and thwart Bowser countless times. Bowser first became playable in Super Mario RPG and was the powerhouse of the party, scratching his enemies and using his shell as a battering ram to open doors. Bowser became the star of the show in Mario & Luigi: Bowser’s Inside Story, where the Mario Bros. had to travel within the innards of Bowser to see what was bothering him.
Representing: The Donkey Kong Series
This Kong’s got a strange start that finally fixes itself around the SNES era. The Donkey Kong series first started on the arcades, where Donkey Kong took Pauline captive as he climbed a skyscraper. DK2 flipped the script, with DK held captive by the vengeful Mario, with DK Junior coming in to save his pops. DK3 starred Stanley and he sprayed pesticide up DK’s butt to get him to stop messing up his greenhouses. In 1994, many years after DK3 was released, Donkey Kong Country was released. Some rumors say that this is the same DK as before, while others suggest that This DK is DK Junior all grown up and that the old Donkey Kong is now Cranky Kong. Regardless, the Kong was back in action, kicking Croc ass and hoarding lots of bananas.
Representing: The Legend of Zelda series
The hero of Hyrule and 1/3 of the Triforce bearers, Link has taken on many appearances across many eras. In most cases when there was trouble, Link was there to help out. His name alone gave hope to those who knew about his deeds. Link’s first game on the NES saw him seeking out the shattered pieces of the Triforce of Wisdom, which belonged to Zelda. Ganon, bearer of the Triforce of Power, and his minions stood in his way. Link, the bearer of the Triforce of Courage, would vanquish Ganon, rescue Zelda and give her the Triforce of Wisdom. However Ganon would not go down so easily. The Master Sword made its first appearance (in name at least) in A Link to the Past on the SNES, where three pendants were needed pull it from its pedestal.
Representing: The Legend of Zelda series
This version of Link was first seen in The Legend of Zelda: The Wind Waker. The game sported a stylized, cel-shaded look that made it look like a cartoon. In that game, Link was a kid from Outset Island and became of age to wear the green tunic of the legendary hero. However his wearing of the tunic was to last for just a day. But when the Helmaroc King flew in and kidnapped his sister, Aryll (mistaking her for Tetra), his wearing of the tunic would last for more than a day as he had to go save his kid sister. After a failed attempt at Forsaken Fortress, The King of Red Lions tasked Link with finding the three pearls of the goddesses so that he can obtain the Master Sword, fight both the Helmaroc King and the one that controls him, and finally save his sister.
Representing: the Metroid series
As a child, Samus lost both of her parents after a Space Pirate siege on planet K-2L. Orphaned, Samus was raised by the bird-like Chozo race and learned the ways of their people. She became infused with their DNA, granting her abilities no regular human would be capable of, which included control over the Chozo-made Power Suit. As she grew, she would join up with the Galactic Federation as a cadet, looking up to Adam Malkovich as a role model. However, due to differences between her, the federation, and Malkovich, she would leave them and go it alone as a Bounty Hunter. However whenever problems arose for the federation, they always turned to their former cadet to clean up their messes. Metroid (Zero Mission) is the first story in the timeline of the series. The story sees Samus enter the planet she and the Chozo once called home, this time there to push the Space Pirate threat out of the planet.
Representing: the Kirby series
Making his appearance in the Game Boy game Kirby’s Dreamland, Kirby was cute little puff ball born from the stars. He started as a test character for a game being made by HAL Laboratories. The company got so used to this test character, they decided to keep him. Rumor has it that he got his name from Nintendo’s then lawyer, John Kirby. The Kirby series was popular for it’s relative easiness and cheerful graphics. Kirby’s Adventure on the NES introduced the ability to take powers from enemies (a la Mega Man). Copying powers has been experimented with in some entries, like Super Star’s feature of creating a partner from the power he had, the ability combo from The Crystal Shards on the N64, and the Mega abilities in Kirby’s Return to Dreamland.
