Category Archives: Gaming News

Metal Gear Rising Title Screen Revealed For E3 Demo

Regardless of what many die-hard fans are saying about Metal Gear Rising: Revengeance, we’re really excited for this game and what Platinum Games has planned for Raiden. Metal Gear Rising nixes stealth in favor of fast-paced, adrenaline pumping action that Platinum Games is known for. A perfect fit for the antics that Raiden performed in MGS4: Guns of the Patriots. Konami has revealed the Title Screen that’ll greet players that play the demo at E3 2012. It really reminds me of title screens like Mortal Kombat 9 and God of War, with the character looking at the player or breathing, and then moving when making a selection. Of course Raiden is just standing there, but he is shot from many dynamic angles. We expressed how we felt about the game in the first episode of The Wired Fish Podcast Season 2.

Anarchy Reigns Delayed In U.S. and Europe, SEGA Looks For Better Time To Release It

Things just keep getting weirder and weirder as SEGA has announced that Anarchy Reigns is being delayed in the U.S. and Europe. Thing is, the game is done. A rep from Platinum states that the game “…is fully localized. If you buy the Japanese version or any version, it’s going to have all the languages in it.” So what’s the hold up? Well, it’s timing as SEGA wants to release the game at a better time where it’ll be more likely to be bought and played. Since this is a online centric game, the timing is important. But why delay it out of summer, where the target range is most likely on break from college or work? I’d say now’s the best time to do it, especially since summer is pretty much the “game release drought” season. SEGA could have Summer all to itself. Hopefully this business realignment isn’t toying around with their strategic metality, ’cause it’s looking all sorts of funky.

Sega delays ‘Anarchy Reigns’ in North America and Europe [The Verge]

Would You Pay $375 For Super Mario Land 2?

Answer: No. But a woman in Vancouver selling the game on Craigslist believes you should. Super Mario Land 2 was originally released on the Game Boy on November 2, 1992, and re-released on the 3DS Virtual Console on September 29, 2011. Being that this was the sequel to the highly praised 18-million seller Super Mario Land, people snatched up the sequel in no time, selling 12 million units since launch. I mean, this was Mario on-the-go. Who didn’t want this back then? The unnamed woman claims that the game is rare and that it justifies the $375 price point. She also cites that she saw vendors on Amazon selling the game for that much. What she failed to notice is that Amazon sellers however tend to sell things at ultra inflated prices, like the Wii Lens Cleaners going for upwards of $30 when Nintendo themselves sold it for $10.  After a couple of Youtubers found out about this, she lowered the price to $250, which is still way too high for the game. And this is just the cartridge she’s selling. No box, no manual, no extra paper that Nintendo tends to put in their boxes. Just the cart. If this game was rare, 1)It would not have sold so many when it was released, and 2)Nintendo would’ve had limited production run of the game (which it certainly wouldn’t do for a Mario game). Atlus games are rare. Nintendo games – especially Mario games – are not.

375 BUCKS FOR MARIO LAND 2!!!!!!!!!! [Playalives, via AlphaOmegaSin]

Persona 4: The Golden’s Swanky Opening

Man, look at MC’s dance moves! Straight swag all over the place. I will admit, this opening is very weird, especially when you compare it to the opening of the original Persona 4 and Persona 3 Portable. But man that song is so damn awesome! Carefree and smooth. Love hearing a song like this in a game. I gotta admit everyone looks like they went to the suburban school of dance. Regardless, I really like the kaleidoscope theme these guys were going for. Bravo to Atlus for another awesome opening.

Persona 4: The Golden is expected to release this October in the U.S. for the Playstation Vita.

Zone of the Enders sequel in the works, HD collection dated for Japan

Today, during the Zone of the Enders HD ReBOOT event in Tokyo, Hideo Kojima shed some light on the Japanese release date for the Zone of the Enders HD collection. It will be invading Japan October 25th, but there’s no news on the release dates for other regions yet. However, the big piece of information that surfaced from the event was that a sequel to the franchise is currently in the works. All we know at this time is that the title is codenamed “Enders Project”, the game is in an early prototyping stage, and that the staff is testing what it can do with the Fox Engine. Kojima mentioned that one of the things they’ve been able to do so far is convert physical models, such as the one below, into three dimensional ones.

How will this new, more organic, look for Orbital Frames fit into the plot?

As a big Zone of the Enders fan, this is a dream come true. It’s been over nine years since the previous installment made it to the states, and a sequel has been far overdue. Plus, I really think Kojima could use a break from the Metal Gear Solid series and revisit some of his other works, or even start working on a new IP. Either way, I’m just stoked this is actually happening.

