The localization wave is riding high as now comes word that Project X Zone will be coming to the U.S. Developed by Namco Bandai, Project X Zone sees the universes and characters of SEGA, Namco, and Capcom clashing, wondering what the hell is going on. We’ve covered this game quite a bit here on The Wired Fish, and the collective over at 100,000 Strong To Localize Project X Zone took to Twitter to ask Tekken producer Katsuhiro Harada to pitch the game to the higher ups at Namco to localize the game. Then came word that if the game did well in Japan, it’d be localized. Looks like the efforts worked as now the game will be getting released in the U.S. after all.
Project X Zone is a SRPG in the same style of Super Robot Wars and prequel Namco X Capcom. You move units across a grid and engage other units. When the attacking phase begins, the action shifts to a 2D perspective and encourages to unleash all of the special attacks at your disposal. If you want to see which characters are in the game, you can check out a previous article written here (pretty outdated) or hit up the PXZ website.
Ever since the news of Project X Zone‘s small chance of localization caught steam, the efforts of the PXZ Localization Community have picked up. According to an FB post, the leader of the Facebook Group, Anthony, took to Twitter to ask Katsuhiro Harada, the producer of the Tekken series, what it would take to convince Namco (the game’s devs) to bring the game Westward. His response was “I think they don’t localize that. That is unpopular out of Japan.” Not a good sign, but it almost echoed the statement from that Namco rep in the previous article. However ten minutes after that, Harada came back with this tweet, “I’ll ask project marketing team. ‘Let’s localize.'” Things were starting to look up. Finally several hours later, Harada did the deed and followed up with, “I proposed localization of Project X Zone.”
This is an unprecedented move in the efforts of the PXZ Localization Community. Harada is a well respected man in the videogame business, especially in the eyes of the Tekken community (and harbinger of shuttin’ fools down). Not sure how much involvement he has in the project, but his characters are in the game. Not that his characters in the game might matter, but his position in the company might have some kind of impact. Still, there is a chance that is proposal may not be considered. But the fact that it’s even being proposed in the first place by someone in the company might give Namco enough of a hint that people outside Japan want the game as well. It could be the beginning of something big. Fingers crossed guys!
Project X Zone, the big crossover SRPG/Fighter between Capcom, Namco, and Sega, is close to release in Japan. Some of us at TWF want to see the game released here. However Namco never showed signs of bringing the game over to the West. That is, until now. According to 100,000 Strong To Localize Project X Zone, someone in the community was able to talk to someone from Namco Bandai (the developers of the game) during the GameStop Expo in Texas this week, and the rep said that they’re waiting to see if the game sells well first. On their Facebook page, they say that they’re “waiting to see how PXZ sells in japan first before they start getting the license again from Sega and Capcom.” It goes on to state that if it does come over, it’ll be in late 2013/early 2014. 100,000 Strong does stress that an earlier rumor of some characters being nixed if it was localized is completely wrong.
Remember though that this is still all speculation. Even if the game sells well in Japan, there’s still the possibility of the game not making it over. But hey, at least they’re saying something and are aware now instead of staying silent like they’ve doing since the game’s reveal.
Confirming the scans that popped up some weeks ago, Tron Bonne has joined the Project X Zone cast of characters. Alongside her is a Servbot (a separate character). She’ll be without her fighting game staple Gustaff and fight on-foot (but will bring her MvC moves with her). Still on the Capcom side there’s Lady from Devil May Cry 3. On the Sega side is Bahn from the cage bashing fighting game Fighting Vipers. Finally on the Namco side, Lindow bumps up the Gods Eater crew to three. And the main characters from prequel Namco X Capcom, Reiji and Xiaomu, will represent Namco.
Well well well, looks like we have a couple of Bonnes in the audience. Scans from a magazine (probably Famitsu) featuring Project X Zone have show screenshots of characters not officially revealed yet. Reiji and Xiaomu, the main original characters from Namco X Capcom, are present in the game. Tron Bonne from the legendary Mega Man Legends series is also here as well. So far it’s not known if they’ll be playable or be used for something else. It’s painfully ironic how she’s in this game, a 3DS game mind you, and last year the game she was supposed to appear in got canceled, which was also a 3DS game. Hope maybe?
It’s a little tough keeping up with some of the news for Project X Zone since it pops up randomly at times. I’ve missed out on certain character reveals due to working on other parts of the site. But to make up for it, I’ll be recapping all the characters revealed so far for Project X Zone. It might be a little tough to remember who’s in the game, which company they represent, and what game they originally came from. So you can use this article to reference some basic info on each character. Remember that this is not the final character roster and is certain to grow as time move along. And there might not be anymore characters revealed until after the game is played.