Representing: the Starfox series
Captain of the mercenary team known as Starfox, Fox has been known as one of the speedsters of Smash Bros. His series first started on the SNES, complete with then-mindblowing Super FX 3D. Fox and his team was tasked by General Pepper of Corneria to take down Andross and his army as they invaded other planets of the Lylat System. A sequel, Starfox 2, was in the works for the SNES, which was infamously cancelled in favor of the N64 sequel/remake, Starfox 64. Fox finally got out of his ship and got his hands dirty in Starfox Adventures, and fully mix both air and land in Starfox Assault. Starfox Command would fully put him and his team back in their Arwings, this time with shades of Starfox 2.
Representing: the Pokemon series
Much like Mario to Nintendo, Pikachu became the mascot to the entire Pokemon series. In the U.S., Pokemon first made waves with the anime, which was followed up by the Game Boy games, Pokemon Red and Blue shortly afterwards. In the anime, Ash Ketchum was given Pikachu after waking up too late to get a regular starter Pokemon. Pikachu and Ash have stuck together since. In the original GB game, Pikachu was a rather rare Pokemon to catch, with the earliest time to catch them being in the Viridian Forest. Pokemon Yellow would play closer to the anime starring Ash by having Pikachu be your starter pokemon, complete with digitized voice clips and him following behind you. Pikachu himself is an electric type pokemon and can only evolve using a Thunderstone.
Representing: the Kid Icarus series
Pit made his first appearance in the NES game Kid Icarus, which was designed by Gunpei Yokoi (who also made Metroid and was the father of the Game Boy). Kid Icarus, like Metroid, sorta changed the rules on platorming by having not just horizontal sections, but vertical scrolling sections as well. These vertical sections proved to be quite challenging though, as falling off screen meant instant death. This meant that the death pit followed you everywhere. The labyrinths were even more difficult as you had to traverse the place without a map for the most part, and having an Eggplant Wizard turn you into an eggplant would nix your ability to attack, making seeking out a nurse a huge pain. Kid Icarus: Of Myths and Monsters would release some years later on the Game Boy. Pit then fell to obscurity, nearly forgotten in the pantheon of Nintendo characters. That is, until his trophy appearance in Melee, his playability in Brawl, and a brand new game on the 3DS called Kid Icarus: Uprising.
Representing: the Pikmin series
Coming from the planet Hocotate, Captain Olimar’s ship, the S.S. Dolphin, takes a hit from a comet and plummets onto a planet. For the next 30 days, he has to find parts of his ship to rebuild it and return home, otherwise the life support system on there will shut down, killing Olimar. His kind cannot breathe oxygen as it is lethal. But during his stay and subsequent hunting of ship parts, he meets the Pikmin, little plant-like creatures that follow him everywhere he goes and follow his orders. They help him by carrying food, ship parts, and objects back to his ship. They also attack enemies that stand in the way. As resourceful as the Pikmin are, their natural predators come out at night and eat any Pikmin in sight. When the day ends, Olimar must bring them back and and take flight for the night to avoid their being eaten.
Representing: The Animal Crossing series
The villager is the player themselves. Or rather, the blank slate that is presented to you when you first start up a game of Animal Crossing. When starting up a game, you’re given a house by Tom Nook and told to pay a debt to him. Players do this by collecting things around town, like flowers, bugs, and fish to sell to him for bells. Bells are the game’s currency, which you use to pay off Nook’s debt. In the mean time, players can furnish their house with different objects, like furniture, roof colors, plants, and even a playable NES (at least in the GC version). Before turning off the game, players are expected to save their game. If they don’t (or reset the game), you’ll come face to face with Mr. Resetti, an annoying mole that will lecture you on the importance of saving and not resetting your game. The more you do it, the longer his lectures will be.
