Tag Archives: zelda

[NYCC 2013] Hands-on with The Legend of Zelda: A Link Between Worlds

The Zelda series returns to its roots once again with The Legend of Zelda: A Link Between Worlds. Taking place after a Link to the Past on the SNES, Link returns to Hyrule to vanquish the evil that lurks these lands. This time, he’s able to merge with the wall, turning corners to traverse once unreachable areas, and even scale the outside of a castle’s walls. While not available in this demo, A Link Between Worlds also allows players to rent out items from Ravio’s shop and to tackle any dungeon in any order.

Characters Confirmed So Far For Super Smash Bros. 4

Characters so far for SSB4

Super Smash Bros 4. (if you haven’t noticed the sly pun) was finally revealed during Nintendo’s E3 Direct presentation this year. Along with some returning favorites, we were acquainted with a few new faces. Since the initial E3 trailers, we’ve had a steady stream of info coming in from both the Miiverse SSB Community and the official SSB4 website, and with them some more veterans. So, who’s been revealed so far? Hit the jump and let’s review.

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A Link To The Past Sequel Announced For Nintendo 3DS

A Link To The Past sequel

The very last announcement for today’s Nintendo Direct came from the Regginator himself. He called back to how he views A Link To The Past as his favorite game of all time (it’s my second favorite Zelda game, behind Wind Waker). With that in mind, he showed off a new game that’ll take place in the same Hyrule as depicted in A Link To The Past, this time with 3D graphics. Gameplay and movement is the same as it was in A Link To The Past (and Phantom Hourglass/Spirit Tracks minus the stylus control). Sporting his classic Brown/Green tunic from the original game, Link will traverse the land of Hyrule in oldschool fashion. However height will now play a bigger role than before. On top of this, Link can become a 2D picture on the wall and turn corners that he wouldn’t be able to otherwise. Think Sideways NY, but with a lot more Zelda.

Currently Nintendo of America hasn’t chosen a name for this sequel, but Nintendo of Japan is currently calling it Triforce of the Gods 2 (referencing ALttP’s Japanese name). Will it be called A Link To The Past 2, fall prey to the punny A Link 2 The Past, or will we get an entirely new subtitle? The game will be made available for the 3DS around the holiday season of this year.

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Pokemon, Mario, Zelda, And Halo Represented In College Marching Band Tribute

I’ve seen routines like this, but not at the level of finesse these guys at Ohio State University do it. They kick it off with Space Invaders, but surprised me when they decided to do Pokemon and the Red/Blue battle theme. You can hear someone near the camera guy question why the hell they’re doing Pokemon. I’m guessing his knowledge of the videogame franchise only went as far as the anime or trading cards. Good game OSU, good game.

Big ups to our podcast cameraman Gesfrid P. for the tip.

The Ohio State University Marching Band – TBDBITL Halftime 10-6-12 Video games Nebraska [Youtube, via MSN Now]

I Stand On My Soapbox: “Where’s The New Zelda?”

I Stand On My Soapbox is a series of editorials that cover more specific topics in the games industry and community. These articles are a little more extreme than normal editorials published here, and could just degenerate to outright ranting. Have fun and enjoy the show!

Of all the questions people asked about the Wii U and Nintendo this past E3, this is one question that outright irked me the most. You can see it everywhere you looked that had editors and gamers talking about what was missing at Nintendo’s E3. I too wondered some things. But a new Zelda was not in my mind, nor did it ever enter my train of though when I thought about what Nintendo was lacking. And yet, there are people that wanted a new Zelda game for the Wii U. For those people, I have this to say:

You just had one!

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Video Game Music w/ the James Episode 9 : Simple NES Music

This article came out a little over a week ago (probably two by the time of publication), and I both loved and hated it so much, I knew I wanted to use it as the inspiration for some of my musical discussion.

The author tells a familiar tale of how video game music just isn’t what it used to be and takes a stab at explaining one reason why : limitation.  The underlying principle, one that I somewhat agree with is that some of the greatest game music came out of composers doing the best that they could do with the sound resources they had available; in the early days of gaming, this amount was very little.

While I agree with the principle, it’s no excuse for the direction game music is taking.  Gregory admits that there are exceptions to the rule especially in the realm of Japanese gaming, but why is that?  The soundtrack for Super Mario Galaxy 2 uses an orchestra as big as many other modern games for instance, and yet its music falls far from the “disposable” category.

I started thinking a lot about the state of game music, what happened to change the nature of such music, and what we can do as composers and/or listeners to keep video game music relevant even today.

And thus I decided to go on a journey exploring different generations of game music.  Who knows, maybe there’s something to learn from all of this.

