Tag Archives: nintendo

[E3 2013] Nintendo Direct Live Reaction

Nintendo E3 Press Conference

Well things are certainly going a differently at the house of Mario. Instead of having a press conference, Nintendo is holding a Direct broadcast showcasing what’s to come for the Wii U. The Wii U so far has had a very sluggish year with barely any games released for the console. However, will this be the Direct that turns things around for Nintendo? They did confirm that the next Super Smash Bros. will be shown. What about that mysterious “X” game from earlier this year? And what about Retro Studios’ newest game? All will be known today.

The Nintendo Direct Broadcast will begin at 10:00AM. The above embed is a live reaction of us watching the broadcast.

A Weekend With Pushmo (NSFW)

A Weekend With Pushmo

What have I done? What… have I… done? I’ve taken the most vibrant, colorful, innocent puzzler in recent memory, and turned it into the raunchiest, pervy, most “problematic” game in my collection… and I like it! Reminding me a bit of Catherine, Pushmo is a puzzle game where you push and pull blocks of varying shapes to get to the top of the puzzle (or wherever else the goal is). One of the modes this game offers is a puzzle creator, with creation assets reminiscent of Mario Kart DS and F-ZERO GX, Animal Crossing, and Mario Paint. And so I took to the mode to try and make something. I had no idea what to make, until I remembered back to an old emblem I made in F-ZERO GX. The emblem in question was a red-headed character I once drew way back when, but with her breasts exposed. Sadly, I don’t have the means to extract that emblem out of the Gamecube memory card (nor do I know if that card went missing).

And so off I went to recreate this red-headed, big-boobed lady. I opted to not do the obligatory penis level since, well, I don’t do penis levels. Also, it’s kind of a given when you give players the option to create something in videogames. So I made boobs, the one human organ that’s been somewhat ignored in the creation scene. One share with James later, and this became a weekend that filled my time with pixels, puzzles, and lots and lots of boobs.

It goes without saying that the following article is Not Safe For Work. So if you’re there, wait ’til you get home (or for your boss/supervisor/Computer Overlord to not look). If you’re under the the age of 18, look elsewhere. The Wired Fish Network is not responsible for the ass beating you’ll probably get should you choose to scan these QR Codes.

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Mighty Switch Force 2 Ready To Switch It Up Next Week

Now isn’t this a big surprise. Last we heard about Mighty Switch Force 2, developer WayForward said in early May that development was a wrap and what was left was “testing, testing, and more testing.” While also alluding to finals season for colleges, actual game testing varies from game to game. But now it looks like that phase has finished and the game is set for release.

Mighty Switch Force! 2 Trailer

EA Senior Engineer Takes To Twitter, Calls Wii U “Crap”

Bob Summerwill tweetTwitter, Twitter, Twitter. Once again the micro-blogging platform rears its ugly head, potentially putting someone’s career on the line. EA Senior Engineer Bob Summerwill took to Twitter today to start a little mini rant against the Wii U. Speaking to Scott Hanselman, who simply asked a question, Summerwill took this opportunity to vent about some of the Wii U’s shortcomings, namely the lack of games on the console since the beginning of this year (though that could change). He kicked off his tirade with “The Wii U is crap. Less powerful than an Xbox 360, poor online/store. Weird tablet. Nintendo are walking dead at this point.” The tweets have since been deleted. But IGN has screencaps of them for the public to see.

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Nintendo Direct 5.17.2013 Recap: Info On New Sonic Game, New Pikmin Characters, And “E3 For The People”

Sonic Lost World

Another Nintendo Direct has gone by this morning. It wasn’t long, but it offered some new info on games we already knew about, namely some release dates on long awaited games. There were a couple of reveals too involving Sonic The Hedgehog. Before we jump, let’s talk about the teaser image up there. It’s from the next game in the Sonic series, titled Sonic: Lost World. So what exactly are we seeing there? Well there’s Sonic on top of the Tornado (most likely piloted by Tails). But then there’s this fractured globe, connected by hexagon-shaped landmasses. There’s some aquatic areas, some plains, a forest, an ice cap, and volcanic areas. There’s also two desert-like areas, probably one resembling a standard desert and the other a more rugged, American-styled desert.

