Tag Archives: 3ds

New Project X Zone Scans Show Tron Bonne In Action

Well well well, looks like we have a couple of Bonnes in the audience. Scans from a magazine (probably Famitsu) featuring Project X Zone have show screenshots of characters not officially revealed yet. Reiji and Xiaomu, the main original characters from Namco X Capcom, are present in the game. Tron Bonne from the legendary Mega Man Legends series is also here as well. So far it’s not known if they’ll be playable or be used for something else. It’s painfully ironic how she’s in this game, a 3DS game mind you, and last year the game she was supposed to appear in got canceled, which was also a 3DS game. Hope maybe?

You can see the scans after the break.

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Characters Confirmed So Far For Project X Zone

It’s a little tough keeping up with some of the news for Project X Zone since it pops up randomly at times. I’ve missed out on certain character reveals due to working on other parts of the site. But to make up for it, I’ll be recapping all the characters revealed so far for Project X Zone. It might be a little tough to remember who’s in the game, which company they represent, and what game they originally came from. So you can use this article to reference some basic info on each character. Remember that this is not the final character roster and is certain to grow as time move along. And there might not be anymore characters revealed until after the game is played.

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Wii U and 3DS eShop Accounts Fuse Into One

If you get why I put this picture with the article, you get a point.

“A unified account system will be implemented later this year with the launch of the Wii U,” stated David Marshall, a Customer Service rep at Nintendo. “Eventually this same account system will be made compatible with Nintendo 3DS systems. At this time we have no additional details to offer and nothing to indicate how or if this will work outside the United States and Canada.” This was cited by Nintendo World Report from an email by Marshall. The big N’s decided to drop their old ways of having separate eShop accounts and just having one main account spanning across the 3DS and WiiU (Similar to PSN and XBL).

Interestingly, Marshall states that the it would be harder to implement a system like this in territories outside the U.S. and Canada. But why? Is there a different way that Nintendo does its eShop in other countries? Other than that, thoughts come up on what can this new system open up in the future for the big N and its consumers. Could we get multiple platform Virtual Console games? Or could this open up more connectivity between the Wii U and 3DS in terms of in game gaming like how Makahiro Sakurai is doing with his next game in the Super Smash Bros. series. Do you guys think it can open up something interesting in the future? Comment below.

[Source]

XSEED May Not Localize Akiba’s Trip, But Might Senran Kagura

In an interview with Siliconera, Executive VP of XSEED, Ken Berry, said that they were not going to consider localizing PSP vampire pantsing  game Akiba’s Trip. However when questioned about Senran Kagura on the 3DS, he stated that they’ll “have to see. It’s not a flat out no…” Japan has had the bouncy 3D-beat-’em-up for a year now with, and they’ll be getting the sequel, Senran Kagura: Crimson Girls, this year. The cart will also come with the first game as well. However Berry chimed in “…but it’s a title that would be hard to bring over as a packaged title.” Not sure if he meant the first game or the second game since the second one is already a package. He did mention that the company does get requests from fans to localize the game. I’m guessing those voices might be a little louder since the 3DS is region locked.

As we learned when they cancelled localization of Grand Knights History, XSEED does not any programmers in the team. So they depend on the original developer to input their translations (rather than do it all in-house). So feasibility of script translation and input must be considered. Since this is a beat-’em-up, I’m assuming the script isn’t too extensive. Even though I’ve yet to get a 3DS, I’d like to see this game come out. How ’bout you?

Xseed Won’t Localize Akiba’s Trip, “We’ll See” For Senran Kagura [Siliconera]

Mighty Switch Force Coming To Wii U

Oh WayForward how I love thee! Nintendo Power has revealed that 3DS download game Mighty Switch Force will be headed to the Wii U under the title Mighty Switch Force HD. Like its predecessor, it will be released as an eShop download on the system. And when they say HD, they mean it as the sprites will redrawn to look a lot cleaner. And boy, what they’ve shown is beautifully clean. Like, Earthworm Jim clean.

Let me fill you in quick on what the game is. Mighty Switch Force is a Puzzle Platformer where you’re a future cop trying to capture prisoners that have escaped. The cop lady has the ability to make platforms solidify and de-solidify to create platforms to jump on or knock enemies off the stage. I don’t had a 3DS, but I tried it out for a bit on James’, and I came this close to getting one on that game alone (and this was when the 3DS was still $250).

Mighty Switch Force HD is slated to launch on the Wii U eShop at the same time as the system.

Mighty Switch Force HD Headed To Wii U With Redesigned Sprites [Siliconera]

Project X Zone To Have Over 200 Characters

Wowza that’s a lot of characters! However this is only considering allies and enemies and not actually the main characters you’ll be controlling in the game. According to the Project X Zone blog (translated by Andriasang), “This figure includes allies and enemies. It does not include characters who appear exclusively in event scenes.” The blog also states that these aren’t no generic, wire-frame multi-mook melee fodder, but instead characters from many franchises of each of the three companies. Who could those characters be? We already know that Q-Bee is in as an enemy, but will she change sides?