Part 1 : Simple NES/Gameboy Music

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[NYCC] Hands-On With Zelda: Skyward Sword (2 Parts)


Several weeks ago at New York Comic-Con, The crew tried their hands at Nintendo’s latest entry in the Zelda series, Skyward Sword. Suikoinfinity and our buddy Osjua tried their hand at the Bird Race and Boss Battle demo, while Steven “DPX” tried the Dungeon demo the following day (with commentary help from Allison B., who we met at the Con). Hit the jump for the Dungeon demo video. Continue reading

The Cosplayers of New York Comic-Con

It’s time to take a break from the videos and look at the other attractions that populated Comic Con. No, it wasn’t all the free schwag we got (though we’ll be making an article about that later). It’s the cosplayers, and boy were there many. With the Jacob Javits Center packed to the brim with comic fans, animation and anime fans, and gamers (and nary a jock in sight), you were bound to bump into a cosplayer or two (or, say, seven). As many of you know, cosplay is serious business, and these people were ready to display the best of what they had. We have over 70 pictures, and you can view them all after the break! Continue reading

The Legend of Zelda + Lady Gaga…Ummm…

I’ll try to keep my opinions about Lady Gaga’s music to myself. But I think some of you might find this amusing. I will say though, the use of Zelda footage here is really just a backdrop for what is otherwise a pseudo 8-bit remix of Lady Gaga’s Bad Romance (and just view-whoring to rake gamers in). I say “pseudo” because this is being done on GXSCC. Now this would be real 8-bit if it was being done on something like Famitracker (of even LSDJ). Really not a fan of GXSCC’s sound, but nice try for the creator.

via BuzzFeed

The Wired Fish Podcast Episode 7

Ahoy fellow fishes. Another episode has arrived! Despite battery issues, we have a full episode for you today. First up, the 3DS: What happened and what will its future be. Next, Gamescom and the games we’re looking out for. And finally, we talk about the games we’re playing now.

P.S.: in the intro, I wanted to say Tuesday but had Thursday on the mind. There is no day called Tursday. I meant to say Tuesday.

Intro…………………………………………………………….Obvious
Title Sequence……………………………………………………..0:36
The Fallout and Future of 3DS………………………………….0:57
Gamescom: Skyward Sword…………………………………18:51
Gamescom: Redesigned Wii………………………………….20:30
Gamescom: Non-Wi-Fi PSP…………………………………..22:05
Gamescom: The Last Story and Pandora’s Tower……….23:06
Gamescom: BlazBlue CSII update………………………….26:16
Gamescom: Ultimate MvC3………………………………….30:40
Gamescom: Street Fighter X Tekken……………………….43:20
Gamescom: Kombatant Freddy Krueger………………….44:45
Games that we’re playing now…………………………….53:06
Outro…………………………………………………………1:02:23
Credits……………………………………………………….1:03:22

Quick Tribute to Sisqo……………………………………………………1:04:10

Art of the Week: Feature 1 – sergevirusx

For our first feature, we have an artist who goes by “sergevirusx”. Serge’s operations being at deviantART, this artist known in the community for drawing many sexy women. Unfortunately, a lot of them aren’t really safe to post here, per se. But a love for old-school is prevalent with fanart depicting Megaman, Street Fighter, Mario, Rival Schools, Contra, etc. Serge’s artstyle, some have said, resembles that of 1980s anime, which, in my opinion, birthed some of the most memorable characters from the likes of Gundam (though that was ’79), Dragon Ball, Voltron, and Urusei Yatsura (the anime). Below is a sample of serge’s work. Hit the jump to see a sample of serge’s work. And do catch the full over at deviantART. Oh, and serge does take commissions.

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Oh Look, Another Fanbase Mad At Another New Game Coming Out

Oh this is getting hilarious. So, what’s the fanbase raising a big shit now? Well, it’s the Zelda fanbase. In all honesty, this fanbase raises a big shit over every Zelda game, the most infamous being The Wind Waker. But now, they’re going apeshit over Skyward Sword. A quick glance over at Kotaku, and you’ll see that editor Stephen Totilo had to practically defend himself from the vats of fan bile that was thrown his way when he demoed the game. For crying out loud, the game isn’t even out yet, and people are already writing off the game like they bought that shit last year. But I bet you’re thinking, “hey, crazy fish guy, you guys talked shit about Twilight Princess in that podcast you did.” Here’s the thing, it’s already out. We played it. We beat it. We have an opinion about it, a rational one at that. Here, Skyward Sword is still in development. While we addressed concerns about Skyward Sword, we also talked good things about the game too, unlike those fools that talked shit about it on Kotaku.

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Retro Gaming Weekends – The Legend of Zelda: A Link to the Past (Part 2)

And now we’re back to out discussion of The Legend of Zelda: A Link to the Past. Last time we talked about some memorable moments that occurred in the game. Now it’s time to talk music. The Legend of Zelda had a soundtrack that resonated with many withing the Zelda community, and its tunes have lived on in later Zelda games. Here are 5 themes that I remember to this day from The Legend of Zelda: A Link to the Past.

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Retro Gaming Weekends – The Legend of Zelda: A Link to the Past

I faintly remember playing the original Zelda game on the NES and not knowing what the hell to do. Being a kid that was impatient, I just wanted the game to tell me where the hell to go next. Unfortunately, I was forced to just wing it and see where else I could go next. I didn’t know how to save… So I always started from the very beginning no matter how far I got. The game was either rented or borrowed, so I never really owned the game (until last year when I got my mom the original Zelda game since she’s a big fan of the old Zelda games). So in comes my ownership of the SNES. And this is where our next Retro Gaming Weekend starts. All in commemoration of Zelda’s 25th Anniversary.

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