Tag Archives: PS3

Playstation All-Stars Characters And Stages Leaked?

Today a poster by the name of Luukyk over on NeoGAF posted up images and info that’s been supposedly downloaded from the beta of Sony’s crossover fighter Playstation All-Stars Battle Royale. From the image above, you can see that Raiden from Metal Gear Solid 4, Dante from the upcoming DmC: Devil May Cry, and Nariko from Heavenly Sword seem to be in it. Also, fan favorites Sir Dan Fortesque from Medieval and Spike from Ape Escape are in as well. Heihachi’s not much of a surpise since he’s already been revealed earlier. Some stages have also made the rounds here as well. For the stages, Columbia from Bioshock Infinite, Invasion from Killzone, Franzea from LocoRoco, and Timestation from Ape Escape are shown in the post (among others). There are also files from the Beta that suggest other characters popping in as assist characters in certain actions or are in the background (like Kuma showing up for some of Heihachi’s moves).

Part of me is kinda skeptical of these images. The stages I can believe, looks pretty legit. The characters though are… kinda questionable. However given Sony’s propensity to protect things with a spaghetti strainer, there might be some truth to the images here. You can see the images of the stages after the break.

Rumor: Leaked stages and characters from Playstation All-Stars Battle Royale [NeoGAF]

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Injustice: Gods Among Us Early Gameplay Preview

Normally I don’t pay interest to fighting games but a new title caught my eye, most notably due to my hype for the upcoming Batman film.  Recent footage has been revealed of Injustice: Gods Among Us, a new fighting game announced in May 2012.  Developed and published by NetherRealm Studios and WB Games, the former which developed Mortal Kombat 9.  The game takes place in the DC comic universe involving both heroes and villains such as Superman and Solomon Grundy respectively. The developer’s walkthroughs (included below) I will be referencing showcases fights between Superman Vs The Flash and Batman Vs. Solomon Grundy.

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The Walking Dead First-Person Shooter Announced

A debut trailer for a first person shooter based AMC’s popular series The Walking Dead was released recently.  The Walking Dead Video Game is not to be confused with Telltale Games’s episodic action/adventure game, The Walking Dead.  Although there was no gameplay footage it set the basic premise for the game.  Developed and published by Terminal Reality and Activision respectively, the game puts you in the role of Daryl Dixon, the crossbow wielding survivalist and his Neo-Nazi brother, Merle.  The shooter is a prequel, taking place before both brothers meet up with different parts of the main group in Atlanta, Georgia.

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Resistance Series Offering No More Resistance

Time to put them down

The UK version of the Official PlayStation magazine has done an interview with Sony Computer Entertainment Europe Online producer Daniel Brooke with him stating, “The Resistance franchise has been exciting to work on but as for the future we have no definitive plans.”

It’s no surprise that developer Insomniac Games has decided to no longer continue with the series, so maybe the discontinuing of the series is a natural process. The series ended on a high note on the PS3 with Resistance 3 and was well received by critics, with the Vita getting stuck with the mediocre Resistance: Burning Skies.

So how do you guys feel about this news? Do you even care that they ended or do you think that the series ended on a high note and should leave it at that? Comment below!

[Source]

Anarchy Reigns Gets Delayed Again… To Early 2013!

Woah-ho-hooo! Now that’s one major delay if I ever saw one. If you remember a while back, SEGA delayed the Anarchy Reigns from early Summer until it could find a better date to release it. Since Japan’s going to get it as scheduled (which is still this Summer), you’d think it’d be around late Summer at least. In the initial report, SEGA didn’t specify what the new release date would be. But now they have a general date: Early 2013! Does SEGA really need to push it that far for a successful launch? Remember, SEGA delayed the game initially because it wanted to find a better time to release it — i.e. no major competition would be around. But 2013!? And the game is fully done too.

Well, at least they could use this surplus of extra time to work out any kinks and netcode issues they find in the JP release. But man, if this was any other game, I wouldn’t bat an eye. But with SEGA’s financial trouble, it sounds like something bigger’s happening in the House of Hedgehog.

SEGA’s Twitter, via Kotaku

E3 2012 Sony Press Conference Liveblog

Last year, Sony had to deal with the biggest security hacks in U.S. history. With that event long behind them, it’s time to look at the future. The Ps3 is still performing strong. But their Playstation Vita handheld is not quite performing as well as Sony predicted. Some weeks ago, we saw Sony reveal Playstation All-Stars Battle Royale, which sparked what may be the most heated debate in recent gaming memory. Now there are rumors that Sony would reveal the PS4, codenamed Orbis (with rumors that it too would block used games). What does Sony have planned for their wacky world of Playstation?

