The very last announcement for today’s Nintendo Direct came from the Regginator himself. He called back to how he views A Link To The Past as his favorite game of all time (it’s my second favorite Zelda game, behind Wind Waker). With that in mind, he showed off a new game that’ll take place in the same Hyrule as depicted in A Link To The Past, this time with 3D graphics. Gameplay and movement is the same as it was in A Link To The Past (and Phantom Hourglass/Spirit Tracks minus the stylus control). Sporting his classic Brown/Green tunic from the original game, Link will traverse the land of Hyrule in oldschool fashion. However height will now play a bigger role than before. On top of this, Link can become a 2D picture on the wall and turn corners that he wouldn’t be able to otherwise. Think Sideways NY, but with a lot more Zelda.
Currently Nintendo of America hasn’t chosen a name for this sequel, but Nintendo of Japan is currently calling it Triforce of the Gods 2 (referencing ALttP’s Japanese name). Will it be called A Link To The Past 2, fall prey to the punny A Link 2 The Past, or will we get an entirely new subtitle? The game will be made available for the 3DS around the holiday season of this year.
Nintendo announced that they’re be airing a new Nintendo Direct this Wednesday. It’ll be starting at 10AM EST/7AM PST. The focus will be on the 3DS. Will we be seeing new games on the horizon. Will we have new info on Shin Megami Tensei IV‘s U.S. release? We’ll get those answers this Wednesday. So mark those calendars!
And Europe, you’re getting a Nintendo Direct too. It’ll start at 3PM GMT.
Ahhhh, remember the early 2000’s? Gods, those were heady times. The Dreamcast went under with the arrival of the PS2, Microsoft was throwing its hat into the world of console gaming with this nifty thing of theirs called “The Xbox”, and games were poised to explode into mainstream culture as never before.
And here comes Nintendo, with their little purple Picnic Basket of a console. But in a break with tradition, they launched, not with a new Mario game (that would come a bit later, with the…divisive, Super Mario Sunshine), but with a Luigi game. A Luigi game featuring him sucking up ghosts with a vacuum cleaner. Huh. Regardless, Luigi’s Mansion is a fondly remembered part of the Gamecube’s launch window, and has lain dormant as a franchise for a number of years.
Until now. Luigi’s Mansion: Dark Moon features the return of ol’ Mr. Green to the world of Ghostbusting, with all the flashlight shining, specter catching and treasure seeking you can want. Almost more than you can want, actually. But his return also heralds the arrival of one of the 3DS’ most unique little gems, one that evolves its predecessor, and yet still feels nostalgic at heart…
Told ya there was nothing to worry about. Atlus has confirmed that Shin Megami Tensei IV will be crossing the pacific and hitting our shore this summer. As a matter of fact, it’ll be coming much earlier in summer than expected as manystores are pegging July 16th as the release date. If that’s the case, then damn Atlus isn’t playing with the localization then. Japan’s getting MegaTen IV in May, and we only have to wait two months for it. Other times, we’d be living Loading Bars, waiting for our turn to play the game while Japan already gets its fill.
With this, Project X Zone, Etrian Odyssey IV, Devil Summoner: Soul Hackers, and Devil Survivor 2: Break Record (yeah, that’s happening), the 3DS is shaping up to be a JRPG powerhouse. I wonder if the U.S. will get that sweet 3DS XL bundle. I know we’re getting the same boxart though. In a surprise twist, the western design of the title will keep its original 真・女神転生 in the title, with the familiar “Shin Megami Tensei” at the top. Usually Atlus completely removes that in favor of the western logo. That string of kanji (which just says Shin Megami Tensei) kinda become symbolic of the mainline series’ return, and many fans, both Japanese and western (including I), have taken a liking to it. Eh, then again, they kept it with Nocturne, a mainline entry in the series — albeit with much more downplayed kanji characters.
Okay I’ll shut up now. My inner graphic designer would stay here talking all night.