Iwata states that Nintendo is partnering with Sega for this venture. It’s not certain how deep this venture goes, but we do know that Sonic: Lost World will be exclusive to the Wii U and 3DS.

More on Nintendo Direct after the break.

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If Easing Myself Into The 3DS Was My Goal, Getting This Game Was A Dumb Move

SMT Jack Frost

Let me start of by saying that that the game I chose is not a bad game. It’s actually a damn fine game. No knocks on quality here.

Anyway, around two weeks ago I decided to finally get a 3DS. My late arrival mirrored many who waited it out on getting a 3DS. The price for the system itself was simply too high for my liking, and I waited for a price drop. It happened, but I still wanted to see if something else was going to happen, namely a console redesign of some kind. I’ve been burned before by launch units and I didn’t want to get shafted again.

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Xseed Looking Into Localizing Senran Kagura Games, But Afraid Due To “Cultural Differences” [UPDATE]

Senran Kagura localization

Now THIS is something I was afraid of. Once the vocal minority got super vocal after a stonking pair of humdingers graced the internet in early April, other companies would become afraid to localize anything Japan makes due to content (instead of sales like before).

For those who don’t know, Senran Kagura is a brawler with two entries on the 3DS (Senran Kagura and Senran Kagura: Burst) and one on the Vita (Senran Kagura Shinovi Versus). The 3DS and Vita games play a little differently on each platform. The 3DS games play like a regular brawler while Shinovi Versus on the Vita plays more like a mix of Dissidia meets Dynasty Warriors. One of the major defining features of this game is the copious amounts of… action on screen. I guess you call it a brawler with Japanese fighting game sensibilities (huge combos, juggles, and crazy ass attacks).

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Censorship In Fire Emblem Awakening: Which Region Got It Worse?

Fire Emblem Tharja

Secondary Headline: This Week in Censorship – Tharja Can’t Catch A Break Edition.

Nintendo had released Summer Scramble, a DLC for Fire Emblem Awakening that sees our heroes in a beach episode like an anime. Given that this was a beach, we were bound to see much skin from both the male and female cast of characters. This included the much loved Tharja, who unfortunately got her ass censored by Nintendo of America (and Europe by extension).

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The Wired Fish Podcast S4 – Episode 8

A pretty big Nintendo Direct happened recently, and in this episode of The Wired Fish Podcast, we talk about it.

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If New Super Mario Bros. Is Platform For Experimentation, Then…

NSMB GSTD

Back when I first played New Super Mario Bros. on the DS in 2006, the idea of playing a new, 2D-platformer Mario Bros. was pretty damn cool. While the rest of the gaming world continued to move in 3D, Nintendo looked to its roots to bring forth a new Mario game for its handheld. 2D Platforming was going to make a comeback, and the advent of XBLA, PSN, WiiWare/eShop, and Steam helped facilitate that comeback. The indie dev scene mostly used 2D platforming as their go-to style for their games, adding new wrinkles into the mix. Some told a story about heartache using a time travel mechanic. Another used ultra-difficulty to tear out our hair. Most recently, the clone of Mario made a name for itself with a “twist” mechanic in its new game.

And so I look at Nintendo and its New Super Mario Bros. series. Nintendo has chosen this series as their platform for some of their experiments. With these experiments, the good ones would be carried over into future, non-Mario games. So what have they done so far, and what can they do in the future?

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Shin Megami Tensei IV Will Have A Special Edition As A Standard

Shin Megami Tensei IV special edition

So Shin Megami Tensei IV was announced for North America two weeks ago. Nintendo Direct was this morning. Put both together and you got… more SMT IV news! This time around it’s about the Special Edition that’ll come with all first-print all first print copies of the game. It will come with the game of course, along with a Soundtrack CD, Artbook/Strategy Guide, and a slip case for it all. Looks like Atlus is paying attention to what XSEED for The Last Story.

For those wondering why the game was $50 dollars instead of $40, this is why, and this is pretty damn sweet. Still wondering if we’ll be getting that SMT IV 3DS XL (god what a mess of initialisms). Also, it’s now official that it will release on July 16th.