Wii Fit Trainer
Representing: The Wii Fit series
The Wii console was home to a number of Mii oriented games with “Wii” in the title. These included Wii Sports, Wii Play, and the infamous Wii Music. Wii Fit however tasked players with becoming healthy with daily exercise. To do this, the game came with a Balance Board, a sort of weight scale that was used for certain activities like aerobics and yoga. To help you achieve an optimal body weight and nutrition, you had a trainer assist you with some of the activities. In these activities, players had to match what the trainer was doing onscreen as close a possible and listen to the instructions given out by the trainer, like “breathe slowly as you hold this pose.”
Representing: The Mega Man series
Marking his debut in 1987 on the NES, Mega Man was known for his ability to take on the powers of the Robot Masters he defeated and use them at will. He was built by Dr. Light as an experiment to see if a robot could function independently and learn from their mistakes. This learning ability is also what makes up his Variable Weapon system. Dr. Light also created six other robots that were used largely for construction and assistance, meant to help regular human beings with any activities that might be too difficult. A sort of symbiosis between man and machine if you will. However Dr. Wily, Light’s colleague, grew jealous of Light’s creations and reprogrammed the six robots Light created. Instead of helping humans, they would attack them instead. Mega Man volunteered to step in fight these robots. Reprogrammed as a fighting machine, Mega Man was ready to save the world.
Sonic The Hedgehog
Representing: The Sonic series
Debuting in 1991, Sonic dethroned Alex Kidd as SEGA’s mascot, capturing the hearts of millions that played his game. Faster (and hipper) than Mario, Sonic would blaze through stages and foes like they were nothing — or at least as quickly a player’s skilled allowed for. Good stage memorization and reflexes yielded speed as a reward, i.e. beating a stage in a short amount of time. Come Sonic 2, and the Chaos Emeralds from the previous game would serve a purpose, turning Sonic into Super Sonic, making him invincible (except to death pits) and moving much faster than normal. His time as Super Sonic was limited as the amount of rings collected (minimum 50) acted as his timer. Starting from Sonic 2, Sonic and his pal Tails planned to stop Dr. Robotnik from launching the Death Egg and was successful. In Sonic 3 & Knuckles, Robotnik would try not once, but twice to launch the Death Egg again, with the second attempt being successful. Recently in comic form, Sonic had crossed-over with Mega Man. With both the Blue Blur and the Blue Bomber present in this game, expect some sparks to fly between these two.
Representing: the Fire Emblem series
For fans in the U.S., Marth almost never happened. Likewise, the Fire Emblem series almost never happened here in the U.S. Fire Emblem was a strategy RPG that had its start on the NES. It had six entries in Japan, spanning the NES, SNES, and GBA. When Super Smash Bros. Melee was released, Marth was included to represent the series along with Roy (whose game had yet to be released at the time). They were about to be scrapped internationally, but fan interest kept them in. This was great for the Fire Emblem series as interest in these two characters grew. The seventh entry of the the series, Fire Emblem: Sword of Flame was released internationally as just Fire Emblem. Since then, Fire Emblem has gained a following outside of Japan, with the latest game, Fire Emblem: Awakening, being released earlier this year on the 3DS. One thing the series is known for is its perma-death feature. If a character died in battle, it stayed dead for the rest of the game.
Representing: The Mario Series
Rosalina made her first debut in Super Mario Galaxy as the one who controls the Comet Observatory (and is pretty much the god of the Mario series). The power to the Comet Observatory was stolen by Bowser, thus it was up to Mario to retrieve the power stars to make the observatory operational again. Rosalina’s role in the universe besides running the observatory is to nurture the baby Lumas, who eventually grow up to become full sized planets (hence why she’s essentially the God of the Mario universe). Since her debut, she’s made an appearance in Mario Kart Wii, in Super Mario Galaxy 2 when you get every single star the game has to offer, and as a playable character in Super Mario 3D World. Her presence in SSB4 marks her as the 5th representative of the Mario series. This also means that the Mario series is the first one to have 5 total representatives in a single game, smashing the cap at 4 (if you don’t count Yoshi since his icon is different, suggesting he represents the Yoshi games). She is also the first new Mario series rep to appear since Melee.
