Author Archives: Steven

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About Steven

Editor-In-Chief of The Wired Fish since 2010. Suggestions, praise, and hate mail can be sent to steven@thewiredfishnetwork.com

Ace Combat: Assault Horizon Soundtrack Preview

It’s no secret that I’m a huge fan of the Ace Combat series. While I’ve never detailed the 5th and 6th entry in any way (and I really should, especially for 5), Each entry has had consistently good soundtracks. For Namco’s latest addition to the Ace Combat series, Assault Horizon, I’ll admit I was very concerned since every entry in the series (except for maybe the first one) took place in the fictional world of Strangereal.  This one takes place in our world and has your typical Russians and Middle Easterners as villains (where have I seen these roles before?). My concern over the story can be its own article, so let’s just talk music. So far, it seems like the music team is not letting the game’s real-world setting hamper its imagination, as each track still sounds like what you’d expect from Ace Combat. Track 2, 3, and 4 sound like oil refinery missions (ain’t no Ace Combat game complete without those). Track 5 – Spooky though brings back that epic Ace Combat feel that we know and love. Track 11 – Dogfight definitely sounds like a modern take on the Shattered Skies mission and song from Ace Combat 04. I’ll let you jusdge if the soundtrack’s sound good or not. For me, I’m liking what I’m hearing here. You can find the previews here and here.

News: Ace Combat Assault Horizon Soundtrack Sneak Peek [GamersHell]

Art of the Week: Feature 4 – robotpencil

You may have remembered some time last year that his artwork was featured on Kotaku. Well since then, robotpencil, real name Anthony Jones, has seen his popularity sky rocket and is reaping the benefits of his exposure since now he works at Sony Santa Monica. He is concept artist with them and is working on a few projects, including a graphic novel. His main base of operations is his website, but he is also on deviantART as well. What helped his popularity to grow was his interpretations of the Mario crew that the was shown in the initial Kotaku feature. It was reminiscent of the fan film There Will Be Brawl (and the movie that inspired it, There Will Be Blood). The manner in which he handled the subject matter made it stand out amongst other realistic reinterpretations of the Mario cast, in which a lot of them felt more like parodies of GTA that tried to hard, thus became distracting. Here, Mr. Jones interprets them in a manner that is believable. We can believe that Mario is a tough ol’ bastard, that Luigi is down on his luck, that Toad is a drug pusher, and that Peach has done more “work” outside being a princess. Many on dA are proud of what he has accomplished since his feature and wish him the best of luck.

After the break, you can see a small sample of his other fanart work below. But I’m only scraping the tip of the iceberg as I’m only showing what I can show, in keeping with the theme of the blog. He has a lot more amazing original artwork as well that deserves just as much attention. See it all on his website and deviantART gallery.

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Someone Finally Combined Phil Collins and Donkey Kong Country 2

Back around 2007, upon playing some Donkey Kong Country 2 on the Wii virtual console with my family (we never owned the game on the original SNES), my oldest sister tells me that “Bayou Boogie,” the swamp bgm, sounds like “In The Air Tonight” by Phil Collins. So she plays video of the song on Youtube, and the similarity bitch-slapped my face raw. Go on videos for Bayou Boogie, and you’ll see comments comparing the song to “In The Air Tonight.” Well, on March 16, 2010, a Youtuber by the name of mx31619 made a mash-up of the two, and they fit like a hand in a mitten. But that’s not all. He even used the drums in Lockjaw’s Saga (around 3:02) and the synth of Mining Melancholy (3:44). By far this is the best mash-up of videogame music since Sonic and Kirby.

PS3 Cross-Game Chat Is Impossible Due To RAM Restrictions

Ouch… well, at least now we know the real reason Sony was so reluctant to include cross game chat in one of their updates. According to an interview Eurogamer had with Shuhei Yoshida, the Sony Worldwide Studios president admitted that the PS3 does not have enough ram to implement cross-game chat. The PS3 has 256MB of RAM each for the system and video, and all of it is used to run games. He states that the games themselves implement the voice chat feature, not the system. Because of the infrastructure of the PS3, and the possibility of alienating owners of newer PS3 models, Yoshida stated “It’s not possible to retrofit something like that after the fact.”

So there you have it. If you’re curious, the Vita has 512MB of RAM and 128MB of video RAM. So that little thing is quite a beast in that department.

Why the PS3 can’t do cross-game chat [Eurogamer]

Art of the Week: Feature 3 – vancamelot

This week we cover an artist that brings a smile to your face. vancamelot, real name Ivan Camelo, appeared on the scene around 2008, with his main base of operations being on deviantART. I first discovered vancamelot on the group Fighting-Game-Elite, where his artstyle caught my eye as I was clearing my message center. His style of art is very upbeat and could even be considered cute in some circles. His fanart covers properties including Marvel and DC Comics, Street Fighter, movies, and others like Gears of War as seen above. He uses simple shapes and proportions to build the images, almost like cutting construction paper. But he’s not afraid to get into detail, again, like the Gears of War image up there. Further perusing of his older artwork shows that he’s done other types of art as well, and may be tapping into elements of what he’s done then to use now. One striking image I found that I wish I could show here is one he did of Zero as a samurai. It’s amazing how he used the different patterns in the outfit he made for him.

