During a Nintendo Direct presentation earlier last week, we got so see more Super Mario 3D World gameplay, and a little more on what the Mario crew has to deal with this time (a bit more on that later). Along with the bell power-up that gives our heroes a catsuit, a cherry is introduced that multiplies them into two. Picking up another one during this time adds another copy. We also see Mario donning a Boomerang Bro suit, and the Tanooki Suit from Super Mario 3D Land makes a comeback. Some new carried power-ups are shown off, including one that fires red balls at enemies, disguises you as a Goomba, A baseball and a bomb, and a Piranha Plant pot that eats enemies. The graphics are also looking much prettier than the previous trailers, with lighting similar to Super Mario Galaxy in certain night-time situations.
And finally for the first time in Super Mario 3D World, we see Bowser. In a previous article, I expressed interest on what exactly Bowser has planned this time, and even wondered if he was in this game. Well, that second part is answered as he pops up at the beginning of the trailer. This time he’s taken a fairy hostage, suggesting that this fairy probably has a power that might suit Bowser’s plan to take over the Mushroom Kingdom. Maybe he changed his tactics after realizing taking Peach to lure Mario isn’t working so well? Regardless, he’s back with a new plan, and donning a sweet ride to boot. Just look at that thing! We gotta see more of that car in future installments. Mario Kart 8 perhaps? Please add it to Mario Kart 8 Nintendo.
Super Smash Bros 4. (if you haven’t noticed the sly pun) was finally revealed during Nintendo’s E3 Direct presentation this year. Along with some returning favorites, we were acquainted with a few new faces. Since the initial E3 trailers, we’ve had a steady stream of info coming in from both the Miiverse SSB Community and the official SSB4 website, and with them some more veterans. So, who’s been revealed so far? Hit the jump and let’s review.
After one of Nintendo’s Direct Presentations earlier this summer, one of the smaller surprises of the broadcast was Super Mario 3D World‘s revelation of Peach as a playable character. While she’s been playable in other Mario games, like Mario Kart, Mario Golf, Mario Party, and a couple of the RPG games, you don’t really see her taking center stage as a playable character in a straight-up platformer. Her first foray as a playable character started way back in our version of Super Mario Bros. 2. What she lacked in turnip-pulling strength, she made up for in her ability to float. In more recent times, she starred in her own game, Super Princess Peach, which flipped the script and put her in charge of the saving duty.
So now Peach is playable once again in a mainline Mario platformer. Awesome. But what about Bowser? What’s he scheming in all of this? Is he even involved in any of this? Let’s theorize on this a bit.
During my Livejournal days, I remember talking about this game when this segment was still called Retro Gaming Weekends. However, the way it was brought up was very out of place, out of nowhere, and very last minute. While I mentioned Mario’s 25th anniversary in the initial article, it still feels like I didn’t give it proper thought. So I’m bringing it back here to give it the proper attention it deserves. But why am I giving it this much attention? Well, it holds a very special place in my gaming heart, and for nearly a decade has held the #1 spot in my Favorite Games of All Time list. While many games have come and gone — some being better admittedly than Super Mario RPG— they never had the level of impact this game had on my gaming habits and preferences. So sit back and get ready to take turns as on this Holiday Edition of Retro Weekends, we’ll look back at my #1 game of all time, Super Mario RPG: Legend of the Seven Stars.
I was going to join this party a little later on down the road, but something interesting happened while filming our upcoming podcast for The Wired Fish. While discussing our biggest disappointments of 2011 (spoiler), Hachi called out Super Mario 3D land as his disappointment. Not that it was a bad game, but rather that it felt like it was missing something. From what I experienced playing the demo at Comic Con, I loved it, and in the back of my mind was hoping that his claims were full of shit, and that maybe he doesn’t know how to handle the 3DS nub properly, so I could laughingly say “You’re playing the game wrong”. That same night, I decided to debunk his claim one level at a time…