Tag Archives: comic-con

[NYCC 2012] Hands-On With The Wonderful 101

Hideki Kamiya: a name that commands respect within the gaming community. The man behind Bayonetta and Devil May Cry is back, and this time he wants us to lead a group of superhero citizens in The Wonderful 101. Prota shows the crowd how it’s done with his playthrough of the demo.

Prota: The Wonderful 101 is a hard game to put into words. It has a visual style akin to Viewtiful Joe, you gather citizens to assist you in various ways like in Pikmin, and it has combat that is reminiscent of Kamiya’s previous action titles, such as Bayonetta. It takes all these things, and the innovation that Platinum Games is known for, and rolls them up into one extremely fun package. The touchpad worked fine for the most part, but I did have issues trying to form a ladder with it, which is when I tried the right analog stick instead and discovered how incredibly slow it was in terms of drawing the symbols. I hope you can adjust the right analog’s sensitivity when the game comes out. I also really enjoyed the section where I had to look at the gamepad’s screen to solve a puzzle in order to continue the level. I can’t wait to see what other ideas the people at Platinum come up with.

I’m not yet sold on getting the Wii U at launch, but when I do get one, it’ll be for games like this.

[NYCC 2012] Hands-On With Ninja Gaiden 3: Razor’s Edge

This time around, our Cameraman Gesfrid took a shot at playing a game for us. The game: Ninja Gaiden 3: Razor’s Edge. Earlier this year, Ninja Gaiden 3 was lambasted by critcs and gamers for dumbing down the gameplay too much from its predecessor, creating a rather soulless and easy game. So with Ninja Gaiden 3 Razor’s Edge, Team Ninja is seeking to rectify this issue by bringing back what made the previous Ninja Gaiden’s fun and challenging: brutal difficulty and more weapons to wield. While we can speak for the weapons in this video, we can say something about the difficulty. Gesfrid was only the second person to beat the demo (after recording unfortunately), and it was in the afternoon. Everyone else just quit. Poor souls.

Gesfrid’s reaction after the break.

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[NYCC 2012] Hands-On With Rayman Legends

Remember last year when we had a terrible camera-person and we glitched the game when playing Rayman Origins? Well that didn’t happen this year! Nope, everything was smooth sailing when playing Rayman Legends. StevenDPX took over playing as the limbless wonder Rayman with the Pro Controller while someone else played with the Wii U Gamepad aiding him on his platforming adventure.

StevenDPX: The controls handled pretty well for the game. This was also the first time I played using the Pro Controller. It did feel weird having the face buttons at the bottom of the controller, but I soon got a bit used to it. The game also supported using the control pad thankfully since I’m horrible using joysticks for 2D platformers. My co-op partner did well when compared to previous people who used the gamepad. He was responsible for clearing the way, pulling platforms, distracting enemies, and in one instance flipping a large wheel Castlevania IV style. Overall this was a mighty fun romp in the land of Rayman. Now to see if I could get my hands on Rayman Origins…

[NYCC 2012] Hands-On With Game & Wario

Finally, The Wired Fish plays a Wii U game… on camera. From the guys who made the Wario Ware and Rhythm Heaven series comes Game & Wario. In this minigame, the player uses the tablet controller sideways to launch arrows at enemies, mines, and a boss at the end.

StevenDPX: The gameplay definitely had that weirdness of the WarioWare games. There was some fun to be had, and you also had to think fast about how exactly to clear out the enemies. There are mines on the floor, and you had to think “do I blow it up now, or wait for a bigger group to come in.” It became second nature to launch an arrow from the tablet, but there were instances when I shot nothing, looked down to see if a new one loaded, and accidentally shot it somewhere whilst I scrambled to take out incoming enemies. I was surprised when the rep told me this was a retail game. With all-do-respect, this looked like something for the download space. Of course, there are more minigames than this. But we’ll see how this pans out.

Tomorrow Is New York Comic-Con, And We’ll Be There!

Missed us last year? Worry not as we’ll be back at the ol’ Con again. This time we’ll try out the Wii U and finally see for ourselves if this newest console from Nintendo is worth getting this year. We’ll also see what’s cooking at Square Enix, Ubisoft, and… a certain something over at Hasbro’s booth. And maybe, just maybe, one of us will finally meet a Final Fantasy legend.

Hopefully videos will go up the same day they’re filmed. Pics will mostly likely come later (videos take priority over photos here).

Keep your eyes peeled for us!

Hachi76, Prota and Suikoinfinity of The Wired Fish are Going to New York Comic Con!

The Wired Fish: Finally the first thing to show up when you Google our Goddamn name!

Hello to all 30 The Wired Fish fans out there! This is Hachi with some good news: a few of us are going to Comic Con! Yes, your 3,897th favorite internet personalities will be attending New York Comic Con, at the Jacob Javits Center from October 14th-16th. Now, of course, we won’t be having a panel or anything (we’re not that popular…yet), but we will be wandering the Con floor. Prota and Suiko will likely be around the games most of the time, meanwhile I will be bumping around everywhere; games, anime, sales floor, you name it. Luckily, I’m also the most distinctive looking, and will be wearing my signature hat all three days.

What's sexier than a straw fedora? One with a little Hachi under it, that's what!

As for site news, me and Prota will be demoing any fun games we can find (especially Ultimate Marvel Vs. Capcom 3, Phoenix Wright all fucking day) so look out for the first installment of “Prota and Hachi do NYCC” (name subject to change to something less retarded) in the weeks after the con.

We don’t expect you to seek us out, of course, but if you happen to spot us, don’t be afraid to come over and say hi. It’ll boost our egos (and God knows, as a little hole in the wall site, we need it), we’ll probably exchange witty banter, and you can say you met a guy who writes on that one site you visited on the internet that one time! Everybody wins!

See you all there!

The Wired Fish Podcast Episode 3

Welcome one and all to the third episode of The Wired Fish Podcast. For this third episode we finally have Kung-Fu expert David and fighting game funnyman Bryan on board to discuss the issues at hand in this wonderful geekoverse we live in. In this episode, we discuss Sonic Generations and the trials and tribulations of the series leading up to this point. Next is Sony’s PSN Pass and their attempt to combat used game sales. Afterwards we discuss the current state of the JRPG market and its migration too handhelds. And finally we talk about comic-con and the anticipation of many new fighters on the horizon.

The new intro animation and title card was inspired by Gaijin Game’s BIT.TRIP series if you notice the similarity.

Lost Odyssey trailer obtained from IGN.

Intro – ………………………………………:30
Sonic Generations –  ……………………2:18
The Sonic Supporting Cast – …………16:40
PSN Pass – ……………………………..26:00
The current state of the JRPG Market – 45:23
Comic-Con -…………………………… 1:13:10
Credits – ………………………………..1:17:16
Soulja-Boy Attack -…………………. 1:17:48