If you thought Shin Megami Tensei X Fire Emblem was a weird crossover, then get a load of this. With the premier of My Little Pony: Friendship is Magic in Japan close as hand, Nintendo and Hasbro announced that they’ll be partnering up to create a crossover game, tentatively titled Kirby X My Little Pony. While development is still in its early stages, Nintendo was willing to share some info regarding how the story will pan out and how the game will play.
Feels like yesterday when WayForward confirmed that a Mighty Switch Force sequel was underway. But little did we know was that the game’s main star, Patricia Wagon, would be something other than a police officer. In Mighty Switch Force 2, Patricia is now a firefighter and is trying to put out fires breaking out all over Tangent City. The Hooligan Sisters from the first game are back, and they’re good girls now. So now you have to save them instead of capture them. Judging by the screenshots of the game, there’s going to be some tricky water puzzles to deal with on top of the rescuing and firefighting.
WayForward sets the release date as “soon” for North America and Europe and will be available on the Nintendo eShop. I wonder if they’re will be a Hyperdrive version of this too… Screenshots after the break.
The 5/23 Japan release of Shin Megami Tensei IV draws ever closer. With time comes more trailers for the game. Much of what is shown in this one is pretty much the same thing we’ve seen so far. Some new scenes are thrown in there, but the general message is nothing we haven’t heard before. There are two things that I did notice though. One is a demon stopping the fight to talk to you after you wipe out almost its whole team. A plea to come to a compromise to let it go, or a desire to join your ranks? Another interesting bit comes up around 3:29. Is that the armor from Strange Journey I see? Why yes, yes it is. Is this just a fanservice battle thrown in for the hell of it, or is there a legitimate link between SMT IV and Strange Journey? Well know for sure when the game releases.
No word yet if it’ll get localized for the West. Still, I have hope they’ll bring it over. So far most MegaTen games have gotten released here after Nocturne. Heck, they’re bringing over Devil Summoner Soul Hackers. They’re even reprinting both of those Raidou Kuzunoha games — for the PS2 no less! So I’m confident it’s coming over.
Nintendo’s had a good track record so far in beating these trials whenever someone came in to sue them over patent infringement. But that luck’s run out as Federal Jury ruled that Nintendo did in fact infringe on the patent for glasses-free 3D. The patent holder, Seijiro Tomita, was the one that sued Nintendo in 2011. Tomita brought up a meeting Nintendo had with him in 2003. Scott Lindvall, Nintendo’s defense attorney, pointed out that Nintendo’s meeting with Tomita was just one of the many meetings Nintendo had with multiple vendors, and not just Tomita.
Tomita is being awarded $30.2 million in compensatory damages. Nintendo however will not stop selling 3DS handhelds.
Got a pair of Capcom news to share. First up, Capcom VP Christian Svensson is hoping for Capcom to create an Ace Attorney Collection for the 3DS. “I have proposed this many times over the past two years… no news yet though. Hang in there,” is what he said on the Unity forums’ “Ask Capcom” section in a thread simply titled “Ace Attorney Collection for 3DS?” Given that Capcom released Ace Attorney Trilogy for iOS devices, it seems plausible to release something like this on the 3DS. Maybe not the whole series so far (which includes Miles Edgeworth and Apollo Justice), but at least the trilogy. Still, as Svensson says, “Hang in there.”
Next is the revelation of Gun.Smoke getting rated for release on Nintendo eShop. The game was an overhead shump game set in the wild west. The game was originally an arcade game and was released 1985, then released on multiple consoles, most notably on the NES in 1988. It’s not known if the one coming the 3DS will be the NES version or the Arcade version as there’s many differences between the two. Given that Capcom is releasing arcade classics under its Arcade Cabinet line, it could be the Arcade version. The ESRB rating shows the game as getting released on the 360, PS3, Vita, and Nintendo 3DS.