Representing: The Legend of Zelda series
The princess of Hyrule and the holder of the Triforce of Wisdom. While she is a princess, her exact role changes from game to game. In the first Zelda game, she’s captured by Ganon and her Triforce shattered across Hyrule. In the second game released, she is put under a spell and remains asleep until the spell is broken. In a Link to the Past, Zelda is one of the seven maidens, descendants of the seven Sages that sealed away Ganon. Ocarina of Time‘s Zelda begins having dreams of Ganon arriving and taking over Hyrule. It’s in this entry that Sheik is introduced, which went on to become a staple of Zelda playstyle in Smash Bros. In Wind Waker, she is disguised as a pirate (though somewhat unknowingly) to keep Ganon from knowing her whereabouts. In Twilight Princess, the incarnation pictured, Zelda was given an ultimatum by Zant, either she dies along with her people, or surrender her kingdom, sparing the her and the lives of everyone (though at the cost of living in the Twilight realm). Skyward Sword sees Zelda as just a regular girl, unaware of the role she and her descendants will be playing for the rest of the saga.
Representing: The Kirby Series
King Dedede’s role in the Kirby series is ever changing, though is mostly seen as somewhat of a lame bully – not too threatening, but kind of a pain. The first game he appeared in was Kirby’s Dream Land on the GameBoy, where he stole food from all the inhabitants of Dreamland. In Kirby’s Adventure, the people of Dreamland can’t dream thanks to Dedede breaking the Star Rod into pieces and passing them off to his comrades. However Kirby soon realizes that he didn’t break the rod out of malice, but instead to protect the people of Dreamland. Since then, Dedede’s role has been either as a villain, a means to another villain’s plans, or even a playable character. Most recently in Kirby’s Return to Dreamland, Dedede was one of four playable characters, complete with moves some Smash Bros. fans might be familiar with.
Representing: The Pokemon series
First appearing in the Pokemon movie Lucario and the Mystery of Mew, then Pokemon Diamond and Pearl, Lucario is known as the Aura pokemon, earning it the nickname The Aura Warrior. In Pokemon D/P, you can get it via an egg from Riley, which hatches Lucario’s pre-evolution, Riolu. In the Smash Bros. games, it’s known for getting stronger the more his damage percentage goes up, noticeable by the increasing aura around his hands. While it seems to be a one-of-a-kind Pokemon like Mewtwo due to its prominent role in the movie and ability to speak human languages through telepathy, there’s actually more than that one. In the anime series, trainers Maylene, Riley, Cameron have a Lucario (the latter one having is as a Riolu first, then evolving into a Lucario in the middle of a battle).
Representing: The Punch Out!! Series
Born and raised in The Bronx (home borough to a few of us at The Wired Fish), Little Mac strives to be #1 in the World Video Boxing Association. To get to this point, he’s trained by the candy bar eatin’, bike ridin’ Doc Louis. The tournament to #1 isn’t easy, with boxers from all over the world competing for the same prize. Glass Joe, Soda Popinski, Super Macho Man, Piston Honda, etc. all stand in Little Mac’s path. They don’t call him little for nothing though. He is quite small compared to the other boxers, but that doesn’t stop him. Reading patterns and dodging punches is the name of the game, and when the right time comes, Mac beats down his opponent with his signature Star Uppercut. Unbeknownst to Mac, a much tough opponent awaits to challenge him should he win the WVBA title.
Representing: The Donkey Kong series
Making his debut in the first Donkey Kong Country game on the SNES, Diddy was smaller than Donkey Kong but more agile than him. Because of his small frame, he’d hold barrels in front of him (instead of overhead), making him a good character to use if you wanted enemies to close in on you to hit the barrel. Diddy would have a starring role in Donkey Kong Country 2: Diddy’s Kong Quest alongside Dixie Kong. Diddy had to rescue his buddy DK from Captain K. Rool, who took him to Crocodile Isle. While he seemed lacking compared Dixie’s hover capabilities, Diddy was much more agile in the rope climbing department. Diddy was somewhat of a no-show in DKC 3 due to being captured, but he made his return in Donkey Kong 64, this time sporting his peanut pop-gun and jet pack. He would also have his first spin-off title with Diddy Kong Racing.