[via: Joystiq]

Source: Andriasang

New Fan Campaign Started To Localize Project X Zone

I’ve covered quite a bit regarding Project X Zone. With every article I’ve written about the game, in the back of my mind there’s always that looming fear that the game won’t be released here. It’s even more nerve wracking given the fact that its prequel, Namco X Capcom for the PS2, never got released outside of Japan. So the chances of the game coming out in the U.S. and Europe are slim. You might think, “Oh no biggie, I’ll just import it.” Unfortunately Nintendo region-locked the 3DS, so the only way you can play the game is to import the game AND and Japanese 3DS (which ain’t cheap). Hackers have yet to really crack open the 3DS (only going as far as enabling flash carts that play original DS games). So the only hope there is to play the game is to localize it.

So in light of all this, a fan campaign has started to convince the powers that be at Namco, Capcom, and SEGA to release the game worldwide. The campaign is called Project X Zone Localization Community, or 100,000 Strong to Localize Project X Zone (a nod to the MML3 campaign). Their goal is to get 100,000 Likes to show collab trio that there is demand for the game outside of Japan and that it should be released. So far since starting the campaign on April 15 and as of this writing, they’ve reached 744 Likes. Might be small, but the public told that to the Mega Man Legends 3 campaign, and look what happened. Same goes for Operation Rainfall and hey, I’m playing Xenoblade right now! I’ve gone ahead and liked it, and if you want to see Project X Zone released, you should join in too. Spread the word!

PXZ Localization Community Facebook Page

[via AlphaOmegaSin]

Anarchy Reigns Japanese Launch Trailer

The Japanese launch of Anarchy Reigns (Max Anarchy in Japan) is close by, so here’s a launch trailer for it. I have a feeling this trailer is going to be the same when the game is released here, considering SEGA hasn’t done much in advertising the game. I mean sure they’ve got character trailers in English (lots of ’em), but they haven’t done much pushing to other outlets to show these trailers. Anarchy Reigns is a beat ’em up that looks poised to be a very, very distant spiritual successor to Power Stone (and of course the sequel to MadWorld). You got special moves, environmental hazards and items, etc. The game’s main focus is online with many modes to be had. There’s Tag Team DeathMatch, Cage Match, Capture The Flag, Survival, Death Ball, and more. But I can definitely see a lot of people frequenting Battle Royale, a 16-player Deathmatch mode that’s bound to be chaotic. Bayonetta is also included in the game.

But for those that prefer to play alone, the game’s also got a story mode, but not much is known about what the plot will be about, nor if it’ll only follow just Jack Cayman or follow everyone. There’s still no word on local multiplayer (considering the previous game, MadWorld, had it on the Wii). Anarchy Reigns is slated for release in the U.S. on July 3rd, with Austalia and Europe getting the game July 5th and 6th respectively.

What Machine Gun Robot Girlfriend Is Pit Reffering To?

Having not played Kid Icarus Uprising (no 3DS yet), I’m somewhat aware of the jokes and references this game makes. But this is one that could be a stretch. The video above suggests that Pit’s referring to Curly Brace, the female robot you meet in Cave Story who also happens to have a gun. Of course, since this is videogames we’re talking about here, there are plenty of machine gun robot girlfriends to be had. I for one would pick KOS-MOS, who very much fits the bill of machine gun robot. Not sure about the girlfriend part (Virgin Mary and all).

[via TinyCartridge]

SFxT: With Glitches Like These, There’s Bound To Be A Super Version

Oh Capcom. Just when I thought you turned over a new leaf, this happens. There’s been some growing ire in the Capcom community over the company’s handling of Street Fighter X Tekken. Along with On-Disc DLC and advertised features not being included, Capcom rolled out a few patches to fix some bugs and tweak a few mechanics. Usually when patches go out, a few more are discovered or create new problems. But this, this is one major problem. When players update SFxT to Version 1.04 and play as Rolento, using his knife to block a projectile results in the game completely freezing up. There’s no way to get out of this either, so you have to power off the console. Not sure if you can quit the game from each console’s respective home buttons.

I remember during the On-Disc DLC debacle where Cristian Svenson stated that they put the DLC on the disc to ensure compatibility and to prevent having to make a Super Version of the game. Well, I think he, and the rest of the company, forgot that character compatibility isn’t the only reason a Super Version is made. I wouldn’t be surprised if they had no choice but to make a Super Street Fighter X Tekken, or some Game of the Year Complete edition. As a matter of fact, I can bet you that they will make it and announce it close to E3.

Persona 2: Eternal Punishment [PSP] Intro

Now that the PSP version of Persona 2: Eternal Punishment has released (or is close to release) in Japan, It’s time to see the intro to it. Right away I noticed that the music is more reminiscent of the older versions of the P2 games rather than making a new song for the Innocent Sin entry of the game. The intro is done by MadHouse, the same guys doing the anime for Persona 4: The Animation. Still no word on if we’re getting this version here in the states. If we are, they better do it soon ’cause the PSP’s on its last legs. I mean, that didn’t stop them from releasing P4 late in the PS2’s lifecycle, but the state of the PSP here is worse.

