Category Archives: Gaming News

Use These Xenoblade Commercials in Your Youtube Videos

[UPDATE: 3o second version of ~Action~ now up. View after the break]

Ahoy!

After seeing that Operation Rainfall made their own trailer for Xenoblade, I decided to jump in and create my own videos for it. But instead of a trailer, I decided to make TV commercials! Three 15 second ones to be exact (with a 30 sec one coming soon). You can read up on the process of how these videos were made in the video descriptions on YT. Now I could’ve made another trailer, but I feel that commercials, particularly the ones for videogames, don’t get as much love. Plus fan-made trailers tend to lean dangerously close to AMV territory. Sure they pop up every freaking time on TV and before a video. But when you sit down and look at a commercial (especially the older ones), you sort of begin to appreciate how the video was made and who it was made for. That and how far we’ve gone in the art of advertising.

But enough about that. We’re here about using them. After the break, the other two commercials and what to do.
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Adventure Time Game Coming To DS, Courtesy of WayForward

You knew it was only a matter of time before a game of Adventure Time would be made. I mean, it packed with many references to videogames. But damn did Cartoon Network net themselves one helluva company to do it. Pendleton Ward, creator of Adventure Time, tweeted that a DS game was in the works, and WayForward Technologies was the one doing it. WayForward, for you unfortunate people out there who don’t know the name of the company, are the masterminds behind Might Flip Champs, Mighty Switch Force, Contra 4, A Boy and His Blob on the Wii, Aliens Infestation, and most of all, Shantae. Adventure Time and WayForward are a perfect fit for the two!

Not much else is known about the project, like what genre it is, the release date, or if Pendleton meant 3DS and not DS. But he did show off some animated gifs showing that he’s working closely with WayForward in its development (which you can see after the break).

‘Adventure Time’ DS game coming from Wayforward Technologies [Videogame Writers]

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Resident Evil Operation Raccoon City Special Edition

Resident Evil Operation Raccoon City Special Edition Set

Hello video game aficionados of the Ichthyoid persuasion, I bring you today the contents of Resident Evil: Operation Raccoon City (ORC) special edition box set.

I ordered via the Capcom store and while the internet is full of stories from not so happy customers- complete with nerd rage expletives and image macros. I decided to risk it anyway… that sweet ass limited edition “Welcome to Raccoon City” sign lured me in.

Much to my surprise it shipped on Monday 3/12/12 and by today-Friday 3/16/12- I have this sweet baby in my hands! This edition set me back $86 bucks but it is so worth it!

A few more pictures after the jump…

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Fez Creator Talks Smack About Japanese Games, Takes to Twitter

See this image? Apparently this is from Fez creator Phil Fish’s Twitter, in which a Twitter user berates him over comments he made about Japanese games. Then, like a proper gentleman and esteemed individual, he replies to the Twitter user with, “I just won the grand prize at IGF tonight. suck my dick. choke on it.” Now, we tend to see this happen from time to time with other game developers, like David Jaffe and his sailor mouth. But hey, he’s got years on him, made Twisted Metal and God of War. He’s earned the right. But Fish, he’s still a relative newbie and still has one game under his belt that he hasn’t released yet. But why is all this happening?

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Did The Last Story U.S. Release Date Get Leaked?

Looks like it. A User by the name of Conegamer at gamrConnect noticed that The Last Story‘s Metacritic page has posted a release date of June 19, 2012. Conegamer does point out that Metacritic has been wrong before, but with many signs pointing to an ambiguous Summer release for the game, Metacritic may not be too far off.

Remember kiddos, Xenoblade gets release on April 6, a Friday. Those that pre-ordered get a snazzy artbook. Though I’ll have to confirm with Gamestop if those artbooks apply to those that preodered before or after they said it. And to U.K. gamers, GAME doesn’t have The Last Story in stock. So you might have to look elsewhere for your TLS fix.

Street Fighter X Tekken On-Disc DLC Debacle

Ah this again. For once, just once, I want to say something good about Capcom after the Summer incident. But nope, we’ve got to talk about this, On-Disc DLC. It was one of the first articles I’ve ever posted for TWF when the blog was still on LiveJournal. It’s a hotly debated topic with one side calling foul over the practice, and the other coming up with a multitude of reasons for why it needs to be. On-Disc DLC popped up from time to time, with Bioshock 2‘s Sinclair Solutions DLC and the extra multiplayer modes that were present in Capcom’s own Resident Evil 5. Both moments put both companies in a negative light, and since then the practice was curb for most major DLC (from my understanding). But now it’s happened again, and boy it’s a doozy.