Zero Suit Samus
Representing the Metroid Series
While we’ve seen Samus without armor before, it was her skin-tight blue Zero suit that first appeared in Metroid: Zero Mission. Since then, the suit has become her default armor-less appearance. In the original Zero Mission, she loses her Varia armor after being captured and ship commandeered by the Space Pirates. Without her armor, her defenses become severely low, and her gun can only stun enemies. Sneaking becomes the name of the game in order to retrieve her Varia suit. In Super Smash Bros. Brawl, Zero Suit Samus was playable by either using armored Samus’ Final Smash or holding on L (or Z on the Wiimote/Nunchuck setup) before the match began. Without her armor — her main source of defense, Samus was much faster. In SSB4, she’s an entirely separate character. When Samus uses her Final Smash, her armor stays on. To make up for her still present lack of defense, she now has Jet Boots in SSB4.
Representing the Legend of Zelda series
Sheik made her first appearance in The Legend of Zelda: Ocarina of Time. Zelda transforms into Sheik as a means to evade detection by Ganondorf. As Sheik, she taught Link new songs as well as information on where the Sages are located. Sheik is essentially the ninja of the Zelda universe, using Deku nuts to disappear and moving similarly to that of a ninja. In Super Smash Bros Melee and Brawl, Sheik was playable by pressing down+b. Alternatively, you could hold down “A” before the match starts in Melee, or simply tap her portrait on the character select screen in Brawl. In SSB4, like Zero Suit Samus, she will be an entirely separate character. Since her down+b is now freed up, she’ll be using a grenade as apart of her arsenal of ninja-like moves.
Representing the Yoshi series
Yoshi made his first appearance in Super Mario World as Mario’s steed. He was able to use his long tongue to eat enemies and berries, netting Mario extra coin for either action, or spit certain enemies or items back at other enemies. Different Koopa shells yielded different results for Yoshi. A green one was normal, a red one would become fire when spit back out, a blue one gave Yoshi wings, and a yellow one gave Yoshi a stomp. Come Yoshi’s Island, and Yoshi would gain the ability to make eggs out of the enemies he ate. These eggs could then be thrown at enemies, boxes, or objects in the environment. His popularity in the game would help spawn his own series of games, with Yoshi’s Story being the second Yoshi-specific platformer. In Super Mario Sunshine, Yoshi could spit out juice, similar to Mario’s FLUDD. In Super Mario Galaxy 2, Yoshi could swing on flowers and eat hot peppers for a temporary speed boost.
Representing the Pokemon series
#6 in the national Pokedex, the final evolution for 1st Gen-er Charmander, Charizard was a force to be reckoned with. In any early Pokemon iteration that contained it, Charizard was quite the beast. In the anime, Charizard was very disobedient at first, ignoring Ash’s commands, and outright taking a nap in the middle of some matches (mind you, it wasn’t using the Rest move). In the first generation of the trading card game, Charizard was a much sought after rare card as it boasted the highest HP and attack power. In Super Smash Bros. Melee, Charizard would randomly come out of a Pokeball, spitting fire to the left and right. In Brawl, Charizard was one of the pokemon the Pokemon Trainer would use in his arsenal. And now in SSB4, Charizard is an entirely separate Pokemon. His final smash is now his Mega Evolution from the Pokemon X/Y entries.
Representing the Pokemon series
#658 in the national Pokedex, final evolution to the 6th gen-er Froakie, Greninja is both a Water and Dark type. A player’s Frogadier can evolve into a Greninja at level 36. Greninja appears in the X/Y anime series, though in another character’s fantasy. It’s set to appear in an upcoming movie called Diancie and the Cocoon of Destruction as the pokemon to one of the antagonists, Ninja Riot. In the Trading card game, it can be obtained with the Kalos starter set. As for the Smash Bros. series, Greninja is the 9th pokemon to appear in playable form. In a fight, Greninja can use Water Shuriken as a projectile, and also use Substitute to make a doll take damage for it.