Liveblog and Press Conference starts at 9:00PM EDT

E3 2012 Sony Press Conference

*Note: Since we’re using the free version of CoverItLive, some readers might be blocked due to reader limit. Fret not as the conversation will be copy/pasted below when the conference it over.

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Anarchy Reigns Delayed In U.S. and Europe, SEGA Looks For Better Time To Release It

Things just keep getting weirder and weirder as SEGA has announced that Anarchy Reigns is being delayed in the U.S. and Europe. Thing is, the game is done. A rep from Platinum states that the game “…is fully localized. If you buy the Japanese version or any version, it’s going to have all the languages in it.” So what’s the hold up? Well, it’s timing as SEGA wants to release the game at a better time where it’ll be more likely to be bought and played. Since this is a online centric game, the timing is important. But why delay it out of summer, where the target range is most likely on break from college or work? I’d say now’s the best time to do it, especially since summer is pretty much the “game release drought” season. SEGA could have Summer all to itself. Hopefully this business realignment isn’t toying around with their strategic metality, ’cause it’s looking all sorts of funky.

Sega delays ‘Anarchy Reigns’ in North America and Europe [The Verge]

Zone of the Enders sequel in the works, HD collection dated for Japan

Today, during the Zone of the Enders HD ReBOOT event in Tokyo, Hideo Kojima shed some light on the Japanese release date for the Zone of the Enders HD collection. It will be invading Japan October 25th, but there’s no news on the release dates for other regions yet. However, the big piece of information that surfaced from the event was that a sequel to the franchise is currently in the works. All we know at this time is that the title is codenamed “Enders Project”, the game is in an early prototyping stage, and that the staff is testing what it can do with the Fox Engine. Kojima mentioned that one of the things they’ve been able to do so far is convert physical models, such as the one below, into three dimensional ones.

How will this new, more organic, look for Orbital Frames fit into the plot?

As a big Zone of the Enders fan, this is a dream come true. It’s been over nine years since the previous installment made it to the states, and a sequel has been far overdue. Plus, I really think Kojima could use a break from the Metal Gear Solid series and revisit some of his other works, or even start working on a new IP. Either way, I’m just stoked this is actually happening.

[via: Joystiq]

Source: Andriasang

Playstation All-Stars Battle Royale – A Little Competition Didn’t Hurt Anyone

There sure are a lot of crossovers going on. And I do love me some crossovers. A crossover between all of Sony’s characters was something I’ve been waiting for for the longest. After the success of Marvel vs. Capcom and Super Smash Bros., I’ve been waiting for something like this to happen. Back then though, there wasn’t a lot of characters to go around in the Sony department. But now, that roster has grown and a game like this is now possible. From the outset you can see that this game is heavily, heavily inspired by the Smash Bros. series, right down to the color and arrangement of the HUD (except for the timer, which is at the bottom). Even the physics seem to resemble that of Smash Bros. Brawl. But Sony seems to be doing a few things differently to make it stand out a bit.

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The Breakdown – ICO

System: PS2, PS3 (reviewed)/Publisher: Sony Computer Entertainment/Developer: Team Ico/Players: 1 (2 after beating game)/Released: September 21, 2001, September 27, 2011

Picture if you will, the beginning of a console. From the moment it’s in its concept stages to when it’s finally out the door and into the homes of consumers, the company that makes it wants it to be successful. It does everything in its power to prove that the console is worth your hard-earned dollars. Features, controls, ergonomics, power… all of these are important to the console. But most of all, the games make the console, and it is the games that will shape the future of your console. And so, the company picks from a bushel of games to showcase around the launch period to show the public. You want to wow these people to buy your product. Since this is a new console, everyone’s going to go on about the graphics. Well, here’s a game that can wow you, while doing a few nifty things on the side. This was the reality back during the PS2’s early life when ICO was released. 10 years later, do those same enamored feelings still hold true for ICO? After the jump, I break down ICO.

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Dragon’s Crown Now Belongs To Atlus

Finally some good news for this ambitious title from Vanillaware. After concerns popped up as to whether or not Dragon’s Crown was alive, and if Ignition was capable of publishing the game after parent company UTV’s acquisition by Disney, Atlus has come in to save the day. Late this evening, Atlus has announced that they will be taking over publishing rights to Dragon’s Crown. Not only that, they’ll also be sending over some of their own to help out with the production of the game. Dragon’s Crown was slated to release this Spring, but Atlus has stated that it’ll be pushed back to 2013. They also stated that the game can’t retail for $30. Not sure if they’re referring to price of the PS3 version or the Vita version. But hey, Joystiq is right. Since Atlus is doing this, we’re probably gonna get some kind of extra goodies when getting the game. Speaking of which, this is the first time Atlus has published a Vanillaware title since Odin Sphere.