You can catch vancamelot’s gallery over on deviantART. Hit the jump to see a sample of his work.

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Sonic Generations Trailer Shows More Stages, More Tails, + Mushroom Hill on 3DS

Here’s another new trailer for Sonic Generations, fresh off GamesCon in Germany. It shows of the usual stuff we’ve seen so far for this game. But it we see a new stage being shown off. From what it looks like, it’s the stage from Sonic 2006. Or it could be that stage from Sonic Unleashed. Not too sure as I try to stay the hell away from these games as much as I can. On the bright side of things, Tails shows up at the very end of the trailer. Not sure if there will be any two-player support akin to Sonic 3 & Knuckles, but his appearance could spell constant death sounds behind you.

If you want to see some Mushroom Hill action on the 3DS, jump in.

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Soul Calibur V Gets A New Trailer, and Some Character Reveals As Well

Elvis hair Maxi, bipolar Tira, chastity armor Hilda, and badass Mitsurugi make their debut in this latest trailer for Soul Calibur V. Voldo is also confirmed, but he (thankfully) is not present in the trailer. Right as the beginning, we can see that the development team’s “Project Soul” logo has a new look, so I guess they’re serious this time. After some brief cuts of some charters in their idle stances, we see the action. It looks largely the same as others in the series. But we do get glimpses of some of the characters Super Combo – like attacks, like Sigfried’s and Ivy’s. Soul Calibur V is scheduled for release next year.

Square Enix To Be Called Square…Just Square [Update]

Update: According to Dualshockers (via N4G), Square Enix has shot down rumors of rebranding, stating that both the Square Enix name and brand will remain as is. I’ll keep the original article up for your amusement.

Remember that epic merger that occurred at the turn of the millennium, where two of the largest rivals came together to become one Voltron of a conglomerate? If you say Nintendo and SEGA, give yourself a pat on the back ’cause that’s the wrong one. I’m of course talking about Squaresoft (Final Fantasy) and Enix (Dragon Quest) becoming Square Enix. Lots of things have happened since the merger, namely the departure of Squaresoft from EA, and the acquisition of Taito and Eidos, Well, since Square has more subsidiaries under its belt, having the name “Square Enix” is making less of an impact. And being called Square-Enix-Taito-Eidos is out of the question. So, according to a recent article by GotGame, Square Enix will be changing its name to Square in what may be an attempt to create a central family name, like Rockstar and all the other Rockstar branches. To some, this may bring back memories of old Square from the NES and SNES days. But this today’s Square is different from yesterday’s Square. We shall see if Square regains any of that old time quality with this re-branding.

Square Enix to Drop Enix [GotGame]

Here’s Lollipop Chainsaw, In Trailer Form [update]

[Now with Youtube feed]

Accompanied by the old song “Lollipop,” We finally see Suda 51’s latest game Lollipop Chainsaw in action. The combat seems to borrow a bit from another Suda hit No More Heroes as the game’s main star, Juliet, with chainsaw in hand, fights smaller groups of zombies while the others wait to have a go at her. We can see her fighting in the halls, classroom, and gymnasium of her school, San Romero Highschool. Not sure if it’s just effects for the trailer, but the zombies seem to bleed not just blood, but glitter, hearts, and rainbows as well. It’s a Suda game, so this is normal folks. The story is being written by Hollywood director James Gunn and is being published by Warner Bros. Games.

Operation Rainfall: “Go Buy Final Fantasy”

This is part of the second campaign they have prepared in trying to convince Nintendo to bring over Xenoblade, The Last Story, and Pandora’s Tower. As mentioned almost two weeks ago, Operation Rainfall was going to ready another mailing campaign in which they’ll send letters to Nintendo again the day Xenoblade is released in Europe. Since then, Nintendo of America President Reggie Fils-Aime said that they’ll “be watching very closely what happens in Europe… Certainly if there are business opportunities and positive consumer uptake from some of those titles, that will be great data for us to consider as we look at what to do with these titles.” It somewhat falls in line with what Operation Rainfall wanted to do in their second phase in regards to increasing awareness of Xenoblade in Europe to make it a success.

