I remember once in composition class, my professor mentioned something about Rock of Ages while telling one of his old stories (the guy’s at least in his 70’s), tipping me off that there might be some other, probably more popular work that shares the same name. Sure enough, a Google search is more likely to direct you to a musical or movie. I never was into theatre, so don’t be too surprised when I say that it was the game I first heard about before the production.
While titles are shared, thematic content is not. Our game does not revolve around a timeless musical genre (there isn’t even rock in the soundtrack). Instead, the title is to be taken more literally; it’s about one man and his giant boulder traveling through different time periods and doing battle with various historical figures throughout Europe.
Any of you guys remember those old JibJab political cartoons which while slightly funny, started a trend of manipulating still pictures of people so that they appear to be talking or performing various actions? Imagine that treatment with authentic historical art styles and you have just about every cutscene in the game. While in play, units, buildings and the overall scenery on the playing field are three dimensional models. On the other hand, all human characters including the ones controlling the boulders from behind castle walls and the giant human hand that places the boulder back on track if it falls off are presented as paper cutouts.
Videogames are movin’ on up guys. Not to be outdone by the History of Videogames exhibit at the Smithsonian, the Museum of Modern Art in New York City is going to showcase Katamari Damacy as part of their Century of the Child: Growing By Design exhibit. The program’s goal is to showcase things that were created and geared towards children from 1900 to 2000. The showcases range from parks to toys to books and so on. Speaking of which, an Astro Boy manga is also being shown in the exhibit as well. Going back to Katamari Damacy for a bit, Namco Bandai’s VP of Marketing Carlson Choi stated in a press release”
“Namco Bandai Games’ Katamari Damacy has touched countless people, from children to adults, and is truly a modern video game classic. The inclusion of Katamari Damacy in this ground breaking exhibit is a testament to the creative designs embodied in Namco Bandai’s games and shows the importance of video games in peoples’ lives in addition to being a validation of video games as a modern form of interactive art.”
Not bad guys, not bad. If anyone is interested in seeing the exhibit, they can hit up the MoMA in New York City. They’re located in 11 West 53rd Street in Manhattan. The Exhibition started this past Sunday and goes on ’til November 5th.
Recognize that picture up there? Of course ya do! It was used in magazine ads when Marvel vs Capcom 3 was still in full hype mode. This artwork was made by an artist named Dave Wilkins. He currently works as a comic artist for Marvel Comics, along with doing concept art for other mediums including films and videogames. One thing you’ll notice right away is his excellent use of color and lighting. Another neat visual aspect of Mr. Wilkin’s artwork is the visible brush strokes on parts with maximum lighting and shadows. I’m a big fan of techniques like this as it shows the processes that the artist takes in coloring and gives a picture a sense of movement. This is especially prevalent in his concept art for Splatterhouse, as every punch, kick, and blood splatter delivered by Rick looks like someone was there and took a picture of Rick mid-asskicking. Speaking of which, you should check out the Fangoria cover he made featuring Splatterhouse. The story behind it is freaking awesome and inspirational for anyone that wants to get into the field he’s in. His main base of operations is his website, davewilkinsart.com. You can also catch his gallery over at deviantART as well.
For this second feature, we take a look at an artist who goes by AnyaUribe (formerly known as ASSESINA). Her main base of operations being on deviantART, she sports a bright comic artstyle with a tinge of anime. The subject matter she covers ranges from fighting games such as Street Fighter and Darkstalkers, to comics like Batman, and cartoons like Who Framed Roger Rabbit? (the toon side) and G.I. Joe, and then some. With this bright style, nothing is taken too seriously with the subject matter of the art, a good thing when compared to most other artists on deviantART. Things are consistently playful. Rather than trying to match the artstyle of the source material, she draws characters (mostly female) in a different, albeit curvy, style. The cool thing about Anya is the she has the original linearts of her work available for anyone to color (as long as credit is given). From my own experience in coloring her lineart (here and herensfw), her lines are easy to manage and quite fun to work with. You can catch her art gallery over at deviantART.
For our first feature, we have an artist who goes by “sergevirusx”. Serge’s operations being at deviantART, this artist known in the community for drawing many sexy women. Unfortunately, a lot of them aren’t really safe to post here, per se. But a love for old-school is prevalent with fanart depicting Megaman, Street Fighter, Mario, Rival Schools, Contra, etc. Serge’s artstyle, some have said, resembles that of 1980s anime, which, in my opinion, birthed some of the most memorable characters from the likes of Gundam (though that was ’79), Dragon Ball, Voltron, and Urusei Yatsura (the anime). Below is a sample of serge’s work. Hit the jump to see a sample of serge’s work. And do catch the full over at deviantART. Oh, and serge does take commissions.
Hello Fellow Fishes! I am here today to announce a new series of articles dedicated to artists. In keeping with the theme of the blog, we’ll be looking for artists that work in anime, videogame, cartoon, and, comics, and manga. The art on display could be either official art or fanart.
If you, or someone you know, is an artist or a fanartist that wants to be featured, you can contact me on my email below. If you’re on DevianART, you can also contact me on the main page, the Journal, or pm me using dA’s Note system. There will only be one artist per feature. These features will be posted every Friday evening, with the first feature beginning next week.
The Smithsonian wants to put up an exhibit of videogames, and they need our help choosing the games to showcase.
They’ve separated the categories into 5 Eras, each with their own system and genre. You are give (I think) about 70 votes. BUT, you can only vote for one game per genre. For example, in the adventure genre for the SNES, they have Earthbound, The Legend of Zelda: LttP, and Chrono Trigger. You can only choose one game in that bunch, and you can’t change your mind once you make your vote. I already voted for the games I want up there. And trust me, it’s some pretty tough choices they have up there.