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Jet Set Radio Gets a Trailer, Approximate Release Date

You have no idea how much I’ve been wanting to play Jet Set Radio. I’ve had very little experience with the game. And by very little I mean only 30 minutes out of my entire life when I played it at my aunt’s house years ago with Jet Set Radio Future. Since then, I’ve had trouble getting my hands on any entry in the series, what with my not owning a Dreamcast and not really owning the Xbox 360 in the house. I’ve listened to the music of the series though, and it’s an outstanding mix of funk, hip-hop, and house. In the trailer above, you can see that the game’s cel-shaded look is as crisp as ever and will be playable in widescreen mode. So far no word on any additional features, like multiplayer (which was missing in the original). Jet Set Radio is scheduled for release this Summer on 360, PS3, and PC.

Persona 2: Eternal Punishment Confirmed For Release on PSP

I saw the alert in my inbox today and though, “Man these guys are ultra late. This game came out last summer.” Then I look closer, and it’s actually about the other Persona 2 game, Eternal Punishment. In any case, Atlus has confirmed that Persona 2: Eternal Punishment will be released in Japan in May of this year. Eternal Punishment is a sort of continuation/expansion of the story told in Innocent Sin. Here, the story takes place a few months later, everything is set in a parallel world where the events that happened in Innocent Sin… never happened. Maya is now the silent protagonist, everyone returns but they do not know each other, save for Tatsuya, Innocent Sin’s protagonist, who remembers everything. I haven’t beaten the first Persona 2 game to know why EP is set up this way. I’m far though. Let’s just say that the map is very different from when I first started the game.

Atlus has confirmed that the new intro animation for Eternal Punishment will be done by Madhouse, the studio behind Persona 4: The Animation. IS‘ opening was done by Satelight. On the music side, players will be able to switch between the remastered and original soundtrack in-game. So far no word yet if Persona 2: Eternal Punishment will make it stateside. With Innocent Sin it seemed like a must since that was the only Persona to not get a U.S. release. With Eternal Punishment, it was released back in 2000 for the PS1, so it may not be that big of a priority. But ya never know. Atlus has been making nice with its fans so far, so I wouldn’t write this one off just yet.

Atlus announces JRPG Persona 2: Eternal Punishment coming to PSP in May [Pocket Gamer]

Paradox Interactive: One Does Not Simply Release A Game In Japan…

…You change the cover to something more marketable. Real-Time Strategy game Pirates of Black Cove, developed by Paradox Interactive, was release back on August 2nd, 2011. Recently they’ve decided to release the game in Japan. However, they might be aware of how different Japanese geeks and otaku consume games than we do. So, instead of Japan seeing the short, stumpy pirate with a scowl on his face, they get an attractive anime girl with long black hair, a decent pair of knockers, and a rather ornate gun. Normally, we see this happening the other way around, but this is one of the few times that a cover to a Western game is changed for Japan. So far, the cover art seems to be the only change to the game. Everything else is presumed untouched (outside of maybe changing text to Japanese).

So what do you think? Is the change good or should they have left it alone?

Paradox Takes “Marketing to Japanese 101″ [Sankaku Complex]

UK Retailer GAME In Big Trouble, Not Stocking The Last Story

Just as news breaks that The Last Story was being released in North America, UK retailer GAME had downgraded everyone’s preorders of the Limited Edition version to the standard one. Now comes word that they won’t be stocking that version either and have cancelled all preorders for The Last Story. So far there’s no word yet if those preorders were getting refunded. As Metro point out, this is just another black eye in what seems to be a flurry of punches aimed at GAME as they try to survive losing credit insurance from banks. Ever since the credit downgrade and losing that insurance, it’s been difficult for GAME to stock games as companies are fearful that they won’t see those sales. GAME couldn’t stock Tekken 3D Prime Edition, Metal Gear Solid HD, and NeverDead. And now they’re having trouble stocking not only The Last Story, but practically all of Ubisoft’s Vita titles. That five games in one shot!

Hopefully this won’t spark a downward spiral for the videogame retail industry. Many have been citing the death of brick & mortar game stores as being close by. With the problems occurring at GAME and publishers’ efforts to curtail the used game market through practices like online passes and DRM, those analysts might have something to boast about. Though as a person from the outside looking in, it looks like the UK gaming public saw this coming (if the comments are anything to go by).

