In this episode of the podcast, we stick to our word and talk about Story Modes in fighting games. Afterward, we talk about how relevant E3 is to the the community and industry in this day and age.

In this episode of the podcast, we stick to our word and talk about Story Modes in fighting games. Afterward, we talk about how relevant E3 is to the the community and industry in this day and age.
Ever since this generation started, seeing games costing $60 was a tough pill to swallow. I’ve never seen prices this high since the days of the N64. In those days though, the Playstation was still around and new games were only $40. PS2/Xbox/Gamecube games evened out with $50. It was a sort of pricing sweet spot that had some opposition but was pretty much uncontested. PS2 games were $10 dollars more than PS1 games, but Gamecube games were $10 cheaper than N64 games. Xbox would begin its life with games at $50. So in comes the PS3/360/Wii era, and we see the Wii in the same position the PS1 was with its games being $50 while the other two consoles charging $60. While both of these pricepoints were still high, I much preferred paying just $50 instead of $60. But now that the Wii U is out, and all the players in this game are now charging $60.
I don’t know about you, but I’ve had it with this price point and it’s sad that we as gamers (I included) let this happen.
Since the beginning, videogames have been a relatively bloodless affair. There were some excursions in shameless debauchery, one major unchecked headshot, and a journey through a pulsating heart. But overall even the most down to earth games saw no blood spilling on the pavement. Even Street Fighter II, a game about beating the living shit outta your opponent, relegated the blood to the losing fighter’s portraits. But then one company thought that maybe that blood should come to the forefront of battle. And before you knew it, everyone’s hands were soaked in digital blood. After the break, Fighting February continues with the original Mortal Kombat.
The semester has just started, but already the work is piling on and the first grades are probably in. We know you’re stressed out already. So here’s your chance to take a break from the mayhem, and break your opponent with a crazy ass combo! This tournament, held by the Bushido Anime Club and VGA, will be taking place at Lehman College’s Student Life Building. The campus is located at 250 Bedford Park Boulevard West, Bronx, NY. If you’re going by train, your best bet is to take the 4 Train or the D Train. This is open to all CUNY students. The Student Life Building is located at the southern section of the campus. You are on the second floor when you enter the building, so you must go downstairs.
Get ready to turn the wheel of fate, and FIGHT!
Finally my Review in Progress series has reached double digits. About 2 – 3 games a month starting from February is not bad considering the amount of school work that went with it. A number of genres and platforms were covered, some familiar series’ and some entirely fresh games.
Of course, the impact of each game has yet to be quantified, so without further ado, I’m going to list the games I played in order from my least favorite to favorite, as a nice way to condense what games I recommend and in what order. Depending how well this goes, expect one summary/top 10 like this for every 10 Reviews in Progress.
The sandwich, a classic and easy to prepare meal and an almighty placeholder when no other image applies to the topic.
This one’s a quickie and more of a catalog of articles that might have been missed to newcomers of The Wired Fish, so more detailed information, pictures and video clips can be found in the respective articles.
#10 – Okamiden (Review in Progress #4)
No, I never went back to playing Okamiden from where I was at the time of review. As a fan of the original, some of the changes were actually cool, such as the inclusion of partners that you could use to solve various puzzles. Unfortunately, most of the time you walk them around by drawing a path, it’s a slow hike to an out of reach treasure chest, and another line to return. Going for all the treasure in the dungeons was more tedious than it should have been as a result.
In short, the additions are poorly executed and elements carried over from the original were nowhere close to keeping my interest.
A second opinion was given by Steven offering different, and a more positive look on the game, check it out!
Status : One playthrough of Arcade mode, one 2 player team ladder playthrough, story mode finished and challenge tower complete.
“I’m not interested in Mortal Kombat, I’ll wait for a price drop and get Portal 2 in the meantime”.
That was my input on one of the biggest release days of this year. Half of my planned Portal 2 review is still in progress or might even be co-reviewed, half of my Portal 2 review is waiting until Sony and these hackers stop their shit and get service running smooth again. Mortal Kombat also had a pretty quick price drop which was when I decided to snag the game.
360 players need not feel bad about the fancy exclusive label on the box. Kratos is garbage and has no challenges in the tower or place in story mode.
For me, Mortal Kombat was a fad I jumped into along with many other kids my age, just like pogs and Yu-Gi-Oh. Never had serious interest in them, but it was what all the cool kids played, so of course I tagged along. I bought most of the early series, played so I could look at the fatalities, feel really trendy by playing a game that dares to go against spelling “Combat” with a K and then move on to a fighting game that wasn’t so stiff. It was more about the spectacle than kompetition… see what I did there?
Having played Mortal Kombat vs DC Universe last month with ol’ Prota, I can honestly say I was hardly expecting a fighter worth my time, but gave it a chance anyway. So, how does this game measure up with other recent fighters?