So what of Final Fantasy? Well, Operation Rainfall is telling its supporters to go and buy the original Final Fantasy on the Wii Virtual Console, which costs 500 Wii Points. This is to show Nintendo that there is still a market for JRPGs. I can see their logic in telling its supporters to buy Final Fantasy as it’s one of the most well known J-RPGs out there. However, the one main flaw I see in that is that Final Fantasy, as a franchise, is pretty popular based on brand recognition alone and is not very niche like the Rainfall titles. Plus, the first Final Fantasy has been on so many platforms already, people are bound to already have it on one of them (I have it on PS1). In a sense, Final Fantasy has that somewhat Mario-like transcendence of genre to the point that those who don’t normally play JRPGs still play Final Fantasy (either that or they have no idea that Final Fantasy is a JRPG). A better idea would’ve been to tell supporters to buy a JRPG from the Virtual console rather than a specific one. Maybe compile a list of what is considered a JRPG, like Breath of Fire II or Ys Book 1 & 2 for example, and let supporters choose. Now it may be problematic as numbers would be sporadic amongst many titles rather than it being condensed into one title, thus having those sales be attributed to regular run-of-the-mill sales. If they really needed to choose one title, Final Fantasy wasn’t the answer.

Art of the Week: Feature 2 – AnyaUribe

For this second feature, we take a look at an artist who goes by AnyaUribe (formerly known as ASSESINA). Her main base of operations being on deviantART, she sports a bright comic artstyle with a tinge of anime. The subject matter she covers ranges from fighting games such as Street Fighter and Darkstalkers, to comics like Batman, and cartoons like Who Framed Roger Rabbit? (the toon side) and G.I. Joe, and then some. With this bright style, nothing is taken too seriously with the subject matter of the art, a good thing when compared to most other artists on deviantART. Things are consistently playful. Rather than trying to match the artstyle of the source material, she draws characters (mostly female) in a different, albeit curvy, style. The cool thing about Anya is the she has the original linearts of her work available for anyone to color (as long as credit is given). From my own experience in coloring her lineart (here and here nsfw), her lines are easy to manage and quite fun to work with. You can catch her art gallery over at deviantART.

Art below after the jump.

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Sonic Generations Chemical Plant Screenshots (Oh, and Some Footage Too!)

Maybe I’m a sucker for falling into the Sonic Cycle (the part where I’m hyped for an upcoming Sonic game), but one can’t help but just be giddy knowing that old Sonic stages are getting remade for Sonic Generations. We already saw Green Hill Zone (and played it on the demo). But just recently, SEGA has unveiled Chemical Plant Zone. First appearing in Sonic the Hedgehog 2, Chemical Plant was the second zone you traversed. It was known for it’s many wavy blue paths, tubes that shot into all over the place, the Mega Mack (that purple water than was responsible for demise during childhood), and of course, that kick-ass theme song that even had the SNES kids bopping their head to the beat. This was a huge departure from the first game’s second stage, Marble Zone, which was more about careful exploration a more mellow, if volatile, atmosphere. Here, it was all about speed and pushing forward to avoid the mega mack. It seems in this remake for Generations, Metal Sonic will be the boss. As Modern sonic, Chemical Plant starts to explode. Pics and footage after the jump.

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Art of the Week: Feature 1 – sergevirusx

For our first feature, we have an artist who goes by “sergevirusx”. Serge’s operations being at deviantART, this artist known in the community for drawing many sexy women. Unfortunately, a lot of them aren’t really safe to post here, per se. But a love for old-school is prevalent with fanart depicting Megaman, Street Fighter, Mario, Rival Schools, Contra, etc. Serge’s artstyle, some have said, resembles that of 1980s anime, which, in my opinion, birthed some of the most memorable characters from the likes of Gundam (though that was ’79), Dragon Ball, Voltron, and Urusei Yatsura (the anime). Below is a sample of serge’s work. Hit the jump to see a sample of serge’s work. And do catch the full over at deviantART. Oh, and serge does take commissions.

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Operation Rainfall Readies a New Mailing Campaign

Fan movement Operation Rainfall has completed their initial three mailing campaign, which targeted Xenoblade, The Last Story, and Pandora’s Tower for NTSC localization. The last expected day that Nintendo would have received their letter was on July 27 (the campaign for Pandora’s Tower). Since then, Nintendo has released their release calendar(,pdf, pg 6) for the rest of the year, and still none of the above mentioned games were found on that list. To make matters worse, Nintendo has reported a massive financial loss in the last fiscal year due in part to poor sales of the 3DS and Wii (plus the massive drought occurring on the Wii). This might make the localizing of the Rainfall titles even more of a risk as now Nintendo is going to play in the safest of ways possible. Maybe that huge price cut on the 3DS might turn the tables, but for now, things are looking very gloomy.

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Are You An Artist? Get Featured On The Wired Fish’s Art of the Week!

Hello Fellow Fishes! I am here today to announce a new series of articles dedicated to artists. In keeping with the theme of the blog, we’ll be looking for artists that work in anime, videogame, cartoon, and, comics, and manga. The art on display could be either official art or fanart.

If you, or someone you know, is an artist or a fanartist that wants to be featured, you can contact me on my email below.  If you’re on DevianART, you can also contact me on the main page, the Journal, or pm me using dA’s Note system. There will only be one artist per feature. These features will be posted every Friday evening, with the first feature beginning next week.