GAME won’t sell The Last Story or Ubisoft’s Vita games [Metro]

The Last Story Coming To America Courtesy of XSEED Games [UPDATE]

In a Nintendo Direct video posted this morning, Reggie Fils-Aime confirmed that The Last Story would be coming to North America sometime this year. Interestingly, XSEED Games will be publishing this title (after reports said that Nintendo didn’t want another publisher handling it). No word yet if XSEED will be using the build created for Europe or if they’ll be using American voice actors. [Update] According to Operation Rainfall (via the XSEED Forums), The NA localization will be based on the European version. So I guess this is another score for the Rainfall guys. There’s still one title left, but I think it’s safe to say that we’re good for now.

Reggie also revealed the winning art that will be used in the inlay of Xenoblade Chronicles if anyone’s interested. Maybe there will be one for The Last Story as well.

Persona 4: The Ultimate Confirmed For U.S. Release With Shortented Name

Atlus has just confirmed that Persona 4: The Ultimate in Mayonaka Arena will be released in the U.S. for Xbox 360 and PS3 this summer. With this release comes a new, shorter name for those that thought it was a mouthful (or just felt uncomfortable using the P4U abbreviation). It’ll be known as Persona 4: Arena in the U.S. No word yet if the English voice cast will come back reprise their rolls, or what that one card is hiding on the Japanese website’s character screen. Pre-orders are currently being taken though Gamestop, Amazon, and VGP. The U.S. site is up, but so far there’s only the pre-order information shown.

New Sonic the Hedgehog 4: Episode 2 info surfaces, will feature online multiplayer

A listing for Sonic the Hedgehog 4: Episode 2 has cropped up on the Xbox Live Marketplace with new info and screens of the game, which can be seen after the jump. The game, according to the listing, will feature four new zones, a new special stage, an updated physics engine, and both offline and online multiplayer with Tails.

This may have been an oversight, as Sega may have had other plans on how to reveal more info on the game, but my attention shifted elsewhere the moment I heard “multiplayer” and “Tails”.  I have fond memories of playing the genesis era Sonic games with my cousin.  Of course, he’d be stuck as Tails, but that’s another story. I’m pretty sure that many Sonic fans have nostalgic memories of Sonic 2 and 3‘s multiplayer, so what I’m really excited about is the online component. Allowing both players to have their own screens gives Sega the potential to really improve on the original formula. Rather than having Tails go on autopilot whenever he’s left behind or runs too far ahead, the person controlling Tails may be able to split up from Sonic and explore different parts of the level. Or if the two players want to focus on working together, it should be easier now since one wouldn’t have to worry about keeping the exact same pace as the other. All in all, if Sega takes advantage of that, I think it would be an update many Sonic fans could appreciate. That, and I think a lot more people would be volunteering to play as Tails.

Via: Joystiq
Souce: Xbox Live Marketplace

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Robot Unicorn Attack Evolution – Play As More Than Just The Unicorn

About two weeks ago, Robotpencil alerted his watchers on DeviantART that Robot Unicorn Attack Evolution was released. You’ll probably recognize his work from several months back , which is the splash screen for the game’s title screen. Now about the game. It sports clean, updated graphics and the ability to play as a Panda, a Wolf, a Gorilla, and a Dragon. You unlock them as you destroy stars. So now the game feels like it has a goal (which is to get to the Dragon). You can also unlock abilities like an extra jump, gliding, and a steadier pace. For now you can only play Robot Unicorn Attack Evolution on Facebook. No word yet if Adult Swim will have it playable on their site.

It’s February, Where’s Grand Knights History?

Late last year, XSEED Games said that they would be bringing over PSP game Grand Knights History and planned to release it some time around Winter. Normally, as the season draws closer, we’d get a more precise date and, in this case (niche game and all), a small marketing push. Well it’s February, and absolutely noting has come out from XSEED about Grand Knights History, a title developed by the Vanillaware. Siliconera did some investigating on XSEED’s Facebook page and saw that fans were also wondering about the game. They came to the conclusion that XSEED themselves have no idea when they’ll be releasing the game.

Grand Knights History has already been released in Japan to good reviews and sales. Vanillaware is still developing Dragon’s Crown, but even the fate of that game’s Western release is in question. And now that the world’s looking toward the future with the Playstation Vita, interest in this game will plummet, and XSEED might either have to bring the game to Vita, keep it on PSP and expect very low sales, or drop the game altogether.

Xseed Games’ Release of “Grand Knights History” is Stuck in Limbo [Crunchyroll, via Siliconera]