Monolithsoft developing Project X Zone, Die Hard Arcade Represented (Along With Others)

Shouldn’t come as too much of a surprise considering that Monolithsoft, the developers of Xenoblade, were also the developers of Namco X Capcom. Famitsu also divulged some info on some of the battle systems in place for Project X Zone. Like its predecessor, battles are a mix of Strategy RPG and action. You move units around on a grid and engage enemies. Here, the battles then switch to a 2D perspective where you use the control pad and “A” Button to execute moves. You’re encouraged to use different abilities and use them all in one shot. You build up a meter at the bottom to unleash special moves. It’s shared amongst all party members, so use it wisely.

Along with this news, more characters have been revealed for Project X Zone. First on the Capcom side, Morrigan has been added to the Darkstalkers team. Chun-Li joins Ryu and Ken for the Street Fighter team. On The SEGA side, Erika and Gemini join the Sakura Wars team. This makes it the biggest team so far. And holy crap, is that John McClane from Die Hard Arcade!? Well kinda. In Japan (where it was made and first came out), it was called Dynamite Deka, and the guy was named Bruno. You can read up on that here. Finally on the Namco Bandai side, the Valkyrie from The Adventures of the Valkyrie joins alone. And finally Haken and Kaguya from Super Robot Taisen OG Saga: Endeless Frontier join the fray.

Project X Zone is slated for release on the 3DS some time this year. Character art after the break.

Monolith Software Confirmed as Project X Zone’s Developer [Andriasang, via Gamezone]

Project X Zone Official Website

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You’ve Seen The Gaming Setup. Now See It In Motion

Remember this image that was posted on Reddit? Well, youtuber 16bitghost (real name Pete) caught wind of this and has made a video of it on his youtube channel (which you can see above). This all started after the blog pseudo-macro posted an article detailing Pete’s videogame collection. Someone on Reddit posted the image, and well, here we are. If only my setup was this epic. While my shelf carries all the games I own across generations, it can only hold, at most, 3 consoles. The Wii and PS2 are here, with the PS3 still in the living room. That PS3 will come back eventually. The 360 in the house is reina_rei’s.

Is There A New Star Fox Game Coming Out? Ask Platinum Games.

The man behind Kid Icarus Uprising and the Smash Bros. series was caught entering Platinum Games offices not too long ago. No one knows for certain what exactly he was doing in there. All he did do was share a picture of Platinum Games’ sign. Noting out of the ordinary. But why am I bringing up Star Fox? Well back in 2010, Platinum’s Hideki Kamiya, the creator of Bayonetta, said in a twitter post that he wanted “someone from Nintendo to come to Platinum, point a gun and say, ‘You people make the the new Star Fox game.'” Kamiya is still as Platinum, and Sakurai is from Nintendo. Nothing has come of this, so we’ll have to wait and see what happens. Maybe E3 perhaps?

Smash Bros. Masahiro Sakurai Caught Sneaking Into Platinum Games [Andriasang, via My Nintendo News]

Did A Wii Virtual Console Game Release With Online Play? Yes, Yes It Did.

The game? Super Street Fighter II: The New Challengers for the SEGA Genesis. Wow. Y’know, I gotta give props to Capcom for this. They managed to do something that not even Nintendo thought of doing with their own games. Since the start of the Wii’s Virtual Console service, many had hoped that many of those old classics would have online multiplayer; Super Mario Bros., Joe & Mac, F-ZERO X, Bubble Bobble, Secret of Mana, and many other games with great multiplayer. But the games released would just be straight ports with no new bells and whistles added. But Capcom sought to fix this and added online multiplayer for the Genesis version Super Street Fighter II:The New Challengers. Makes a bit of sense though since the original had XBAND support. Unfortunately they may not be able to add it for the SNES version since they’ve long since released it. It may not mean much since the Wii’s life is close to the end. But hopefully sends a message to Nintendo and other companies that it’d be awesome for these old games to have online multiplayer. If Nintendo continues VC service on the 3DS and resumes the line on the Wii U, this feature would be more than a welcome addition.

So big ups Capcom, big ups.

Genesis version of Super SFII now on US Virtual Console – with online play [Capcom Unity]

Robot Unicorn Attack Evolution Now On Adult Swim Games… With A Few Changes

Back in February, Adult Swim released Robot Unicorn Attack Evolution, sporting artwork by robotpencil. At the time, it was only available on Facebook. Now AS has finally release the game on their own site and changed a few things around. First thing you’ll notice is that there are no power-ups like on the Facebook version. Second is that now you won’t revert back to the Unicorn if you miss a star as the other creatures. And third is that they added a Rhino to the mix. Not sure if they moved the Sabretooth Tiger down or replaced it. One thing that still stands is that you have to hit three stars in a row to evolve. Miss one and the star count resets. The game is still as awesome as ever. Now if only they fixed that evolving in mid-air thing…

Robot Unicorn Attack Evolution [Adult Swim Games]