Since Namco’s handling Smash Bros. development (along with Sakurai’s Project Sora), maybe they might want to share the crossover love and, you know, localize it for the West! Remember, there’s a fan campaign to get this game out in the West. So hop to it!

もっとも未知なる交差領域で [PXZ Blog, translated by AndriaSang, via Joystiq]

Original Shantae 3DS Virtual Console Bound?

Near the end of the Game Boy Color lifecycle, a neat little game called Shantae was released. It was one part action, one part rhythm, and one part Metroid. This was all topped off with a genie that used her hair like a whip, shook her ass for some gold and transformed into other creatures. This was a game that was packed to the brim with content, especially for a GBC game. The game was compatible with the Game Boy Advance for extra colors. A sequel was planned on the GBA, but was scrapped. But WayForward, the developers of Shantae, brought her back in the DSiWare sequel, Shantae: Risky’s Revenge. Since then, WayForward’s been riding high on the success of some of their games, including Mighty Flip Champs, Mighty Switch Force, and are currently creating an Adventure Time game.

WayForward says that they submitted the game to the ESRB to rate it, and will then have to wait for Nintendo to approve it. Shouldn’t be too much of a problem considering that 1) WayForward was smart in maintaining the Shantae IP and not letting DLCapcom hold it (and they said that all they’d have to do is remove Capcom’s logo from the intro), and 2) Nintendo could use a game in the handheld VC that pushed the GBC to its limits at the time. Since Shantae is pretty damn rare, I’ve only had the chance of playing a little bit of it on an emulator. Releasing it on the VC would be a dream come true and I won’t have to dread spending a huge sum of money to play it.

Shantae Coming to 3DS Virtual Console Soon (Hopefully) [Nintendo World Report, via Operation Rainfall

E3 – Nintendo Confirms Fire Emblem Awakening Coming To The U.S.

I’m noticing a pattern here. Nintendo makes a conference, and announces the good stuff after the conference is over. First was Project P-100, which James, Anthony and I think looks really cool. And now comes this. I’ve never played a Fire Emblem game (which I should be), but this comes as great news for fans who were dreading the game not coming over after Nintendo’s staunch reluctance to bring over JRPGs after the whole OpRainfall debacle. It still boggles the mind why Nintendo would not announce this during the presentation. Do they think it’s not worth announcing something they think is niche when it actually has quite a few fans? Something strange is brewing in Nintendo Land and I’m not sure how to feel about their awkward focus on things.

But hey. We got a new Fire Emblem coming out. So that’s some major good news there.

Fire Emblem: Awakening Will be Coming to American 3DS Systems [Kotaku]

E3 2012 Nintendo 3DS Press Conference

It’s not over yet. Nintendo announced during their initial presentation that since there wouldn’t be enough time to show plans for both the Wii U and 3DS, there will be a separate presentation for the Nintendo 3DS at E3. And so, here we are again for one more Liveblog on the Nintendo 3DS. Nintendo showed a little bit of what was in store for the 3Ds at the initial press conference, be this one coming up will be the real deal.

Liveblog and Press Conference start at 9PM EDT.

E3 2012 Nintendo 3DS Press Conference

*Note: Since we’re using the free version of CoverItLive, some readers might be blocked due to reader limit. Fret not as the conversation will be copy/pasted below when the conference it over.

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E3 2012 Nintendo Press Conference Liveblog

Last year Nintendo revealed their next console, the Wii U, which garnered mixed reactions from many a gamer. Rumors have circulated over the specs of the console. Some developers have said that the console is just as powerful as the 360 and PS3. Other have said it even more powerful than both. Then come the leaked picture of the updated Wii U Tablet Controller. On the games side, we got Xenoblade! And we’re getting The Last Story later this month courtesy of XSEED. What of the fate of Pandora’s Tower? What will Pikmin 3 look like? Will there be a Starfox game by Platinum Games? Will there be a crossover of Starfox and Metroid by Retro Studios? All will be known today.

Liveblog and Press Conference start at 12 Noon EDT.

E3 2012 Nintendo Press Conference

*Note: Since we’re using the free version of CoverItLive, some readers might be blocked due to reader limit. Fret not as the conversation will be copy/pasted below when the conference it over.

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New Fan Campaign Started To Localize Project X Zone

I’ve covered quite a bit regarding Project X Zone. With every article I’ve written about the game, in the back of my mind there’s always that looming fear that the game won’t be released here. It’s even more nerve wracking given the fact that its prequel, Namco X Capcom for the PS2, never got released outside of Japan. So the chances of the game coming out in the U.S. and Europe are slim. You might think, “Oh no biggie, I’ll just import it.” Unfortunately Nintendo region-locked the 3DS, so the only way you can play the game is to import the game AND and Japanese 3DS (which ain’t cheap). Hackers have yet to really crack open the 3DS (only going as far as enabling flash carts that play original DS games). So the only hope there is to play the game is to localize it.