A direct one at that (unlike other Mighty games)! Jonathan Homes over at Destructoid was told by Austin Ivansmith of Wayforward that they’ll be making Mighty Switch Force 2 for the 3DS and are hoping to get it ready for either Q1 or Q2 of this year. It was also confirmed that Patricia Wagon, the game’s protagonist, won’t be catching criminal girls, but instead doing something else. Ivansmith also told Holmes that the original composer, Virt, will be returning for the sequel and that he’s some of those songs at MAGFest.
To celebrate this news, WayForward put Mighty Switch Force: Hyperdrive Edition on sale for 50% off on the Nintendo eShop. So it you haven’t gotten it yet, get on it!
During the grand ol’ hullabaloo of PS4 Reveal, Nintendo was having a Nintendo Direct for the 3DS in Japan. Shin Megami Tensei IV was one of the games shown, and in it a plethora of info mainly regarding battles. Of course one of the biggest things many have noticed (for a while anyway) is a return to using a first person view for battles, a style that many MegaTen games have used. The battle system will be using the Press-Turn Battle system first seen in games like Shin Megami Tensei Nocturne and Digital Devil Saga. For those unaware, you get a certain amount of actions per turn. Say for instance you get four actions. You can spend those however you like. However you can get more actions by exploiting an enemy’s weakness, increasing your actions beyond four. Attack an enemy with an element they’re strong to, and you’ll lose an action. This system doesn’t just apply to the player though as the enemy can do the same to you and gain more actions per turn. Watch this video and you’ll see what I mean.
The localization wave is riding high as now comes word that Project X Zone will be coming to the U.S. Developed by Namco Bandai, Project X Zone sees the universes and characters of SEGA, Namco, and Capcom clashing, wondering what the hell is going on. We’ve covered this game quite a bit here on The Wired Fish, and the collective over at 100,000 Strong To Localize Project X Zone took to Twitter to ask Tekken producer Katsuhiro Harada to pitch the game to the higher ups at Namco to localize the game. Then came word that if the game did well in Japan, it’d be localized. Looks like the efforts worked as now the game will be getting released in the U.S. after all.
Project X Zone is a SRPG in the same style of Super Robot Wars and prequel Namco X Capcom. You move units across a grid and engage other units. When the attacking phase begins, the action shifts to a 2D perspective and encourages to unleash all of the special attacks at your disposal. If you want to see which characters are in the game, you can check out a previous article written here (pretty outdated) or hit up the PXZ website.
Probably since Pokemon Stadium back on the N64, Pokemon fans have wanted to see a full-fledged 3D Pokemon game. Time and again however, they’ve only been teased by the allure of 3D Pokemon with games like Pokemon Colosseum and Pokemon Battle Revolution, both of which were largely about battling and not catching and exploration. XD: Gale of Darkness was the closest the series would get to a 3D RPG of Pokemon. But that’s all about to change as now Pokemon has finally entered the 3D realm. With the tech finally up to snuff with the 3DS, a 3D Pokemon game looked possible now. And now we have Pokemon X and Y.
Ah, I’ve been waiting for this to happen. Back in April, Sega Saturn game Devil Summoner: Soul Hackers was revealed to be remade for the 3DS. The game already came out in Japan the past summer with nary an announcement of a possible NA release. It’s now been confirmed by Atlus that the game will be coming to America some time around Spring.
The game came close to coming here beck when the PS1 version was made. Unfortunately SCEA denied its release, probably due to the Platastion maker’s stance on 2D games at the time.
While we’re on the subject of releases, two bits of news came out of Nintendo following their Nintendo Direct a couple of nights back. First up, Rhythm Hunter HarmoKnight was confirmed for release in the U.S. Made by Game Freak, the creators of the Pokemon franchise, the gamplay is one part Rhythm Heaven, one part Bit.Trip Runner, and one part Space Channel 5. The game also has music and stages inspired by the Pokemon series. Nintendo states that the game will be coming the Nintendo eShop for the 3DS soon.