Representing the Fire Emblem Series
Joining Fire Emblem‘s Marth will be Ike once again. Ike has been in two Fire Emblem games, Path of Radiance on the Gamecube and Radiant Dawn on the Wii. He also made an appearance in a DLC chapter in Fire Emblem Awakening. In the series, he’s notable as the only main Fire Emblem character not born into nobility. His father, Greil, taught him how to use a sword as he grew. The sword itself is two-handed, which uses only one hand for. The show of strength is reflected by how hard he hits when in a battle. When Greil is killed, he takes over the mercenary crew his father ran. He eventually defeats the Black Knight that killed his father and the Mad King Ashnard, becoming hailed as the Hero of the Mad King’s War.
Representing Nintendo in general
While the Miis first appeared as the avatar for Wii systems, the idea behind was cooking for much longer. At first the idea was concocted by Shigeru Miyamoto and was for a Famicom game where you would draw yourself (or others) into the game. However that idea was scrapped. He tried again for a Mario Artist Talent Studio game for the ill-fated N64-DD, where it too was shelved after the DD’s failure. He tried again with the e-reader for the GBA, but it was also was held back. The Miis would finally debut for the Wii, where players could edit the face, gender, height, weight, and shirt color. The Miis players created could also be used in games as well, like Wii Sports, Mario Kart Wii, and Wii Play. They could also be part of a game’s world, like an NPC or part of a crowd in a stadium. The Miis would reprise their roles and purpose for the 3DS and Wii U, where their use has been expanded upon. They even have their own place to talk with others called Miiverse.
Representing the Kid Icarus Series
In the original Kid Icarus on the NES, Palutena and Medusa ruled over Earth. While Palutena showered the humans of Earth with light, Medusa had other plans. After being banished to the underworld by Palutena, Medusa would plan an ambush on Palutena and her army at the Sky Temple. She succeeded, and without the three sacred treasures to power herself and her army, Palutena sends a bow down to a single kid, Pit, and tasked him with saving Earth and Angel Land. In Kid Icarus: Of Myth and Monsters, Palutena has a nightmare of a new evil threatening Angel Land. She has Pit undergo a series of tests so that he may wield the sacred treasures a little more properly and take on the looming evil. In Kid Icarus Uprising, she plays a direct advisory role to Pit, helping him out with the goings-on in the battlefield, as well as exchanging witty banter and 4th wall breaking.
Representing The Pac-Man Series
Pac-Man made his self-titled debut in arcades back in the early 80s, making him the second character in a Smash Bros. game to be older than Mario and Donkey Kong. His arcade game, born from the mind of Toru Iwatani of Namco, was a new spin on the usual arcade offerings at the time. The player was tasked with guiding Pac-Man through a maze, eating dots while avoiding contact with the four ghosts that roamed around. Pac-Man could eat a Power Pellet, flipping the script and having them running away from him for fear of being eaten. The game was a hit and was to be brought over to North America without his original Puck-Man name. As the story goes, the arcade game’s North American distributor, Midway, changed the name to Pac-Man for fear that people would change the P in “Puck” to an F. The success of Pac-Man solidified the star as Namco’s #1 mascot and spawned many sequels, including Ms. Pac-Man, Pac Jr, the isometric Pac-Mania (where the trailer theme comes from), Pac-Man 2, and Pac-Man World.