But man, you gotta feel for Ignition. Just when it looked like things were going good for them, Disney comes in and makes things a bit iffy.

Atlus picks up Dragon’s Crown publishing, also assisting with development [Joystiq]

Silent Hill HD Collection Releases March 2012

The Silent Hill HD Collection collects two titles in the Silent Hill Franchise: Silent Hill II: Restless Dreams and Silent Hill III.  These titles are both remastered in HD quality (720p) and also feature redone voice acting and musical score enhancement.  Fans of the series are on both sides regarding the new voice acting for Restless Dreams.  These changes were the reason the release date was delayed although it seems that the developers actually paid attention to their fans.  Restless Dreams now has the option for the old and new voice acting while Silent Hill III only has the redone voice work.

I am happy to hear that there is a HD Collection title from a great survival horror franchise but the collection itself seems incomplete. Normally collections comprise of three games such as Konami’s recent Metal Gear Solid HD Collection but there are only two titles.  A HD port of Silent Hill I is probably a more difficult project than an upscaled PS2 title but it would’ve been nice if Konami included another game like Team Silent’s Silent Hill IV: The Room. Including a copy of the PSOne version of Silent Hill I is also a possibility but defeats the purpose of a “HD” collection.

The HD Collection is slated for released on March 6, 2012, a week before the release of Silent Hill Downpour, for both the PS3 and Xbox 360. Below is the official trailer for the collection:

Note: The retail price is $39.99 but GameStop’s website has it for $49.99 with no bonus. Your best bet is Amazon or any other retailer with the retail price.

Resident Evil: Operation Raccoon City In-Depth Preview

Capcom’s Resident Evil/Biohazard franchise has been known to deviate from their original formula of survival horror present in Zero, I, II, III, and Code Veronica X.  These games have been known for their atmosphere, voice acting (which is hilarious in the old versions), fixed camera angles, and tanky controls. There have been spin-offs such as Resident Evil: Outbreak and Resident Evil Gaiden, the latter of which some people don’t even know exists. It was not the release of Resident Evil 4 that revolutionized the franchise. Such mechanics as a third person over the shoulder view with precision aiming and a more action oriented experience was received positively among gamers and critics alike.  Almost seven years later Capcom plans to add a third person tactical theme to the Resident Evil franchise. Will this title be a hit like Resident Evil 4? I doubt it but I certainly hope it does well.

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Executive Meddling Adds Online Pass To Twisted Metal

Online passes are some of the most unfair things you can add to your game. While I’ve rarely sold/gave away any game I had (the most I’ve given away was 3 my whole life), I’m certain this is something that would concern anyone with the trigger finger to sell their own games on a constant basis, or buy used games a lot. David Jaffe, creator of Twited Metal, said that he wouldn’t want an online pass in his game considering how much of an emphasis the game has on multiplayer. However in the end, it was Sony that made him put the online pass, and he made it clear that it wasn’t his company, Eat Sleep Play, that made the decision. Big ups to Jaffe for thinking about the little guy. But damn Sony, damn.

Twisted Metal Will Require an Online Pass After All [Kotaku]

ICO – My Short Excursion For A Mace…

… Ends in failure. I was playing ICO (from the ICO and Shadow of the Colossus Collection) At the room with the lever and pipes at the top (a little bit after the waterfall), there is a secret room where you can play a game of basketball. Already miffed that I died in the room with the pipes (I slipped off), I had to go and do all the crap that was needed to be done again. So, my sis with the walkthrough still open tell me that I have to hit a tree to get a rock down. So, I bring the rock to the secret room to play basketball. It’s pretty hard to get the rock in there as Ico has some odd strength throwing the rock (but struggles holding on to it). After a few more attempts, the rock does a strange physics hiccup and… this happens! I tried jumping and swinging, hitting the tree that had the rock (there was only one), going far enough and coming back, and nothing. It just stayed perched there like an owl hooting at my misfortune.

Maybe if I fully left the area and returned it might’ve gone back to the tree where I found it. But alas, I didn’t frickin’ feel like it! So to the rock I have this to say: Dumb rock!

Thanks to my sis for taking the picture.