[via Nintendo Direct, 34:28 mark]

Earthbound Is Now U.S. Virtual Console Bound!

Earthbound Virtual Console

Sorry for the pun, but it had to happen. Late this morning, Satoru Iwata in the latest Nintendo Direct announced that Earthbound will be headed to the North American Wii U Virtual Console by the end of this year. This news came as a result of North American fans practically bombarding the Mother 2 Miiverse with pleas of a U.S. release when it launched in Japan in March.

Earthbound (known as Mother 2 in Japan) was a commercial flop when it launched back on the SNES, leading Nintendo to ignore markets outside Japan whenever games in this series popped up. This also lead to Earthbound 2 (aka Mother 3) never getting launched here either. However, the series has gained a passionate cult following, clamoring for some kind of release in this series. It also helped that Ness, the main character of Earthbound, was something of a mainstay in the Super Smash Bros. series and helped give exposure to the game he came from (like Marth and Roy for Fire Emblem). Some, including myself, want to get into this game to see what all the hubbub is about. Unfortunately, the asking price for the cartridge alone is well into the $100+ range online. Maybe those assholes can lower the price now.

No word yet if the music will be changed since many fans believed it was the many music samples that prevented a re-release in the U.S. But now, more of the U.S. can finally play an RPG that some call one of the best RPGs of all time.

[via Nintendo Direct 4.17.13 around the 23:13 mark]

3DS Nintendo Direct Scheduled For This Wednesday, 10AM EST, 7AM PST

Nintendo Direct (2)Nintendo announced that they’re be airing a new Nintendo Direct this Wednesday. It’ll be starting at 10AM EST/7AM PST. The focus will be on the 3DS. Will we be seeing new games on the horizon. Will we have new info on Shin Megami Tensei IV‘s U.S. release? We’ll get those answers this Wednesday. So mark those calendars!

And Europe, you’re getting a Nintendo Direct too. It’ll start at 3PM GMT.

3DS-Focused Nintendo Direct Coming This Wednesday [NintendoWorldReport]

Shin Megami Tensei IV Coming To The U.S., Aiming For July 16th

MegaTen4 US Release

Told ya there was nothing to worry about. Atlus has confirmed that Shin Megami Tensei IV will be crossing the pacific and hitting our shore this summer. As a matter of fact, it’ll be coming much earlier in summer than expected as many stores are pegging July 16th as the release date. If that’s the case, then damn Atlus isn’t playing with the localization then. Japan’s getting MegaTen IV in May, and we only have to wait two months for it. Other times, we’d be living Loading Bars, waiting for our turn to play the game while Japan already gets its fill.

SMTIVWith this, Project X Zone, Etrian Odyssey IV, Devil Summoner: Soul Hackers, and Devil Survivor 2: Break Record (yeah, that’s happening), the 3DS is shaping up to be a JRPG powerhouse. I wonder if the U.S. will get that sweet 3DS XL bundle. I know we’re getting the same boxart though. In a surprise twist, the western design of the title will keep its original 真・女神転生 in the title, with the familiar “Shin Megami Tensei” at the top. Usually Atlus completely removes that in favor of the western logo. That string of kanji (which just says Shin Megami Tensei) kinda become symbolic of the mainline series’ return, and many fans, both Japanese and western (including I), have taken a liking to it. Eh, then again, they kept it with Nocturne, a mainline entry in the series — albeit with much more downplayed kanji characters.

Okay I’ll shut up now. My inner graphic designer would stay here talking all night.

Shin Megami Tensei IV Coming To North America This Summer [Siliconera]
Shin Megami Tensei IV U.S. Website

[April Fools] Nintendo And Hasbro Announce Kirby X My Little Pony

Kirby X My Little Pony (1.1)

If you thought Shin Megami Tensei X Fire Emblem was a weird crossover, then get a load of this. With the premier of My Little Pony: Friendship is Magic in Japan close as hand, Nintendo and Hasbro announced that they’ll be partnering up to create a crossover game, tentatively titled Kirby X My Little Pony. While development is still in its early stages, Nintendo was willing to share some info regarding how the story will pan out and how the game will play.

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