Representing: The F-ZERO series
On the race tack, Captain Falcon controls the Blue Falcon machine. Off of it, he’s a bounty hunter ready to take on evil wherever it may lurk with his trusty Falcon Punch. Black Shadow, Falcon’s arch nemesis, has been a thorn on his side, made worse by the fact that he made a clone of him in Blood Falcon. Not much is known about Falcon himself beyond his profession as racer and bounty hunter. As for the series he comes from, F-ZERO got its start on the SNES 1991 in North America (1990 in Japan). It was made to show off capabilities of Mode-7, technique on the SNES that allowed for scaling and rotation of sprites. The game’s use of Mode-7 changed the landscape of racing games at the time, as well as spawned the futuristic racer genre which emphasized extreme speed and wild track layouts.
Representing: The Fire Emblem series
At first it’s believed that she is Marth, donning almost the same outfit as him, save for a mask concealing her face. She even states that her name is Marth. However it’s revealed later that not only is she not a man, she is also Chrom’s future daughter. In the future, she is a princess with a goal to save the world. However that plan comes to a halt after the death of her father. To prevent this from happening, she travels back in time to prevent his death and to stop the resurrection of Grima. She dons a mask given to her by Gerome to hide both her identity and the Brand of the Exalt in her eye. She wields a version of Chrom’s Falchion named the Parallel Falchion.
Representing: The Fire Emblem series
Robin is the Avatar in Fire Emblem Awakening and the other protagonist of the game. Robin is a character created by the player and can be either a man or a woman (hence why there’s two of them to the left). In the future, Grima possesses Robin in order to kill Chrom and absorb Robin’s lifeforce to awaken his dragon for. This sets in motion Lucina’s plan to travel to the past. Grima however followed her to the past in an attempt stop her and make the past Robin inherit his own memories. Unable to retain the memories, Robin ends up suffering from amnesia. In battle, Robin can become what ever the player chooses, whether it’s a thief, a mercenary, tactician, etc.
Representing: The Kirby Series
Meta Knight makes his debut in Kirby’s Adventure, leading a group of soldiers known as the Meta Knights (not to be confused with his own name) and is entrusted a piece of the Star Rod by King Dedede. His role is more or less minor and is seen as just another boss in the game. Meta Knight returns in the Kirby Super Star subgame, “Revenge of Meta Knight”, where he pilots the Halberd, a large battleship ship with the front of it emblazoned with the mask he wears. He plots to take over Dream Land and do away with the carefree lifestyle its denizens cherish. Kirby attempts to board the Halberd, but initially fails. On his third attempt, with the help of Dyna Blade, Kirby is able to board the ship and gradually destroy parts of it. Meta Knight himself eventually faces Kirby, but is soon defeated. In a last ditch effort, Meta Knight tries to stop Kirby as he escapes to make him go down with the ship, but fails. Since his appearance Kirby Super Star, he’s become a popular recurring character in the series. And just like King Dedede, his role can vary between friend or foe, as well as being playable to some degree.
Representing: Xenoblade Chronicles
Shulk hails from the game Xenoblade, one of the three games fans dub as the Rainfall Titles (after the localization fan movement Operation Rainfall). The story of Xenoblade follows the war between man and machine, represented by the Bionis and Mechonis respectively. After they each deal decisive blows to each other, the two titans remain frozen in the positions they were in. While the battle between the two halted, the war continued amongst the inhabitants, the Homs and the Mechons. Dunban of Conlony 9 is seen as a hero as he wields the Monado, the most effective weapon against the Mechons. However the sword eats away at Dunban’s arm every time he uses it. After a Mechon invasion on Colony 9, Shulk takes up the blade instead, suffering no ill side effects from using the blade. He’s even able to see into the future using the blade
Remember, with every new character revealed, this article get revealed. So check back here to learn about the history of the revealed character.
What about Sonic? Or is this a website that never updates?
I’ll be adding him shortly to this article. I’ll be doing this for all characters that are revealed for SSB4. This will be a sort of mega post for all characters revealed, at least up to the game’s release (don’t wanna spoil people on character unlocks).
And he’s up. Probably the only thing I can’t update, at least in its current style, is that header image. I’ll think of something though.
Alright, thanks! :3
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You haven’t added King Dedede yet, who was confirmed ages ago.
Sorry ’bout that. He’s up now.
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