So in light of all this, a fan campaign has started to convince the powers that be at Namco, Capcom, and SEGA to release the game worldwide. The campaign is called Project X Zone Localization Community, or 100,000 Strong to Localize Project X Zone (a nod to the MML3 campaign). Their goal is to get 100,000 Likes to show collab trio that there is demand for the game outside of Japan and that it should be released. So far since starting the campaign on April 15 and as of this writing, they’ve reached 744 Likes. Might be small, but the public told that to the Mega Man Legends 3 campaign, and look what happened. Same goes for Operation Rainfall and hey, I’m playing Xenoblade right now! I’ve gone ahead and liked it, and if you want to see Project X Zone released, you should join in too. Spread the word!

PXZ Localization Community Facebook Page

[via AlphaOmegaSin]

What Machine Gun Robot Girlfriend Is Pit Reffering To?

Having not played Kid Icarus Uprising (no 3DS yet), I’m somewhat aware of the jokes and references this game makes. But this is one that could be a stretch. The video above suggests that Pit’s referring to Curly Brace, the female robot you meet in Cave Story who also happens to have a gun. Of course, since this is videogames we’re talking about here, there are plenty of machine gun robot girlfriends to be had. I for one would pick KOS-MOS, who very much fits the bill of machine gun robot. Not sure about the girlfriend part (Virgin Mary and all).

[via TinyCartridge]

Monolithsoft developing Project X Zone, Die Hard Arcade Represented (Along With Others)

Shouldn’t come as too much of a surprise considering that Monolithsoft, the developers of Xenoblade, were also the developers of Namco X Capcom. Famitsu also divulged some info on some of the battle systems in place for Project X Zone. Like its predecessor, battles are a mix of Strategy RPG and action. You move units around on a grid and engage enemies. Here, the battles then switch to a 2D perspective where you use the control pad and “A” Button to execute moves. You’re encouraged to use different abilities and use them all in one shot. You build up a meter at the bottom to unleash special moves. It’s shared amongst all party members, so use it wisely.

Along with this news, more characters have been revealed for Project X Zone. First on the Capcom side, Morrigan has been added to the Darkstalkers team. Chun-Li joins Ryu and Ken for the Street Fighter team. On The SEGA side, Erika and Gemini join the Sakura Wars team. This makes it the biggest team so far. And holy crap, is that John McClane from Die Hard Arcade!? Well kinda. In Japan (where it was made and first came out), it was called Dynamite Deka, and the guy was named Bruno. You can read up on that here. Finally on the Namco Bandai side, the Valkyrie from The Adventures of the Valkyrie joins alone. And finally Haken and Kaguya from Super Robot Taisen OG Saga: Endeless Frontier join the fray.

Project X Zone is slated for release on the 3DS some time this year. Character art after the break.

Monolith Software Confirmed as Project X Zone’s Developer [Andriasang, via Gamezone]

Project X Zone Official Website

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Nintendo Posts Its First Annual Loss In 30 Years

While Nintendo did expect to lose a little over half-billion dollars in the past year, its still quite a kick in the face for the company. To put this in perspective, Nintendo has never reported an annual loss since going public, essentially when it went to the videogames business. Throughout those years, we’ve seen Nintendo stumble couple of times with the N64, Gamecube, and a few other excursions. But it never dragged Nintendo down that much… until now.

With Wii sales dropping as a new console looms on the horizon and the shaky (but much improved) launch of the 3DS, this could be the jolt that Nintendo needs to finally get back in the game. During this generation, you can see that Nintendo got pretty arrogant with their consoles, even going as far as charging $250 for the 3DS based on people really liking the 3DS with it was first shown at E3 2010. But hey, maybe things might be looking up. There’s a new Super Mario game coming out for the 3DS, and development on the new Super Smash Bros. is finally underway for both the Wii U and 3DS, and sales for the 3DS are on the rise as well. We’ll just have to wait and see.

Wii U crucial as Nintendo posts first loss in 30 years [techradar]

A Pair Of Shin Megami Tensei News To Wet Your Appetite

If you have forgotten about it, here’s a reminder that Persona 2: Eternal Punishment will be hitting the PSP in Japan soon. Atlus has released a new trailer for the game and showed bits of gameplay as well. From the looks of it, it will stick to what made Innocent Sin a fun, old-school romp. Admitedly, I don’t know much about Eternal Punishment outside of only knowing it was the only Persona 2 game released in the U.S. back then. So I was surprised to see that Nanjo, the rich guy from Persona 1, will be in Persona 2: Eternal Punishment. Maya will take over as the main protagonist with Tatsuya Suou playing a scondary role. Katsuya Suou looks like he’ll play a bigger role as well. Madhouse will be doing the intro for Persona 2: Eternal Punishment. Satelight, the studio that did Innocent Sin‘s intro, will be busy doing the intro for the next game I’m going to talk about.

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